Jump to content
  • Sign Up

RedSPINE.7845

Members
  • Posts

    110
  • Joined

  • Last visited

RedSPINE.7845's Achievements

  1. If this a golem, I hope it interacts with other abilities. Like, turrets are placed on the pet instead of the ground, so they can’t be destroyed separately, and they move with the golem, elixirs are shared, the TB elixir throw instead happens around the golem, the golem replicates your gagdets use (AED golem could be fun, same with battering ram or quadruple mine if traited), the golem replicates kits toolbelt skills (double wrench, double BOB, double incendiary ammo could be game changers). Maybe make us chose only one type of skill to interact from traitline… IDK, but there could be some cool stuff.
  2. Nah, there’s plenty of room to do something insanely cool and unique with this idea. But again, it’s just a way to go around the fact that our F1-F5 abilities are toolbelt, which is supposed to be our profession mechanic. Weapon modding is a very cool idea, and it could integrate kits as well, merging both ideas and systems. But as is, the toolbelt has been central to engineer’s design for way too long, and we would just end up with 2 profession mechanics, which isn’t good 😕
  3. Omg I love that idea, and wouldn’t be that hard to integrate. I see plenty of possibilities to expend and balance that idea.
  4. I would have been in favor of having a shotgun in the previous days, before we got Hammer and Sword as elite weapons. Now we don’t really need for another melee weapons. I actually wished for a bow for EoD elite spec because I think it’d be cool to be able to play from a far. Right now, all our skills and utilities are focused on being as close as our foes as possible. Still an interesting idea, I’d love Engineer to get another long-range weapon for free (not tied to elite) to compensate :c
  5. I think you missed the purpose of said boons and conditions, why it’s logical as it is. Fury is an offensive boon, that makes your strikes stronger (via critical hits). The opposite of hitting harder is hitting for less, or not hitting. The opposite of an offensive bonus is an offensive malus, not taking damage. Aegis is a defensive boon, you use it to escape damage. The opposite of escaping damage is taking damage, so … burning is perfect for that. Corrupting and converting is supposed to give you the opposite effect, not apply two distincts effects that don’t oppose in the same way. You’re just being fooled because of how Blind and Aegis work.
  6. I don’t see myself playing afterburner unless I’m in an environment in which I have a dedicated support. Converting conditions to boons while swapping out of PF seems way too good to me for soloing most content. You can go ooc faster, cleanse fear or immobilize, etc. Just way too good compared to what Afterburner gives.
  7. Go back to what I said, if you don't like how the class works, choose another class and let us be happy with our favourite profession -_-
  8. Stop asking for a weapon swap, please, that would be the worst thing to happen for the engineer ...You have 7 other classes capable of it, why don' t you play them ? Let the engineer remain an original class.
  9. Seems interesting in first place but totally inappropriate. That would change too much things, both in the way players will have to learn and the way it's implemented in the game. Now, the game only has to check whether you're poisoned or not before reducing your healings or not. With your change it will have to track bleeding, bleeding source and if the source is traited. Also it means a player can actually be damaged and got his healings reduced by two different conditions. That would be really complicated for both players and programmers.
  10. The power creep is dragging me out of this game ... I'm so sad to not love GW2 as I did. Anet please do something huge !
  11. You're right outside of Laser Disk and Prime Light Beam, that are easily used when at +50 heat. So your goal is to buff PBM in the PvP scene ?
  12. Ok for filling with sword instead of bombs, but how do you replace the Rifle's damages with a utility slot ?
  13. I don't think sword will ever be used since it forces you to equip a shield that has no damage value at all ...
  14. PBM is already the strongest grandmaster trait in PvE so it might be too strong after that, but this change makes sense IMO. I do think it's too strong anyway x) Why do you want this change on Vent Exhaust ? I personally don't care at all about Holosmith, I play it because that's too strong compared to core engie or Scrapper, but find it boring and not that inspired in the end.
×
×
  • Create New...