vee.5609 Posted November 20, 2020 Share Posted November 20, 2020 Found out the hard way, when the instance owner leaves party directly after getting the bouncy-chests; the remaining party members get the boot so fast that its near impossible to get the loot-chest. Maybe: allow squads to join (10 or 50, but only 5players can join)make another 'squad type' of 5convert instance to Dungeon/Fractal type => but enable mounts? (maybe allow mounts in home instance with this fix)send participants a mail like in Raids/Strikes when the loot-chest goes unlooted, and player leaves instanceor all of the above? Link to comment Share on other sites More sharing options...
lare.5129 Posted November 20, 2020 Share Posted November 20, 2020 this is instance inside story, so it works as instance inside story Link to comment Share on other sites More sharing options...
Ashantara.8731 Posted November 20, 2020 Share Posted November 20, 2020 Please fix this: Make Response Mission instances have no instance owner (like in Dungeons!), so that the other four players aren't deprived of their final reward chest (the reward chest for which players are doing the challenges in the first place!) whenever the instance owner leaves after grabbing their loot before the others had a chance to do the same.This can't be intentional... (??) Link to comment Share on other sites More sharing options...
Ashantara.8731 Posted November 21, 2020 Share Posted November 21, 2020 @lare.5129 said:this is instance inside story, so it works as instance inside storyDungeons have story too and still don't have an instance owner. Link to comment Share on other sites More sharing options...
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