Jump to content
  • Sign Up

Sindrener.1592

Members
  • Posts

    911
  • Joined

Everything posted by Sindrener.1592

  1. Ye just play condi trapper and ez gold tier LUL
  2. its happening quite a bit. despite what people say, I can tell the difference between match manipulation and this example of throwing. The last video had gold involved and chat being used for throwing.. thats match manipulation.this video is just the general throw that happens if mid fight wasn't favourable. Ye look at my live wintrading and match manipulation live streamed right here afk player gg match manipulation 4 dead mid instant gg throw on purpose afk guard again... match manipulation gg only you would think this is about you. its for both you and trevor since he mentioned as soon as people afk in spawn its wintrading and ur agreeing with him, or your first post of 5 games = 5 manipulated :)) i didnt agree with anyone. I said I know the difference despite what some say. first games I had involved chat being used for payments to win.. that was match manipulation.the second video was someone having a throw because the poor necro was focused. you seem to have trouble understanding this for what ever reason. Both cases are just as bad which is why im going to thank you for posting more evidence on the current state of ranked. Evidence on the current state of ranked? These type of games have existed since the beginning of the game, I have had people afk when it was lost since pre HoT times and you think suddenly now its some conspiracy match manipulation? Do you feel its a purpose playing when its 400-100 and you have had 20 deaths on your team? If anything the match making has its issues due to the low population in gw2 there is no other conspiracy behind it as you two seem to constantly think where each and every game is wintrading, that is nothing but salty tears. I am telling you that if there is even a slight possibility while queuing and I can end up with a game that differs 400-500 rating with me as a player and my teammate there is something wrong dont you think? This is the reason why these games exists, and even if there was a limit to 100 rating difference these games will still exist because of comps/lack of players Perfect example being 5 ESL players being 1700 rated and accidentally gets into the same team vs 5 non ESL players and it becomes 500-0 - the game has no knowledge that these people once upon a time used to compete in this game right? It only takes the rating and tries to balance the game. Also theres no possibility to limit search of a match with rating difference since that would end up the top tier never getting q pop. https://imgur.com/a/tM1Qwza Here i was 1900 rated and we ended up playing players that had 47% winratio and around 1230 rating, thats a whooping 700 rating difference :) okay sweetie.as I said earlier, thank you for posting more evidence. also Im well aware of matchmaking and its why I laugh when people say it doesnt happen below plat. if the devs actually did anything about this then we might not have reached this point to begin with. NP, I post evidence of something that is hard to solve with this low population, how would you fix it? Would you limit how far the match maker can search for games? Devs have already tried to limit this, this ended up with us not getting QPOP whatsoever, is that a good way forward you think? We can go back so far where we had PIPS with ruby/diamond etc. When you were the first ones to reach diamond you could sit in q for 2 days without q pop btw since it limited diamond vs diamond players and couldnt search further. This is how it will end up if we limit the match maker, so what is your suggestion to fix this problem? How do you increase the quality in the games? Lock professions/comps? Who determines whats a good comp? If i get into a game with 5 roamers and versus a full teamfight/duelist comp you think thats good? How do you prevent this? Im genuinly interested in hearing how you would fix any of this Yay we are on the same page now :blush: all good questions.personally id list a few options.. probably not the most ideal but a lot better than what we have.Bring back team queue.. If I get these players then its my own fault for not being in a premade.dont allow f2p accounts in ranked.update the report features so they work.I know its off topic but im just being polite and responding anyway.I honestly believe that most of our issues today have come about due to the changes made in season 5. Currently if I wanted too, I could make an alt and do the same because it occurred to me today that we have created a haven for such behavior. (extremely heavy thought too after making this thread and reading responses) but..Even if someone posts proof, there will be 3 users who say its something else, another user saying the poster doesn't know what they're talking about, another poster confirming what they're seeing only to be met with 4 or 5 people calling them delusional and other posters saying its just a myth.Reporting doesn't work, naming and shaming is usually deleted and swept under the rug.Without realizing it, we are protecting these players... Now I'm wondering why I don't just join in, it's not like I can lose integrity over a video game anyway. What we have now, is a normal everyday situation but yet back in season 1-4 and before seasons were even a thing, it was just an outlier problem. Due to the lack of action, its now NORMAL to have 4 out of 5 games with only 4 players. I think that's a major issue, the fact we call that normal. doesn't matter if its match manipulation involving gold or just salty players throwing after mid fight, it just needs to stop. There really needs to be something to deter these aholes from ruining the game for 9 other players. Team queue would not solve anything, it would make people angry over getting matched up vs 5 man team as solo queuers, or how do you intend to limit this? Are we adding rating here too for matching up teams properly? Then the top end will play the same team over and over and thats not enjoyable or we will have 500-0 games which is not fun either. Just look at AT's or mAT's as an example we 500-0 the 3 first games, do you think it was fun for us or them? F2P accounts in ranked? I have nothing against this, I dont think the high end manipulate with f2p accounts, alt accounts perhaps but not f2p accounts, nothing i have seen. Report feature does not work for anything in this game since the start, report a bug or anything so I doubt they'll do anything about it Issues did not come from the changes made in S5, they made them more seeable, that's all. People actually opened their eyes and say "hey, look - fix this since it actually matters now to win/lose" previous systems there was no rewards for being a top player or decent player, you could farm legendary 47x times, did that mean you were good? no. The reason why you see this happening more often now is the declining population, having people afking cus they were losing has been happening since the start of the game with any punishment whatsoever. Hell even I afk in unranked when Im there for my daily and my team is getting stomped hard, why would I sit and make the game slow when it is 100% a loss? The f2p account issue is more about how a player is allowed to create an endless amount of them. Best way to explain this, is with my own experience when I did this in EU to test the servers:Made a f2p account, rolled up my janky Core Ranger build. Older Ranger players are dangerous on Core Ranger if they know how to work marksmanship with Maul.Easily leveled it to rank 20 within 2 to 3 days of casual play.Came out of my first 15 matches in ranked at 1715 rating, and you know what? The matches weren't even hard. For me to be able to get 1715 in NA with my main after the first 15 games, the match maker would position me to have to carry so hard that it would be impossible in most cases. But on a fresh alt? That kitten was easy, like too easy. In fact I don't remember really needing to "carry" games at all during this. Maybe 1 or 2 games there felt like real pressure, pretty sure I did lose 1 of those 15 games, but for the most part you could feel the difference in that the match maker was placing me to be carried, not to be carrying. ^ So that's the problem. Before the algorithm can properly adjust these f2p account's MMR values, a player tears up through the leaderboards with a very general smurfing tactic that isn't even against the TOS, because these accounts are in the names of the players registering them. I could have made several accounts like this, and played them in the top of the leaderboards to block positions, which is not fair because I am 1 person. And during every phase where I come in like a fireball with no historical MMR on an account like that, all of the people on the teams I am against are getting bad match quality due to it. The algorithm makes a game that is supposed to be RED: Plat Gold Gold Silv Silv vs. Blue: Plat Gold (me Gold) Silv Silv, when in reality the Blue team is getting: Plat Gold (me Plat 2+) Silv Silv. Then on the other end of the spectrum here, we can see that older accounts have elevated base MMR simply because of the age of their account: _The first phase, called filtering, gathers players based on their current MMR. The primary purpose of this phase is to both reduce the number of players being considered for a match, and to ensure that the match is appropriate given each player's skill level. Over time, padding is added to your player rating. While this may decrease match quality, it helps ensure that outliers still receive matches. The second phase of the algorithm is the scoring phase. During this phase each player is scored against every other player being considered for matchmaking. The metrics used during this phase include: rating, rank, games played, party size, profession, and dishonor. With each metric the system is looking for players that are as close as possible to the average of those already selected. The system also attempts to keep the number of duplicate professions to a minimum. _ So older accounts get more difficult games because their MMR is elevated due to lower left corner old glory rank and total games played. After reading this, it's no surprise as to why my alts with 30 or 40 glory rank and less than 200 games played, would get easier games than my main with nearly 800 glory rank and almost 15,000 games played. Considering the amount of people who play on alts nowadays, this needs to change. It should not be calculating additional MMR values based on glory rank and total games played, it just opens up a world of problems within the system.f2p needs to be removed from ranked entirely for several reasons: Too disruptive to the match making quality, Too easy to block multiple ranking positions as a single player, Opens up the door for too many easy throw tactics.They need to change how the algorithm works concerning inflated MMR values from glory rating and total games played. The more years that go on here, it is unrealistic to expect players with 15,000 games played, or 20,000 games played, or 25,000+ games played, with 1500+ glory rank to realistically carry that additional MMR weight against new accounts. That is a ridiculous handicap and sort of a slap to the face to the older player base who has stuck around supporting Guild Wars 2. Unless I am confused on these functions, that is what the algorithm notes say it's doing.These metrics apply for anyone, I did my placements yesterday and got legendary 1830 and my rating is still volatile and i won 4 more. Im currently almost rated 1900 and closest in EU is 1780. Volatile rating is a thing and won't change. I am 14-1 i think. My account ages has nothing to do with how my games are lol
  3. its happening quite a bit. despite what people say, I can tell the difference between match manipulation and this example of throwing. The last video had gold involved and chat being used for throwing.. thats match manipulation.this video is just the general throw that happens if mid fight wasn't favourable. Ye look at my live wintrading and match manipulation live streamed right here afk player gg match manipulation 4 dead mid instant gg throw on purpose afk guard again... match manipulation gg only you would think this is about you. its for both you and trevor since he mentioned as soon as people afk in spawn its wintrading and ur agreeing with him, or your first post of 5 games = 5 manipulated :)) i didnt agree with anyone. I said I know the difference despite what some say. first games I had involved chat being used for payments to win.. that was match manipulation.the second video was someone having a throw because the poor necro was focused. you seem to have trouble understanding this for what ever reason. Both cases are just as bad which is why im going to thank you for posting more evidence on the current state of ranked. Evidence on the current state of ranked? These type of games have existed since the beginning of the game, I have had people afk when it was lost since pre HoT times and you think suddenly now its some conspiracy match manipulation? Do you feel its a purpose playing when its 400-100 and you have had 20 deaths on your team? If anything the match making has its issues due to the low population in gw2 there is no other conspiracy behind it as you two seem to constantly think where each and every game is wintrading, that is nothing but salty tears. I am telling you that if there is even a slight possibility while queuing and I can end up with a game that differs 400-500 rating with me as a player and my teammate there is something wrong dont you think? This is the reason why these games exists, and even if there was a limit to 100 rating difference these games will still exist because of comps/lack of players Perfect example being 5 ESL players being 1700 rated and accidentally gets into the same team vs 5 non ESL players and it becomes 500-0 - the game has no knowledge that these people once upon a time used to compete in this game right? It only takes the rating and tries to balance the game. Also theres no possibility to limit search of a match with rating difference since that would end up the top tier never getting q pop. https://imgur.com/a/tM1Qwza Here i was 1900 rated and we ended up playing players that had 47% winratio and around 1230 rating, thats a whooping 700 rating difference :) okay sweetie.as I said earlier, thank you for posting more evidence. also Im well aware of matchmaking and its why I laugh when people say it doesnt happen below plat. if the devs actually did anything about this then we might not have reached this point to begin with. NP, I post evidence of something that is hard to solve with this low population, how would you fix it? Would you limit how far the match maker can search for games? Devs have already tried to limit this, this ended up with us not getting QPOP whatsoever, is that a good way forward you think? We can go back so far where we had PIPS with ruby/diamond etc. When you were the first ones to reach diamond you could sit in q for 2 days without q pop btw since it limited diamond vs diamond players and couldnt search further. This is how it will end up if we limit the match maker, so what is your suggestion to fix this problem? How do you increase the quality in the games? Lock professions/comps? Who determines whats a good comp? If i get into a game with 5 roamers and versus a full teamfight/duelist comp you think thats good? How do you prevent this? Im genuinly interested in hearing how you would fix any of this Yay we are on the same page now :blush: all good questions.personally id list a few options.. probably not the most ideal but a lot better than what we have.Bring back team queue.. If I get these players then its my own fault for not being in a premade.dont allow f2p accounts in ranked.update the report features so they work.I know its off topic but im just being polite and responding anyway.I honestly believe that most of our issues today have come about due to the changes made in season 5. Currently if I wanted too, I could make an alt and do the same because it occurred to me today that we have created a haven for such behavior. (extremely heavy thought too after making this thread and reading responses) but..Even if someone posts proof, there will be 3 users who say its something else, another user saying the poster doesn't know what they're talking about, another poster confirming what they're seeing only to be met with 4 or 5 people calling them delusional and other posters saying its just a myth.Reporting doesn't work, naming and shaming is usually deleted and swept under the rug.Without realizing it, we are protecting these players... Now I'm wondering why I don't just join in, it's not like I can lose integrity over a video game anyway. What we have now, is a normal everyday situation but yet back in season 1-4 and before seasons were even a thing, it was just an outlier problem. Due to the lack of action, its now NORMAL to have 4 out of 5 games with only 4 players. I think that's a major issue, the fact we call that normal. doesn't matter if its match manipulation involving gold or just salty players throwing after mid fight, it just needs to stop. There really needs to be something to deter these aholes from ruining the game for 9 other players. Team queue would not solve anything, it would make people angry over getting matched up vs 5 man team as solo queuers, or how do you intend to limit this? Are we adding rating here too for matching up teams properly? Then the top end will play the same team over and over and thats not enjoyable or we will have 500-0 games which is not fun either. Just look at AT's or mAT's as an example we 500-0 the 3 first games, do you think it was fun for us or them? F2P accounts in ranked? I have nothing against this, I dont think the high end manipulate with f2p accounts, alt accounts perhaps but not f2p accounts, nothing i have seen. Report feature does not work for anything in this game since the start, report a bug or anything so I doubt they'll do anything about it Issues did not come from the changes made in S5, they made them more seeable, that's all. People actually opened their eyes and say "hey, look - fix this since it actually matters now to win/lose" previous systems there was no rewards for being a top player or decent player, you could farm legendary 47x times, did that mean you were good? no. The reason why you see this happening more often now is the declining population, having people afking cus they were losing has been happening since the start of the game with any punishment whatsoever. I know nothing has been done about it hence this thread. Im trying to get Anets attention in helping us all but you havent made that an easy task lol. Im also asking the community to stand together against this because if we cant and anet wont do anything about it then I fear the population will continue to drop at drastic levels.My suggestions has always been following after certain stuff gets released: Get swiss out, make finals in mAT bo3Increase the amount of AT's per day and add AT's on demand to fuel the "teams" that wants to play 5v5Make ranked SoloQ onlyAdd 2v2 AT's on daily basis, I do not see any harm in thisThe other drastic method could be, in order to make solo queue a "practice ground" for you, to remove all rewards and re-focus them into AT's/MAT's and remove unranked to have ranked queue only
  4. its happening quite a bit. despite what people say, I can tell the difference between match manipulation and this example of throwing. The last video had gold involved and chat being used for throwing.. thats match manipulation.this video is just the general throw that happens if mid fight wasn't favourable. Ye look at my live wintrading and match manipulation live streamed right here afk player gg match manipulation 4 dead mid instant gg throw on purpose afk guard again... match manipulation gg only you would think this is about you. its for both you and trevor since he mentioned as soon as people afk in spawn its wintrading and ur agreeing with him, or your first post of 5 games = 5 manipulated :)) i didnt agree with anyone. I said I know the difference despite what some say. first games I had involved chat being used for payments to win.. that was match manipulation.the second video was someone having a throw because the poor necro was focused. you seem to have trouble understanding this for what ever reason. Both cases are just as bad which is why im going to thank you for posting more evidence on the current state of ranked. Evidence on the current state of ranked? These type of games have existed since the beginning of the game, I have had people afk when it was lost since pre HoT times and you think suddenly now its some conspiracy match manipulation? Do you feel its a purpose playing when its 400-100 and you have had 20 deaths on your team? If anything the match making has its issues due to the low population in gw2 there is no other conspiracy behind it as you two seem to constantly think where each and every game is wintrading, that is nothing but salty tears. I am telling you that if there is even a slight possibility while queuing and I can end up with a game that differs 400-500 rating with me as a player and my teammate there is something wrong dont you think? This is the reason why these games exists, and even if there was a limit to 100 rating difference these games will still exist because of comps/lack of players Perfect example being 5 ESL players being 1700 rated and accidentally gets into the same team vs 5 non ESL players and it becomes 500-0 - the game has no knowledge that these people once upon a time used to compete in this game right? It only takes the rating and tries to balance the game. Also theres no possibility to limit search of a match with rating difference since that would end up the top tier never getting q pop. https://imgur.com/a/tM1Qwza Here i was 1900 rated and we ended up playing players that had 47% winratio and around 1230 rating, thats a whooping 700 rating difference :) okay sweetie.as I said earlier, thank you for posting more evidence. also Im well aware of matchmaking and its why I laugh when people say it doesnt happen below plat. if the devs actually did anything about this then we might not have reached this point to begin with. NP, I post evidence of something that is hard to solve with this low population, how would you fix it? Would you limit how far the match maker can search for games? Devs have already tried to limit this, this ended up with us not getting QPOP whatsoever, is that a good way forward you think? We can go back so far where we had PIPS with ruby/diamond etc. When you were the first ones to reach diamond you could sit in q for 2 days without q pop btw since it limited diamond vs diamond players and couldnt search further. This is how it will end up if we limit the match maker, so what is your suggestion to fix this problem? How do you increase the quality in the games? Lock professions/comps? Who determines whats a good comp? If i get into a game with 5 roamers and versus a full teamfight/duelist comp you think thats good? How do you prevent this? Im genuinly interested in hearing how you would fix any of this Yay we are on the same page now :blush: all good questions.personally id list a few options.. probably not the most ideal but a lot better than what we have.Bring back team queue.. If I get these players then its my own fault for not being in a premade.dont allow f2p accounts in ranked.update the report features so they work.I know its off topic but im just being polite and responding anyway.I honestly believe that most of our issues today have come about due to the changes made in season 5. Currently if I wanted too, I could make an alt and do the same because it occurred to me today that we have created a haven for such behavior. (extremely heavy thought too after making this thread and reading responses) but..Even if someone posts proof, there will be 3 users who say its something else, another user saying the poster doesn't know what they're talking about, another poster confirming what they're seeing only to be met with 4 or 5 people calling them delusional and other posters saying its just a myth.Reporting doesn't work, naming and shaming is usually deleted and swept under the rug.Without realizing it, we are protecting these players... Now I'm wondering why I don't just join in, it's not like I can lose integrity over a video game anyway. What we have now, is a normal everyday situation but yet back in season 1-4 and before seasons were even a thing, it was just an outlier problem. Due to the lack of action, its now NORMAL to have 4 out of 5 games with only 4 players. I think that's a major issue, the fact we call that normal. doesn't matter if its match manipulation involving gold or just salty players throwing after mid fight, it just needs to stop. There really needs to be something to deter these aholes from ruining the game for 9 other players.Team queue would not solve anything, it would make people angry over getting matched up vs 5 man team as solo queuers, or how do you intend to limit this? Are we adding rating here too for matching up teams properly? Then the top end will play the same team over and over and thats not enjoyable or we will have 500-0 games which is not fun either. Just look at AT's or mAT's as an example we 500-0 the 3 first games, do you think it was fun for us or them? F2P accounts in ranked? I have nothing against this, I dont think the high end manipulate with f2p accounts, alt accounts perhaps but not f2p accounts, nothing i have seen. Report feature does not work for anything in this game since the start, report a bug or anything so I doubt they'll do anything about it Issues did not come from the changes made in S5, they made them more seeable, that's all. People actually opened their eyes and say "hey, look - fix this since it actually matters now to win/lose" previous systems there was no rewards for being a top player or decent player, you could farm legendary 47x times, did that mean you were good? no. The reason why you see this happening more often now is the declining population, having people afking cus they were losing has been happening since the start of the game with any punishment whatsoever. Hell even I afk in unranked when Im there for my daily and my team is getting stomped hard, why would I sit and make the game slow when it is 100% a loss?
  5. its happening quite a bit. despite what people say, I can tell the difference between match manipulation and this example of throwing. The last video had gold involved and chat being used for throwing.. thats match manipulation.this video is just the general throw that happens if mid fight wasn't favourable. Ye look at my live wintrading and match manipulation live streamed right here afk player gg match manipulation 4 dead mid instant gg throw on purpose afk guard again... match manipulation gg only you would think this is about you. its for both you and trevor since he mentioned as soon as people afk in spawn its wintrading and ur agreeing with him, or your first post of 5 games = 5 manipulated :)) i didnt agree with anyone. I said I know the difference despite what some say. first games I had involved chat being used for payments to win.. that was match manipulation.the second video was someone having a throw because the poor necro was focused. you seem to have trouble understanding this for what ever reason. Both cases are just as bad which is why im going to thank you for posting more evidence on the current state of ranked. Evidence on the current state of ranked? These type of games have existed since the beginning of the game, I have had people afk when it was lost since pre HoT times and you think suddenly now its some conspiracy match manipulation? Do you feel its a purpose playing when its 400-100 and you have had 20 deaths on your team? If anything the match making has its issues due to the low population in gw2 there is no other conspiracy behind it as you two seem to constantly think where each and every game is wintrading, that is nothing but salty tears. I am telling you that if there is even a slight possibility while queuing and I can end up with a game that differs 400-500 rating with me as a player and my teammate there is something wrong dont you think? This is the reason why these games exists, and even if there was a limit to 100 rating difference these games will still exist because of comps/lack of players Perfect example being 5 ESL players being 1700 rated and accidentally gets into the same team vs 5 non ESL players and it becomes 500-0 - the game has no knowledge that these people once upon a time used to compete in this game right? It only takes the rating and tries to balance the game. Also theres no possibility to limit search of a match with rating difference since that would end up the top tier never getting q pop. https://imgur.com/a/tM1Qwza Here i was 1900 rated and we ended up playing players that had 47% winratio and around 1230 rating, thats a whooping 700 rating difference :) okay sweetie.as I said earlier, thank you for posting more evidence. also Im well aware of matchmaking and its why I laugh when people say it doesnt happen below plat. if the devs actually did anything about this then we might not have reached this point to begin with.NP, I post evidence of something that is hard to solve with this low population, how would you fix it? Would you limit how far the match maker can search for games? Devs have already tried to limit this, this ended up with us not getting QPOP whatsoever, is that a good way forward you think? We can go back so far where we had PIPS with ruby/diamond etc. When you were the first ones to reach diamond you could sit in q for 2 days without q pop btw since it limited diamond vs diamond players and couldnt search further. This is how it will end up if we limit the match maker, so what is your suggestion to fix this problem? How do you increase the quality in the games? Lock professions/comps? Who determines whats a good comp? If i get into a game with 5 roamers and versus a full teamfight/duelist comp you think thats good? How do you prevent this? Im genuinly interested in hearing how you would fix any of this
  6. CaNt SaVe PvP cUs oF tHiS MASSIVE wInTrAdInG AnD mAtChMaNiPuLaTioN eVeRy 3 GaMeS.I fOrGoT tO sAy ThIeF nEeDs MaSsIvE mObIlItY iNcReAsE On a serious note i do actually agree on many things you are saying. Meta is boring as hell, been the same since pof launch pretty much. For some classes (like thief) you are playing a meta build of S/D that has existed since the launch of the game, do you know how boring it is to play the same playstyle/weaponset going back 7 years? This is why a lot of people are asking for huge meta shakeup revamps, either by revamping complete weaponsets/utilities to actually make them playable in pvp, or nerf current meta specs so hard that they dont see the light of the day. OR just new elite specs alone even if they might be hella broken I also encourage them to add 2v2 ats on a daily basis to lure more wvw people into pvp, perhaps that could make them start playing 5v5 conquest. I have also stated remove unranked to funnel more people into ranked the hard way, hate it or love it this is my opinion on demand ats as well.
  7. Low skill ceiling with terrible balance patches due to the meta being stale without shaking up the meta significantly since pof launch
  8. its happening quite a bit. despite what people say, I can tell the difference between match manipulation and this example of throwing. The last video had gold involved and chat being used for throwing.. thats match manipulation.this video is just the general throw that happens if mid fight wasn't favourable. Ye look at my live wintrading and match manipulation live streamed right here afk player gg match manipulation 4 dead mid instant gg throw on purpose afk guard again... match manipulation gg only you would think this is about you. its for both you and trevor since he mentioned as soon as people afk in spawn its wintrading and ur agreeing with him, or your first post of 5 games = 5 manipulated :)) i didnt agree with anyone. I said I know the difference despite what some say. first games I had involved chat being used for payments to win.. that was match manipulation.the second video was someone having a throw because the poor necro was focused. you seem to have trouble understanding this for what ever reason. Both cases are just as bad which is why im going to thank you for posting more evidence on the current state of ranked.Evidence on the current state of ranked? These type of games have existed since the beginning of the game, I have had people afk when it was lost since pre HoT times and you think suddenly now its some conspiracy match manipulation? Do you feel its a purpose playing when its 400-100 and you have had 20 deaths on your team? If anything the match making has its issues due to the low population in gw2 there is no other conspiracy behind it as you two seem to constantly think where each and every game is wintrading, that is nothing but salty tears. I am telling you that if there is even a slight possibility while queuing and I can end up with a game that differs 400-500 rating with me as a player and my teammate there is something wrong dont you think? This is the reason why these games exists, and even if there was a limit to 100 rating difference these games will still exist because of comps/lack of players Perfect example being 5 ESL players being 1700 rated and accidentally gets into the same team vs 5 non ESL players and it becomes 500-0 - the game has no knowledge that these people once upon a time used to compete in this game right? It only takes the rating and tries to balance the game. Also theres no possibility to limit search of a match with rating difference since that would end up the top tier never getting q pop. https://imgur.com/a/tM1Qwza Here i was 1900 rated and we ended up playing players that had 47% winratio and around 1230 rating, thats a whooping 700 rating difference :)
  9. I can tell you my experience. My firends and I are plat2 and have ralentless legend tittle. We had a match with "bronze" player. Why do we know he is a bronze player? Because we carried that match really hardly. After we won that match, we only got 6~7 rating, and that bronze player said "I finially get into silver because I get 35 rating!!!!" He could have trolled you being sarcastic and could have had decay
  10. its happening quite a bit. despite what people say, I can tell the difference between match manipulation and this example of throwing. The last video had gold involved and chat being used for throwing.. thats match manipulation.this video is just the general throw that happens if mid fight wasn't favourable. Ye look at my live wintrading and match manipulation live streamed right here afk player gg match manipulation 4 dead mid instant gg throw on purpose afk guard again... match manipulation gg only you would think this is about you.its for both you and trevor since he mentioned as soon as people afk or give up its wintrading
  11. its happening quite a bit. despite what people say, I can tell the difference between match manipulation and this example of throwing. The last video had gold involved and chat being used for throwing.. thats match manipulation.this video is just the general throw that happens if mid fight wasn't favourable. Ye look at my live wintrading and match manipulation live streamed right here afk player gg match manipulation 4 dead mid instant gg throw on purpose afk guard again... match manipulation gg
  12. I can see that but it's somewhat interesting to see that they get high ranks (obviously earned with skills) but maintain them with low rank games and huge blow outs. It's cleverly chosen to play off peak and somehow get into low tiers. Interesting way to say wintrading. Ah so queuing early to get matched up against lower tiers = wintrading? It does sound like a loop hole to manipulate who you fight againstOk so if i decide to queue early = wintrade? Now we limit times when people can q as well? Good to know, when am I allowed to start queuing in the morning to avoid lower tier matches? :)
  13. I can see that but it's somewhat interesting to see that they get high ranks (obviously earned with skills) but maintain them with low rank games and huge blow outs. It's cleverly chosen to play off peak and somehow get into low tiers. Interesting way to say wintrading. Ah so queuing early to get matched up against lower tiers = wintrading? Did someone leave out a chak egg sac? But to stay remotely on topic. "Certain" players who have been actioned multiple times for wintrading / account sharing / selling monthly wins are once again at the top of the LB. These certain players most definitely played on another player's account last season who transferred to NA from EU. This player went from a 90%+ win rate to generic plat 2 player just one season later even with no balance patch in the meantime. These same players consistently have remarkably convenient DCs and throws when they start to lose. Strangely, the same classes played by the same players on alts do remarkably worse.You ignored my question. Queuing early to get matched with lower tiers = wintrade?
  14. I can see that but it's somewhat interesting to see that they get high ranks (obviously earned with skills) but maintain them with low rank games and huge blow outs. It's cleverly chosen to play off peak and somehow get into low tiers. Interesting way to say wintrading.Ah so queuing early to get matched up against lower tiers = wintrading?
  15. This has been an issue with steal as well since 2013 and you think they will fix it? LUL
  16. That looks like a bot with bad programming. And you say its match manipulation? Omegalul
  17. Ye solid 1200 rated with less than 50% winrate ur farming some good revs i heard
  18. Either you troll or u should have no say in pvp
  19. I told you add the players to your friendslist and watch their rating, easy. I guarantee you not one of them were plat
  20. I don't care what rating you have been or can be, I'm stating that since the population is already low which you probably have figured out by now and by queuing at 7 in the morning you will end up with a incredible big rating difference on both sides. Don't believe me? Add the players in your game to your friendslist and look at their rating and I'm sure you'll see what I mean. I can queue during primetime when an Automated tournament is currently up, get matched up with gold players thats a rating difference of 400 or more for me, imagine if i would have queued at 7 in the morning like you do... How far it would go to find a matchup. I'll post this for referencehttps://clips.twitch.tv/CulturedTenuousOrangeEagleEye
  21. Can't wait to see what you say about this one bud. I'd like to point out that it is the first game of the day that I qued, as you can see my dailies still present in the upper right hand corner. Also, the moment I mention "This is probably some kind of a throw", the game immediately turns 5v3 advantage for us, and then my team comes back from the grave and wins. Are you still going to claim a low frequency of this stuff? My more important question to you is, why is it so rare to ever see this kind of thing happen in Unranked and ATs? I mean I can't remember the last time I saw a double DC in an Unranked game, let alone a single DC. And I never see it happen at all in ATs. I don't think I've ever seen it happen once actually. What would make Ranked different? Why would this kind of activity happen so frequently in Ranked ques? https://www.youtube.com/watch?v=qwFmqr5NEeI&t=12s add all of those players to your friendslist and check ratings of them if possible and if anyone is actually highranked I'll give you a +1.you are queuing 7 in the morning as lowtier gold you probably have bronze/silver players who dont give a fokk about the game you say 1/3 of your games are manipulated I can show you hours of recordings of me streaming and you show me where the match manipulations are (1/3) of the games according to you. I can assure you, you won't find one game in a 3h session stream https://www.twitch.tv/videos/420191796?filter=archives&sort=time since 1/3 of the games you say it should be pretty easy and fast for you to find one game that was "MANIPULATED" as you say
×
×
  • Create New...