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NationalNacho.5972

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Everything posted by NationalNacho.5972

  1. Its pretty easy to ensure wins when you + ur duo is 100% of the team comp LOL I have like a 90+% win rate playing unoptimal comps This is what a leader board would look like if we had 5 man ranked q's @Trevor Boyer.6524
  2. Ranger is busted anyone who thinks other wise is delusional
  3. Why do you post something before taking look at the facts?https://wiki.guildwars2.com/wiki/Mantra_of_Pain Ok, an extra second to charge, cant remember the dmg spike thoughhe gives the biggest hit, fore every 5k crit I got on mantra I got hits for 600.Its one of thse things where X class being mesmer Has good this this and that, and other want it gone.But they dont wanna give us Y and Z that other classes have. They are content with making mes worse and worse.I was content playing chrono in pvp mate, but the nerfs push us to more stupid and stupid builds.Nobody mentions that half the kitten traits and abilities are so unreliable that even when you land them then they still can whiff.ExAmPlEsS.Gs2 -> it can just bounce to allies/pets/clones and just hit once.Gs4 -> sword can just miss, and berserker just clip you for 2hits without dodging dealing almost no damageTHen even dmg modifiers like dmg on vulnerability can be cleansed, complex is under 50% and on crit only, then there is 5% when you have more hp -> again unreliable.The only way to proc all these traits and to force them to work is to actually stun and 1shot. mantra of pain is one of the most single handed broken offensive utilities in the game, always has been. Mantra power chrono was significantly more brain dead to play than current core mantra mesmer - I hate the changes they did to chrono shatters but the damage modifiers from slow and the synergy with MoD/MoP was free, low skill, instant cast high damage You instantly assumed I played chrono 1shot build, good way to make you look dumb.As I said, take away good stuff dont fix the bad stuff.Propose reasonable nerfs to fix the issue.Propose reasonable buffs to fix the issue."You instantly assumed I played chrono 1shot build" The reason I assumed you played chrono one shot was due to your instant defensive take to defend MoP, which historically is always the stance of low tier mesmers who like "meme" killing actual good players with low counterplay 1 shots and thinking theyre good for doing so. With that said, the only other relevant chrono build in recent memory that used MoP was the chrono bunker build, which was still a low skill build that was hard carried by MoP (and Chaos trait line) for all the same reasons, it gave it relevant, spammable, low counterplay damage to force CDs adequately with the added benefit of procing restorative mantras every 2 seconds for massive Hp/s. Now, ill humor you. Core power mes is fine as a build, I dont even see (any) mesmer builds as a problematic from a comp/high tier perspective for say mATs since the most recent patch. So specifically the issues people have arent from a top tier perspective and/or are from a counter play/anti fun perspective. With that said, one of the lowest counter play, anti fun things that brings power mesmer damage over the top is - Mantra of pain. Power core mes and power mirage do not one shot meta/near meta builds at all without mantra of pain (might stacks + 2 charges) - So it is an obvious thing to target in my opinion. I think the stealth is, while potentially annoying, a lesser factor since its not going to influence much in conquest and core mesmer already has limited survivability after the first 15 or so seconds of a fight. "Propose reasonable nerfs to fix the issue. Propose reasonable buffs to fix the issue." Slightly hypocritical when your initial post in this thread was only an attempt to devalue my post, and youve added no actual suggestions yourself. You have just provided some minor anecdotal accounts for why you feel like power mesmer is fine. Im not going to sit here and dismiss what youve posted but I dont think your accounts assume optimal or near optimal play (since you mention missing abilities... that arent that hard to land consistently, especially given the tools mesmer has to setup effective damage). Now I didnt elaborate fully on my reasoning for "delete mantra of pain" in my initial post but there is still ample evidence in that original post that I would assume most intelligent folk could put together that the skill does too much for little cost and little risk - It is extremely bloated. "Its often easier to attack the person than it is to debate what they have to say." - You attacked the incorrect minor mistake in mantra channel time, instead of attempting to understand the thesis of my original post. To continue humoring you - Mantra of pain is conceptually broken. You could "fix" it in two potential ways; Nerf the numbers into oblivion (pvp/pve split) Reduce the might stacks, and damage it does. Essentially removing it from viability - Easy to execute, good outcome for game play, trash outcome for the skill (its useless). Rework how the damage is delivered; IE mantra of pain is now a projectile or it works like it currently does but has a delayed effect similar to scourge shades that have a small aoe ring that fills out before the damage lands (Allowing counter play). In this option it still greatly nerfs 1 shot builds due to the (obvious) telegraph but builds that existed like the previously mentioned bunker chrono would have still benefited from MoP working like this, since it would still provide the consistent damage and healing. (If they ever did re work how mantras apply their damage/effect they should do the same to mantra of distraction since people have similar complaints about the low counter play) Random side note; Chrono once was (post bunker chrono) a really fun, rewarding, high skill cap, high floor spec to play and it has been reduced to an abomination spec that feels horrible to play, and for who knows what reasons. But to save myself time ill just quote myself; "I have been consistent with what ive always preached, that is, changing the "feel" of classes that a lot of people have grown to love over a period of 7 years while failing to address the specific desirable outcome is a damn shame. change is good, and understandable when it makes a difference and reaches the desired outcome. Its just too bad historically thats not been the case from the view of a lot of the people I play with and speak to - Which leads to resentment."
  4. Why do you post something before taking look at the facts?https://wiki.guildwars2.com/wiki/Mantra_of_Pain Ok, an extra second to charge, cant remember the dmg spike thoughhe gives the biggest hit, fore every 5k crit I got on mantra I got hits for 600.Its one of thse things where X class being mesmer Has good this this and that, and other want it gone.But they dont wanna give us Y and Z that other classes have. They are content with making mes worse and worse.I was content playing chrono in pvp mate, but the nerfs push us to more stupid and stupid builds.Nobody mentions that half the kitten traits and abilities are so unreliable that even when you land them then they still can whiff.ExAmPlEsS.Gs2 -> it can just bounce to allies/pets/clones and just hit once.Gs4 -> sword can just miss, and berserker just clip you for 2hits without dodging dealing almost no damageTHen even dmg modifiers like dmg on vulnerability can be cleansed, complex is under 50% and on crit only, then there is 5% when you have more hp -> again unreliable.The only way to proc all these traits and to force them to work is to actually stun and 1shot.mantra of pain is one of the most single handed broken offensive utilities in the game, always has been. Mantra power chrono was significantly more brain dead to play than current core mantra mesmer - I hate the changes they did to chrono shatters but the damage modifiers from slow and the synergy with MoD/MoP was free, low skill, instant cast high damage
  5. +1 - it adds a different, interesting interaction in fights that other games dont have
  6. Mantra of pain should be deleted from the game - 12 might, 3-5k instant cast ranged dmg x2 at the low cost of only a 1.5s cast time only trashcans play mantra mesmer
  7. dude shadow ur so lost in the sauce ur beyond saving There are issues with holo, like with every PoF spec, but none of these things are problematic.
  8. No. Weapon skins and other neat, PvP exclusive things, sure.
  9. I get it sucks playing from a long distance. But you have to understand people who have played at a high level mechanically in this game (worked to improve their mechanics) being unable to play at the level they have been playing at for years is quite unfortunate and discouraging.
  10. Anything past 80 ping is really frustrating, and It becomes hard to play optimally past that point. Feels bad for anyone on the west coast.
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