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divineDerivative.5194

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Everything posted by divineDerivative.5194

  1. There was nothing in the patch notes about new runes or sigils, while the new attribute combinations were mentioned. So I'm 99% sure there are no new runes/sigils.
  2. The commander died in PoF, but we got better. In LWS3 Demmi Beetlestone was killed by her father, which I think was intended to have more emotional impact than it did, for me at least. It also didn't make sense lore wise, she was still alive when the medic got there, do medics not equip healing skills? She was downed, press F to revive.
  3. I would imagine there's a cooldown on the self revive via jade bot, just like there's a cooldown on self revive via pet. So rangers still have the advantage of being able to self revive more often.
  4. I think that visually it would look better if new blades always appeared in what is now the fifth blade spot, and then moved into the other positions as more are summoned. So right now blades appear like so: 1 3 5 4 2. I would make the first blade appear in spot 5, then move to 3 while the second blade is forming; second blade would move to 4 after forming to look more balanced. Then third blade appears in the 5 spot. First and third blades move to 1 and 3 spots while the fourth blade is forming, then second and fourth blades move to 2 and 4 spots. The blades should be removed visually when mounted and probably when out of combat for more than a few seconds. Blades don't regen while mounted, which means that in a map like Drizzlewood, where there's usually one group moving between events via skyscale, you're not always starting the next fight with full blades, which seems to be the intent of the out of combat regen. I am completely baffled by the lack of an off hand dagger.
  5. I'm a returning player with very little experience in group content (dungeons, fractals, raids) but I would love to get started. This guild looks right up my alley.
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