Thank you ANet, this is the best news ever for GW2 since I play it (2011).What really sets GW2 apart from all the other MMORPG´s/MMO's is the WvW. Investing time and resources to improve WvW is a very smart and wise decision. Now, some thoughts I am adding to contribute to your decision making process: How many worlds will be competing? Two? I think 2 worlds only avoid worlds allying to gank up on another.WvW maps and war campaign progression during the 1 week/8 weeks period: Please have a look on a former MMORPG called Warhammer Online. Their RvR was awesome and usually ended with the capital city of the losing side invaded (huge fight between players of the opposing factions where the defenders could still save the day!) and sacked for a few hours (with numerous events, including super-bosses killing and extremely valuable loot drops) by the wining side.In one of my older posts (can't remember when) I proposed to use a WvW version of exisiting open world maps (with camps, forts, keeps, castles, etc) as the overall campaign map, where both sides can advance their front lines or retreat as the situation dictates. Imagine 5 different sets of existing open maps, interchangeable every 8 weeks, based on a group of maps corresponding to each game race. Let me explain: For example, Asura WvW map grouping (mirrored for each side) with Rata Sum as the capital city that can be sacked by the wining side on the last few hours of the last day of every week. After 8 weeks, when a new 8 weeks campaign starts the new maps could be the Charr maps and so on, using WvW open maps grouping of every race.To make things more interesting, if you want to introduce a 3rd side (or faction) make it a NPC race adapted to the maps grouping in use. This NPC race would attack both player opposing factions in every map, becoming an ANet fine tuning tool to balance WvW if needed (for example, increasing the pressure on the wining side while providing a respite on the losing side). Also, during low population periods this NPC faction could maintain WvW active and challenging.Appropriate WvW Leaderboards. As we all know, vanity is the single most important factor to keep us all engaged and thriving to be better in GW2. WvW must have sufficiently detailed leaderboards to show performance on a large number of tasks/achievements and grouped by all types of professions, races, type of task, etc.Thanks for reading, these are my 2 cents. If I remember anything else I will add it here. Best regards.