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Zekent.3652

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Everything posted by Zekent.3652

  1. Absolute terrible change, the boons CDs should reset after EACH COMBAT, like it used to be.
  2. Disable chat or block and report toxic ppl and move on.
  3. Mandatory: Arc Divider should provide fury. It makes no sense that you loose your fury gen from GS in berserk mode.
  4. Flurry: can't cancel its animation with other animations, just stow and weapon swap. Wild Blow: https://www.twitch.tv/videos/2064653138?t=00h50m33s it's just not unblockable a doesn't deals the real damage. And Berserk's staff burst is also bugged. It takes 11 years to fix 1 warrior bug, but nerfs are always there, coming way fasterđź’€
  5. Almost forgot, nerfed DT2 mobility lol.
  6. There are a lot of dazes dazes, bsw lost a daze. Every class hits like a truck + versatile + fast, bsw can hit like a truck but its not versatile or fast. ANet nerfs warrior fast, while ignoring other strong classes, and the cycle repeats đź’€ Bladesworn really needs to be faster, with a smoother gameplay and at least a bit versatile.
  7. Yeah, this one actually makes sense. And yeah, hammer rev is pretty strong right now.
  8. Right, warr easy, warr spam, no other class is easy or a spammer, i get it
  9. Warrior Path to Victory: Reduced the damage coefficient from 1.25 to 0.91 in PvP only. Reduced the base healing from 975/1,950/2,925 to 559/1,742/2,925 based on adrenaline level in PvP only. Increased the healing power coefficient from 1.0/1.25/1.5 to 1.33/1.67/2.0 in PvP only. Line Breaker: Reduced the base healing from 2,203 to 1,320 and increased the healing power coefficient from 1.25 to 1.75 in PvP only. Snap Pull: Increased the casting time by 0.15 seconds. Bullet Catcher: Increased the cooldown from 25 seconds to 30 seconds in PvP only. Scorched Earth: Reduced the number of targets from 5 to 3 in WvW only.
  10. Rev, Ranger, Thief and staff spellbreaker, etc. but forums are only focusing on staff spellbreaker for some reason.
  11. Turn off brain and almost literal PvE rotation lol
  12. Always has been like this for mATs, and shouldn't happen, it's as dumb as being able to swap characters right before match starts, makes no sense and makes the match making system even more worthless.
  13. It's also not unblockable as they said it was going to be
  14. God forbid a mostly melee designed class have pulls 🙏
  15. There are way more annoying CCs, instant dazes, and faster cast CCs, but a "1/4s" (1/2s) pull from warrior with an orange cone is the problem, forums logic lol.
  16. The stealth mechanic in this game is just terrible, compared to other games with PvP.
  17. And staying in stealth even if you hit the target.
  18. Calling it, it's gonna be a melee MH pistol lmao.
  19. If you cast sword F1, you can't cast any other animation unless you press the weapon swap or stow key. It's been MONTHS with this bug.
  20. Alacrity generation should've been given to spellbreaker instead. Not being able to use the normal F1 burst is annoying and limits a lot of builds and weapons. Not being able to do a core weapon swap is an unnecessary tradeoff. Should've been more "flashy" or "assassin-like" for PvP, and not a selfheal green numbers generator tanky bot. Being able to move while casting DT should've have been a thing years ago. Being able to stow or at least cancel the gunsaber animations should be a thing, it's possible but there's no stow animation and you need to use the ESC key and not a different key, which is really annoying. Pistol should've been ranged. (if ANet gives another melee pistol to warrior, i'll implode lol) And i don't know what else, have a good day.
  21. I'll just post what i want and not what i expect from them: Power Berserker: A bit of resistance in a minnor trait. Savage Instinct 1s to 2s (1s is not enough for power berserker) Spellbreaker: Just make it better against stealth and boon spammers for WvW. Every single T1 core burst skill is bad/lacking appart from dagger, greatsword and hammer. Bladesworn: Being able to FINALLY stow the gunsaber. Core: This was a cool concept https://wiki.guildwars.com/wiki/Griffon's_Sweep might consider giving this back to warrior in GW2. Any way for some CCs to at least deal some vulnerability, to compensate the big dmg nerf from the 2020 patch. The axe F1 aftercast, fix it, it's really annoying first they nerfed the mobility and now, the damage. Give this back to the GW2 warrior https://wiki.guildwars.com/wiki/Shield_Bash Selfroots, Hundred Blades and Kill Shot...
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