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montecristo.1324

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  1. Hello, I'm a returning player, and I loved to watch the MAT on twitch when broadcasted by some streamer, I was wondering for both NA and EU who won the MAT and which were the comp played! Thanks in advance for the info 🙂 hopefully we will meet again soon in the hearth of the mists
  2. Another idea is to put something like a staff on war and then all the abilities animations are only fists and kicks and the staff remain sheathed
  3. I think the changes to cantrips for ele are good but I'm afraid that they will serve too well cata. The problem with cata is the easy access to stab + stats + auras. That's why FA is working well on this spec and not on core or weaver (that should have more DPS) Also dragon tooth targeting and water trident damage are the problem on sceptre in my opinion . Side note when HoT was in beta rebound was giving some kid or alac and it was removed because on ele it was too strong, I think the cata ulti has the same problem, on a class with 20 baseline skills having the chance to reset 5 of them is a bot overturned, maybe change is to reduce of x seconds the cooldown?
  4. 1/10 I stopped playing the game because my friends and me were interested in other stuff after Cantha (which btw we loved and it was a 10/10), and we felt like anet was slowly going back to old bad habits... This patch was something I was looking for to try to convince my friend they were wrong but it seems awful! No big changes, just some number tweaking and also the "major" changes to war and ranger are not so interesting/game changing.... Last but not least I really don't like the game design approach to give everyone the same buffs and condi, I understand why they want to do this, but I feel like classes will lose their uniqueness, but it's just a personal opinion ^^ I'm sad that I waited long for this and anet missed the opportunity to do something big
  5. Hello, I wanted to know how you guys fight harbringers because I find really hard to play vs them. Both the condi and the power version seems really solid (with this new carapace build) and have a lot of dmg and controls, I really struggle to find a weak point. I'm not saying it's OP, I'm asking some advice ^^ Thanks
  6. Before willbender started to be popular and I was testing it, I was called haker in several games because I was too fast with my guardian.... There is a lot of witch hunt in this game
  7. Lol my point was that this is helpful in sPvP, my case scenario is in pvp. I understand the frustrating thing that happens at times but it is too important to have a good targeting system. I would rather add two different targets as suggested, one for allies and one for enemies. Also some time I target an ally to just inform that he is doing a wrong rotation, for example if he wants to +1 me but I don't need it I target him and usually he understand and turn and go somewhere else. I was not blaming I was just informing and if you understand the message it's super useful
  8. Actually is really useful to target an ally. For example let's say an ally is downed right next to a downed enemy and you want your team to focus the ress if you put a target on your ally it's easy for everyone to take the right target to interact with. In the past these kind of things were pretty common ^^
  9. Spectre is over performing right now, scepter/dagger 3 hit really hard plus overload you of conditions, add the fact that is spammable and it is an issue. It doesn't need big nerfs but some number adjustment. The overall feel is ok, is a change of role for thief, daredevil is still better as decapper so is good to se something different. But indeed I agree with the post, it needs some adjustments
  10. It would be also nice a bigger UI for the energy, something like druid would be nice, maybe with separate lines to split the energy bar in 3
  11. true, but the problem with GW2 is that you can't /resign if the team could resign maybe it would be better, put a timer on it, so at least you don't lose too much time
  12. Unrelated to the original topic but I think that with the arrival of willbender, DH will need some revamp, maybe it should be changed to duelist, because otherwise it will overlap with the new espec. Also I really miss a real duelist spec for guard
  13. When I saw the clip it reminded of the great time I had playing the RaO in HA in GW1. That's enough for me 😁 Can't wait to see the entire thing in the next streaming by anet
  14. First of all in pvp, long time ago, sharing FGS was the meta. Then they killed the ultimate with an unbelievable long CD and several nerfs. Nowadays earth shield is shared and it's really nice. In High end PvE (fractals raid strikes) usually is not shared even though with Catalyst we might see playing a support ele that provides conjures to catalyst with the aura traits. I think overall the idea is super fun, and there should be more skills like this, the problem is a bit the balance and the CD, I would say that maybe it would be nice to have a trait that remove the second shareable weapons and half the CD of conjured so everyone could play his way.
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