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Smoosh.2718

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  1. Are you sure about that? When I was using this signet I did notice the Flow rate increase massivly when in combat, almost 3 times faster generation of flow if not more. From my end I will say this skill is not bugged.
  2. It would have if they made it mainhand instead of offhand... Pistol + Mace - Allows you to CC from afar, cause vuln and then burst away with your gunblade. Pistol + Sword - Provides you with a block and a ranged cripple + torment Pistol + Axe - A real damage monster for range and melee with no defence (the go ham or go home build) Pistol + warhorn - mobile range support Pistol + Sield - Defence and a CC for more sustain. Pistol + Pistol - for maximum class synergy with flow generation.
  3. If they flip the weapon to be mainhand instead of offhand, thats 1 extra skill totalling 19 new skills including utilites, nothing too crazy, ele is gaining 27 new skills and rev is gaining 15 skills (each utility counts as 2 due to the flip over mechanic). Do bear in mind warrior is losing access to 5 skills they normally would have access to on normal warrior, so in many ways this would balance the books.
  4. Its a shame that the warriors specs have all been designed in the same Unga Bunga way, everything is now apparently melee for no reason other than some strange design decision to really limit the class, you now smack things with your guns rather than shoot them like a human with a brain would, It is almost as if Anet believes the warrior class should have such a small brain, that they forget how a trigger works so you just end up smacking things. Warrior 👏Needs 👏A 👏Ranged 👏 1 Handed 👏Weapon 👏 (mainhand!)
  5. If you are planning to take this trait over the healing one for flow, I honestly wouldnt. Might Makes Right, and Tactics alone proc this trait every 5s as long as you gain might. + you get 10% more healing too Which imo is far better than a tiny bit of damage on weapon swap every 5+ seconds. Something would need to change on the trait to make it more appealing, Aegis? Protection? or a flat out reflect / block?
  6. Regarding Unseen Sword, what if this skill was as you are saying more defensive? When you switch weapon the Unseen Sword will parry the next melee attack, reducing damage by 50% and returning 50% of the damage back to the attacker or reflect the next ranged attack. (Thinking about this... could be too borked for raids, you'd end up with too many suicide warriors against raid bosses)
  7. 100% agree that at minimum needs to be mainhand with more range to it, optimal keep offhand and provide mainahnd ontop. As for the AA Id honestly love to see something new for ranged attacks... a combo system to the likes of: Fire 1 shot 1x XXX damage > Fire a fast double shot (2x) XXX damage > Fire an explosive shot that causes 1 vulnerability and explodes for AoE damage 1x XXX damage + 1x XXX damage to 3 targets. (tool tip note, this skill will cause 2 vulnerability if the target is crippled.) I honestly can not see this taking long to slap together. This would als
  8. It is not you who hasnt thought it through its Anet who hasnt by providing only half of the weapon.
  9. Pretty much all of the offhand weapons would work with it. since your 2nd weapon is the gunblade, having a combo of range and melee on the main weapon can be good. Pistol + Mace - Allows you to CC from afar, cause vuln and then burst away with your gunblade. Pistol + Sword - Provides you with a block and a ranged cripple + torment Pistol + Axe - A real damage monster for range and melee with no defence (the go ham or go home build) Pistol + warhorn - mobile range support Pistol + Sield - Defence and a CC for more sustain. Pistol + Pistol - for maximum class synergy with flow gen
  10. You didnt hit anyone because the damage is behind you, the explosion behind you is the damage, so if you wish to do damage you need to be running away not running towards.
  11. Just regarding being able to put away the weapon to cancel attacks, I noticed the weapon is still placed on the back when you come out of your mount... so it should be possible to pull off in a future update. https://imgur.com/EgIucaU
  12. Aww you havent had the cool ones I had! https://imgur.com/a/k7KCx8z I had shield walls and waypoint rings!
  13. Id honestly be more than happy with something like that, I could see more use out of mainhand than offhand, due to that overhanging issue, sustain.
  14. Hey you missed an important one! Mainhand pistol with actual range on it.
  15. Why do your feedback posts feel like you are trying to derail the solid feedback about the class on where it falls short. Yes it did big numbers in PvE, however many things did not flow well together on it, Page 2 i posted my feedback to most of the kit if not all of it. We get it, you main thief and don't want a class like warrior to beat you in Spvp, currently all warrior's specs are better than Bladesworn in Spvp and Wvw, please see most of the feedback posts about this. Flicker step for PvE barely gets out of many AoE attacks, sometimes isnt enough to even get out of some CC attack
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