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Artair.1687

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Everything posted by Artair.1687

  1. I know the music team's had some shuffling since the last time it was updated and I don't know how that might effect things. Also I'm not sure if the EOD OST is something sold as an actual thing somewhere, so that might hold things up. But, Arenanet's Soundcloud page hasn't had an update in quite some time. It'd be cool if you guys released some missing tunes 😉 Even if it's not got mainline EOD in there, I'd say a few things that could be slapped up there are things from Icebrood Saga, the new SAB map, and maybe stuff from Gyala Delve. Edit: OH there are some Icebrood ones hiding in here ha! Not sure why it isn't showing these higher up the list on the front. Well that's a thing I guess. Still a couple that could be slapped up I guess. Again though I dunno what's cooking for EOD's OST though.
  2. Same here I wasn't doing anything, when I returned others that crashed said the same thing, possible that someone else triggered it for everyone by doing that however.
  3. Yeah it's driving me nuts too, also I have mails left in there with items I didn't want to store right now and it's filling my inventory up with all these things now, for god sakes.
  4. Still happening... Even relogged to try to see if it wasn't loading something just to get even more infuriated when it decided to load me in at the Silverwastes side entrance. Which is a tangent, but I'd like to add that that logging in where you definitely didn't log out issue, has still also been ongoing for a long time
  5. Was hanging around semi-afk a bit ago in town doing things on the other screen, when I crashed unexpected. The report mentioned an invalid mount being called. Very strange, couldn't be me I wasn't doing anything, and how would I summon an invalid mount, or anyone for that matter. Upon asking in chat if anyone else had it happen, I figured it was in the area, sure enough it was, others got booted too, some of which may or may not have checked the details to see why, but unusual that people would all crash at once for different reasons, so probably all the same. Someone in chat brought up the idea that maybe the favorites/randomize thing is doing it. They have a point, maybe if for example, the randomizer had a number for each mount skin and it accidentally called a number that didn't exist this could occur. In any case, quite a bad one, especially since it knocks any player within an ear shot out of commission as well. Way I see it, maybe the mount skins could be labeled internally as numbers 0 to 4 for the first 5, then the randomizer maybe was set to generate a number between 1 and 5, if it called 5 but the highest was truly 4 I could see something weird like that happening, but I suppose that's possibly dumbing it down more than it really is. In any case definitely one to keep an eye on.
  6. Well, another update, game's all out to make me angry tonight. First it jips 1/3 of my chests, after it reset I did it over again, still not getting anything because now the final event has busted. Know how you got the two bosses you have to kill before the other rezzes? When I downed them, each one's script thought the other was still alive, I got two "time remaining" count downs for them. Eventually one ran out and rezzed, the other never got up and just stayed down, completely halting the event. I really would have thought anet would have fixed something that's been out this long in their latest content by now =\
  7. Yeah just had it happen again tonight too. I was aggravated to go in when I want to actually play the blasted game and see the door open, so I did something else a bit, then the zone low pop thing came up so I changed zones and went to check it there. Next one was also open, but the people in there were only half way through the first event. I went in, did half the first event so I got credit, then I completed all of the puzzles before the other two, and participated in all of the fights, and it didn't locked me out of everything but it did deny me 2 of the chests including the big one, I don't understand what kind of weird logic gate they have on this because it's not well made. The dungeon itself works ok, just not that, I think the infuriating thing too is not just rerunning this place, that alone is a problem when it breaks and I have to do it later, but, it's also irritating, because of the mini cutscenes in here with no ways to skip them, which already waste time every run anyway, just have a way to let people get on with it, sheesh.
  8. I'm gonna necro this post just to say this is the first result when I started searching about this and here we are, this is still not fixed. I just did the entire thing with someone else randomly in the world and got no credit, complete waste of time I'm gonna have to redo another time later, not cool 😕
  9. I'll be honest and say I really have not tried this yet. However I will also stick with this and say the option needs to remain for Off, period end of story. Though to be honest, I wish you'd just make post processing a 'group' setting for generic quick picks, then put a fold out that lets people control all of EACH thing on a more granular scale. I've played this game, sometimes heavier than others ya know, stuff happens, but I've been here off and on since first day and I preordered. I know we're all getting older, but, I've in the last couple years started to have some games straining my eyes sometimes. This does not happen all the time, and typically it's a certain game, or an effect in, said game. In Warframe for example, I disable motion blurs, many distortions, some reflections, possibly it's color grading too I forget, think they have another name for it if it's what I think it is. But one thing I will say is I have not played a ton, since EOD, I hadn't had the money for it yet, and I picked it up on the sale, and I also came recently for the LS1 replay and getting the classic LA teleport item which is neat. I was very psyched that DX11 had come out too since it'd taken so long, and I mostly wanted the fps bump, that still stands and I don't want to lose it, I know it could improve/alter some of the other graphics stuff as well. Thing is I don't know what, precisely, and it changes on every game depending on how they do it, of course. But, I played all of LS1's stuff through in the new remaster, got the teleport thing, got EOD on the black friday sale and started it, and have since finished story, so I've been playing off and on another for I dunno 4-8 weeks probably? And in the last week or so, my eyes have been AWFUL. I don't know what happened, but the eye strain's been off the charts and I know it's coming from GW2, none of my other games are triggering it, and with GW2 I can feel a lot of strain instantly drop when I shut off post processing (or did before this patch I have not tested the new one yet) something is going on with that post processing, I love making things look good, but sometimes not everyone's eyes can tolerate it all, and in this case, I hate to shut off every single post processing type option just to target one thing, so I really, really, hope you consider putting in more granular controls for post processing, I for one would really like to figure out more of what in the PP settings is stressing my eyes so much. I would hate to stop playing this especially so shortly after finally getting EOD too but the strain is no joke. In any case I don't think even shutting that off removed all of that eye strain either, I'm not sure what's causing it.
  10. Same here, really hope they fix it soon I was hoping to get that old LA portal but this is creating a headache. Also, about the quote above, ya know I actually went to gw2timer and gw2efficiency and the Tower Purifier 2 achievement isn't showing up at *all* on these. I'm also having issues with Kraitmare Averted, first time I ran it it gave me the Again version but I can't get the old one. I didn't think this was meant to be exclusive to doing it in the original run years ago, but I dunno.
  11. I'm glad the rollout has been decent and it has helped fps as well. Though I do hope to see more random issues with differences dealt with. Unless it changed very recently for example, I play a lot of asura characters and my go to glider is Glide-R-Tron, except, right now, ever since DX11 launched, the energy effect of the glider is completely invisible, which entirely ruins the whole visual of the glider. So do hope to see that fixed soon.
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