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Chiral.8915

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  1. Unfortunately this will have to wait until GW3. This is a limitation of technology as the engine can't handle the strain of of anything more than 5 targets per AoE. It's the reason all of the 10 man skills were phased out last year.
  2. Splitting the wvw population will make a dying game mode even deader.
  3. I seem to remember ANET mentioning that balance changes would be more like "shaves" or "hair cuts" rather than deep slashes. That was a few years ago, but obviously that changed sometime in 2021 or so.
  4. So........when is engineer flamethrower going to get nerfed? Apparently braindead 1,1,1,1,1 DPS that can bypass skill lag is a no-no now.
  5. The end of the Mag T3 camp capturing fiestas. Smaller capture rings. ....RIP 4/16/24 🤣
  6. I want this, but when worn on the back and detonated in an enemy zerg it immediately puts 5 enemies (regardless of how many boons) within 360 distance into downstate.
  7. Doesn't Anet still work from home? or at least all of the balance streams are done from home it seems. I want a live-in janitor 😛
  8. Maybe because it's almost 4am in parts of the EU right now?
  9. SF has GRIM now, so I imagine the queues will be longer, but should be a strong matchup.
  10. Relinks are going to happen every 4 weeks until Guild wars 3 gets released.
  11. Sucks for you. NSP is dead. Outside of 3 hrs of NA prime time it's a struggle to fill one map.
  12. ANET's population algorithm working as well as always.
  13. https://massivelyop.com/2024/03/28/hostile-ncsoft-shareholder-meeting-reveals-arenanet-is-working-on-guild-wars-3/ 😉
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