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Posts posted by Caitybee.3614
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1 hour ago, Sentient Anomaly.9473 said:
Hello everyone, we have an update from the Guild Wars 2 team. We'll be localizing this for German, French, and Spanish as soon as possible:
Hi all,
Last week we made some changes to the final encounter of the Jade Sea meta event to help improve the accessibility of the fight, and we’re happy to see that the rate of successful event completions continues to rise each day. We’ve kept a close eye on the community discussion after those updates were made, and today we have two more changes that we’d like to discuss.
First, effective immediately, we’ve reduced the frequency at which the Jade Sea Final Boss activates their 'Tail' by about ~50%. This will give players longer windows to deal damage to the boss and contend with the various other mechanics of the encounter. To be clear, this change does not require a game build to take effect.
Second, in the March 15 update, we’ll be providing players with an alternate path for acquiring the Siege Turtle Egg, which unlocks the collection required for the Siege Turtle mount. We’ll be adding a new vendor to the Jade Sea map that will sell the Siege Turtle Egg at the cost of 200 Writs of the Jade Sea. The Siege Turtle Egg will continue to be awarded to players that successfully complete the “Battle for Jade Sea” meta event, so players will have the choice to unlock the collection via a challenging meta encounter or through time investment.
We’re looking forward to seeing how today’s “tail” adjustment plays out, and we’ll continue to iterate on the fight until it achieves our goal of being a challenging yet doable encounter for most of our players. Achieving that goal will require continued attention from us, and some patience and learning from our players. This situation feels not too dissimilar to the release of Tequatl, Triple Trouble, or Dragon Stand, all of which are popular encounters in Guild Wars 2 to this day.
As always, thank you for your feedback!
We'll see you in-game,
- The Guild Wars 2 Team
Does Dragon's End have Writ of the Jade Sea? I don't recall seeing it but I might have to double-check. The Wiki has nothing on it, and I don't think Dragon's End has any heart events as well, so most likely events only.
Edit: Yes it does, it's called Writ of Dragon's End - I just read up and saw that from another user hehe.
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2 minutes ago, Josh Davis.7865 said:
We're investigating this. Ultimately, we want the End of Dragons metas to be a staple of the endgame open world experience, like the Heart of Thorns metas. We'll be taking the first step towards addressing this in the March 15 build.
There is hope! Thank you for responding. Looking forward to see what happens.
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47 minutes ago, Gibson.4036 said:
20 hours of failed event just to start the collection?!?
No, that very much does not seem like a viable option.
20 hours of participation actually, but whatever. It sounded excellent in my head, and a way everyone could be happy if Anet didn't want to nerf the meta. I really don't care anymore though, this community is turning me sour to the game, so whatever happens, happens.
Edit: Actually I had a better thought; they could create a whole string of new achievements that only take place during the final meta that you have to complete to get the turtle egg. Much like Tequatl, Triple Trouble, and the Shatterer. Once you complete all achievements of course, the egg drops, maybe even a neat title to go with it. But that is definitely one potential solution.
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How about this Anet? Instead of having people needing to complete the meta for the egg to drop, make it an achievement to participate in the entire 2-hour long map meta into the final boss (whether it fails or succeeds) 10 times before the egg will drop. Seems reasonable yes? So the Elitists keep their hard-mode meta exactly as it is, and casuals get their egg without worrying about failing. Win-win, and you can increase prize drops for completed metas from this. I'm already at 8 fails, which is 16 hours at least hanging around this map, so the egg would be time-gated to 20 hours-ish roughly depending how quickly maps move on pre-events. Does that seem like a viable option?
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I actually wouldn't mind some bounties in EoD, didn't even think about it until now. I'm surprised there aren't any.
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8 attempts, 8 fails - in mostly all organized groups with multiple commanders, people doing what they're suppose to be doing, all buffs taken, and even swapping to better builds/characters for higher DPS output.
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3 minutes ago, Crono.4197 said:
After like 20 tries, I finally managed to finish the DE meta. And let me tell you that it didn't feel good about it, I was just happy that the meta is finally over. I am never ever touching that thing ever again unless ArenaNet nerfs it. Making open world content into a raid player fantasy will only divide the community.
Make the open world version easier and make a Strike Mission/Raid/whatever that is harder for the raiders. We're already at the point where people are very toxic during the meta or you can't even join the meta because people want you to play meta builds, to show raid clear proof and other stuff. And what other option is left then? The regular players which don't raid and which will have no idea what to do and the meta will 99,9% fail. Don't try to turn this game into another "git gud" game where players are invalidated if they don't do elitist/ego boosting content, personally I've had enough of those games and that's why I'm playing Guild Wars 2.
What's next? Players only being able to access the story if they play meta build and learn raid-level mechanics?
Congrats, and yes Anet needs to get their act together quickly to save this situation from becoming something even uglier than it already is now. I'm not touching the map unless they fix it, and will be avoiding the gem shop as well. It needs to be fair for ALL player types.
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2 hours ago, TheLadyOfTheRings.9148 said:
Did you like the End of Dragons story? What are your thoughts?
Yes, I enjoyed the story. I only ever really cared about the story in GW2, everything else is just a bonus to me. EoD was quick yes, but the story was full of emotion and even the finale had me in tears. It's simple, but an effective ending to the Dragon saga.
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All of this is honestly making me a bit depressed. I take one look at the forums, read the responses and don't even want to log into the game for a while. I never expected to feel this way towards GW2, and I absolutely adored this game for a long time. I know it sounds like I'm being dramatic over a "turtle" but it's not just that anymore. It's getting burnt out playing for hours and hours knowing in the back of your mind the chance of failing is pretty high - almost guaranteed, and seeing the frustration from everyone else in chat/squad as well takes a toll. If they ever do implement a fix, it might not come for many weeks, and by then who knows how many people are still around willing to even try - the ones who have yet to get a successful run.
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Honestly, if the timer stopped during the mini boss phases, it just might be enough to get more successful runs. She also phased quite slowly during the last fight I was in, so they need to get the transition a little quicker.
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25 minutes ago, VPK.1796 said:
In 2 words : "git gud"
Right, that kind of toxic behavior/attitude is exactly what we need to avoid right now regarding this situation. Guess what? Many of us have tried to "get gud" by using other builds, buffs, food, anything we could think of but it never made a difference for everyone who has failed every single run so far.
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22 minutes ago, Izzy.2951 said:
The think is what is a crisis? for you guys a crisis is literally anything thats the problem. EoD has been out 1 week, they have updated the meta 2 times already, and they have stated they are tracking down how many ppl are getting turtle to make further changes. What do you want? its just nonsense.
Correction; all they did so far was force us to complete the green/wisp phase so we couldn't skim it for extra time, and they fixed a "bug" that made Soo-Won use her bite attack too often. They didn't change anything.
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1 minute ago, neighto.7386 said:
3 attempts tonight and 3 failures due to RNG and glitches. This meta has all but killed what love I have for this game. Its starting to feel like anet is just giving me the finger and laughing cause they took my money. I play this game to get away from the stress and anxiety of life.... the past couple days, this game has been the main source of said stress...... This has completely rubbed the sheen off this game I have been with since 2005.
Same here. I also got through some of my worst days with this game, and at first I was enjoying the meta, despite it needing fixes, but now I just can't do it anymore. I completely re-geared and changed builds on 2 characters. One of which I gave 2 builds and sets of gear to so I had 1 for pre-meta events, and 1 specifically for the final boss Soo-Won. Some people have done 30+ attempts, where I've only done 8, all fails, and I'm burnt out and completely exhausted. I'm no longer trying the meta unless they fix something, because this is just ridiculous. They can't expect the average player to be able to do this, let alone those who know what they're doing with gear/builds and still fail.
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Well, took 2 characters with 3 separate builds for 8 failed attempts - I am DONE Anet. I'm never stepping foot into that map again unless something is done about the silly meta RNG.
This is how you kill a game.
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I honestly am just so tired of having to wait and hope on a miracle with this meta, I don't even want to bother myself. Maps fill, but the one I was just on they had 2 commanders waiting for Maw so nobody was even splitting up for the escort so I logged off. 😕
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Can't even get people to tag up for the meta or even want to bother doing it. Been trying for a few hours and nobody even wanted to try. I never command because I hate doing it, and it's best kept for people who know how to do it better. Still, that says something if nobody wants to bother anymore - even after another patch.
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2 minutes ago, Izzy.2951 said:
I think this is a pretty good move by Arenanet, people will kinda leave the game after getting the turtle, not getting it INSTATLY will make them come back and keep playing.
No it's doing the opposite. People are going back to other games because they can't unlock the Turtle. Most I've spoken to say they'll never go back to that map again once they do get the Turtle. That's a problem for anyone new in the future who wants the Turtle but can't find people to do it.
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On the bright side, I'd say the only good thing about the DE map meta is the experience you get that can go towards leveling your masteries. Aside from that, at least it's better than nothing while the meta is still ungodly difficult for most. 😛
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Do you get like motion sickness from the gameplay itself? Or could it be the way you sit in your chair? Or something else entirely?
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42 minutes ago, Drakth.1875 said:
"We dont want players to grind"
LOLHaha it's literally Grind Wars 2 - take the Skyscale alone as an example, I grinded for LWS4 mats for 2 weeks because my moronic self consumed them all prior to that mount's release. Got a good chuckle from that though hehe.
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Just now, LucianDK.8615 said:
Today I for lulz in expfarming, joined a DE group, it was completely unorganized. But had -very- good rng in boss behavior with minimal swoop interuptions, and getting breakbars in all phases. It was a fail at 9%. Had we 2 minutes more the group could have beaten it.
Yep, I've literally said this event only needs about 10 more minutes max without adjusting anything else and it's doable by majority of players. At least it would boost the success rate from 5% to 30-50%.
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41 minutes ago, Drakth.1875 said:
They will fix it when almost no one buys their turtle skins
Yep! I'm a mount skin buyer, I've spend hundreds on them alone and I was looking forward to buying skins for the Turtle as well - and I WILL once I get it. They're literally stopping me from giving them money right now lol.
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The Turtle is just a fancy toy to mess around with and dress up with expensive skins eventually. If you're someone like me who plays the game mostly as a solo individual, then the Turtle is half useless already. Only reason I want it is because it came with the expansion, and it's the final mount I need in the collection. The meta though is making me question whether it's even worth trying for right now; 7 fails and I don't really want to waste more time.
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7 minutes ago, Vlad Morbius.1759 said:
Can we get an update on whether the turtle is staying in this mess or what is being done? I mean who launches an ex-pack and than stop communicating?
I was actually hoping there would be some kind of patch or at least an update today to address the meta given their patch days are usually on a Tuesday - or at least major ones are. Still nothing though which is disheartening. I have attempted the meta 7 times and I can't bring myself to try any more because a part of me knows it's going to be a fail again anyways - so why waste the precious time when I can be doing something else? It's coming down to that for me, and it's not a great feeling. 😕
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Jade Slivers sensory array not giving jade slivers.
in Bugs: Game, Forum, Website
Posted
Does the recycler work? I don't think it has so far on any junk items I've obtained through doing events in Dragon's End. Just wondering as the Jade is something I'd like to gather for Writ of Dragon's End.