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Bluevan.9248

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  1. looks like an attempt to nerf boon blobs in wvw but big nerfs for classes specifically. null field deserves its name after all nerfs
  2. thx for nerfing mesmers. there are too many in wvw, so their quantity should be toned down, so even buff sticks could be useless. also willbenders self buffing and damage is pretty fine, but you can buff it a bit more🤦‍♂️
  3. population numbers are more even compared to linking system, but its hard to say it definitely coz many players come for 100% exp buff. in general i like it, havent seen any bugs i had in previous wvw betas, but met 2 underground cheaters this time which was annoying
  4. did you count how many necros groups have in this video? so maybe its for good we have necros nerf on strips/corruptions, or you want more necros? btw they still die in group fights, so maybe balance isnt that bad? or if ppl die with boons up then boons application is broken? thats weird ppl complain here about roamers when wvw was made for group fights in the first place. like give me god mode class so i can fight solo or in small groups vs zergs. you still can do a lot vs zergs with smaller numbers if play properly
  5. there is no alacrity in this video. all those boons make proper combined groups way too powerful. dont forget there are also defensive buffs which reduce incoming damage by 33% with barriers on top. also we have reflects and shields vs projectiles. but in general group fights arent that bad if ppl know what they do and have right builds/professions. this thread about necros being nerfed as boons strippers/corruptors and this is not that bad. but other professions should get something to compensate it
  6. since major boon strippers are necros this is direct nerf to them, right? if so then i dont see a problem here, since necros have too many tools to strip and corrupt boons. but something should be added to other professions as well. this is a wrong direction to complain about boon strips/corruptions being nerfed in wvw meaning only necros. what about other professions? if this is balance patch then it should even the numbers between them as well, not only necros being only boon strippers in the game. look at mesmers, they are 2nd after necros with boon strips. but how many mesmers you can see in the groups apart from them being pure buff sticks? thats why i dont like any answer in this poll. since they all dont reflect that major nerf will be to necros as god mode boon strippers/corruptors. my answer is nerf necros, but buff others so you could have some flexibility between professions to choose in group fights with boon stripping roles.
  7. boxes have cheap loot and getting infusion from them is a long story which wont happen for most players. also 5k tickets for cosmetic infusion? come on. for legendary backpack you need 2800 tickets. for 4 legendary armor pieces you need 5080 tickets but for small infusion which is purely cosmetic you need 5k. this is badges of honor we have thousands of, not claim tickets which are limited per week and you can get some more after latest wvw reward updates which were good. also new trader with wvw currency is nice.
  8. its a great thread to delete coz of pure misunderstanding and negative emotions starter got from learn to play issue
  9. no link for wsr is a good decision. but why fow + gunnar? if you do links purely on numbers then you do something wrong. i would prefer to play restructuring beta every week instead of matchups like this. even without additional bonuses like beta has
  10. Yes. AFK running on full maps with long queue is sad. It time to add kick if ppl autorun into the wall, so those who want to play could do it.
  11. Rewards feel so generous now compared to what was before. Was in sm fights yesterday and you get way more if playing actively than before when ppl prefered to stay afk.
  12. I dont get mirage staff change. Is the idea to get 1s alacrity with ambush vortex from each staff clone so you rotate clones more often? Coz if so its fine, but if its just plain reduction from 2.5s to 1s from vortex then its sad nerf without a big reason behind it. Can we see many mirage alac staff players around? Chrono and sword buffs are highly appreciated. Mech change is probably for pvp mostly since mech alone create too big impact against glass cannon builds and in some situations downed mechanist can easily win the fights. Not sure if this is a huge change for competitive pve since you are packed close together most of the time. Deadeye stealth and 1500 range is very annoying in wvw, so i appreciate range change for this game mode and not sure it can be a game changer in pve apart from the sniper feeling which is irrelevant for performance ofc.
  13. Bad time for relink, i was expecting big fights on eu t1 but we have a shuffle once again instead. From my pov after just 2 weeks of somewhat even numbers in wvw from the last relink now we have a mess again.
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