PVE point, I'm agree with many of the ideas of this post (auras, conjures, barriers, ...). My two cents: Core: less stacking stat/damage bonus, "only when attuned to X" changed to "work better when attuned to X"Tempest: overloads rework as ward spells from GW1 (party buff/support like renegade skills)Weaver: less stacking stat/damage bonus, more [Lingering elements](https://wiki.guildwars2.com/wiki/Lingering_Elements ""Lingering elements"") flavour