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Deadmoose.6594

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Posts posted by Deadmoose.6594

  1. 31 minutes ago, MilkyTea.9042 said:

    Since we have a bunch of threads on which specs/professions need nerfs, which professions and specs do you think need some love from the devs?

    Power chrono could use a slight damage boost for shattering. Virt probably needs more damage now too since it basically deletes in 2 seconds.

    Reaper shroud attack ranges should be increased slightly, not a lot but just enough to make it even a little more viable in a team fight. Necro seems to be a popular focus choice, even more so when they pop shroud.

    You don't see a lot of Firebrands, Specters so maybe those two as well

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  2. On 4/20/2024 at 9:30 PM, arazoth.7290 said:

    If they pre cast it sorta does.

    And revenant only dodge that does damage while dodging is sword skill 3 and staff 5 used to be in pvo too.

    The other like hammer 3, vindi evades only hit at the end when they're vulnerable

    So no we don't do mostly damage in dodges aside s3 that really counts.

    It’s a completely different, one is attacking while the other is trying not to die. Which would you rather play as?

  3. Actually it’s more like two abilities, mirror blade and phantasmal berserker (4). The 4 can be dodged super easily and most do, mirror blade just doesn’t do much. That leaves us with shatters, which most can just safely ignore these days because it doesn’t do enough damage. For example, I can full shatter a spellbreaker and it won’t die, will full heal and attack me until I’m dead. This is taking into consideration that I’m using blink, signet of illusions for f4, and two shield blocks.

    Let’s face it, both greatsword and shield 5 abilities on mes are worthless. Most classes are immune to GS 5, so it seldom works. Shield 5 has such a slow cast time and it has to generally be a frontal attack that it’s also worthless. You really have to be unlucky or rooted to get hit by shield 5. Even then click a stun break and its back in action.

    Also worth mentioning that a mes is usually the focus by the enemy team, rendering it useless and dead within seconds. Virt has it worse right now, been seeing and personally deleting virts on the spot.

    Sure chrono bunker might have it good but power chrono needs buffs.

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  4. 7 minutes ago, arazoth.7290 said:

    You never played revenant I guess in general.

    I want you to try this challenge, full glass renegade shiro/kalla stance invo/deva traitline shortbow+ staff as weapons in ranked.

    Tell me how it went ;).

     

    Let me give you the builds to try even what I am using atm =>

    Renegade: Kalla stanca/assassin stance

    •Devastation traitline: 1-2-2

    •Invocation traitline: 3-2-1

    •Kalla traitline: 1-3-1

    Berserker amulet/ rune of the eagle /relic of the sunless.

    Shortbow => sigils of cleansing + energy

    Staff => sigils of escape + energy

     

    No one cares, and you frequently come across as an elitist so I have nothing to say to you as you're wrong.

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  5. The damage needs to be scaled accordingly to be the top damage in the game, due to how glass the spec is and because all of our shatters can be easily dodged and blocked. As all other classes have increasingly gained more and more defensive abilities, armor, and other damage mitigations, chrono has lagged behind in changes that balance the game. I know this because I main a power chrono and I've seen how it has fluctuated over time. Mes should be able to counter war and that's just not always the case anymore.

    Update to make it more clear what we're asking for:

    Undo this nerf: "Reduced the total power coefficient from 1.33/   2.132/    2.8 based on number of active clones to 1.0/   1.65/   2.3 based on number of active clones in PvP only." Power chrono no longer competes for top damage in current meta due to high sustain from various classes and specs (damage reduction, blocks, evades, shields, etc.), and due to damage creep from several other classes/specs. Power chrono scales at about a 2/10 for survivability/sustain based on current meta, but it's damage sits at a mediocre level largely due to Oct 17th F1 (Split Second) nerf. With a full glass build, we want our damage back.

    Buff Tides of Time: Propose cast speed gets cut from 3/4 to 1/2 a second in pvp only. Right now its atrocious and useless. The travel speed of the arc should also be doubled (in pvp only). Thing moves so slow people just run around it, not even dodge, just run. People out here bashing our suggestions when half our kit is already useless...

     

    Disclaimer: I realize this post received a lot of confused emojis, but these are clearly not mesmer players and the pvp community is super toxic as we all well know. These players are selfish and only want their chosen class/spec to succeed, when all I'm asking for here is balance. No successful opposing argument can be found in the 7+ pages of this thread, aside from maybe a criticism on the overall gamestate suggesting that too many builds have too high of sustain, which I already detailed above.

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  6. On 4/13/2024 at 3:27 PM, Clumsy.7926 said:

    Seriously why is the 5v5 season 11 weeks, nearly 3 months long? 

    Yeah and tbh the Arena 2v2 was like what, 2 weeks? I didn't even have time to complete my chests, which I wasn't too pleased about. I was playing way more casually than usual because I was doing SoO content but still, you should be able to complete the chests if you play at least one match a night.

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  7. 23 hours ago, Azure The Heartless.3261 said:

    I will note that:

    • The turnaround for balancing problematic spec/weapon pairings is relatively quick, and has been for several patches. Proper cadence, you love to see it.
    • The turnaround for balancing weapons has improved in targeting. Nuanced balancing for Path to Victory that only targets the tiers Spellbreakers can leverage was a nice touch, and Spellbreaker also was not adjusted due to staff enabling overperformance.
    • The weapon -wasn't absolutely dumpstered-, scaling provisions support it for dedicated healing builds.

    Make no mistake, I still hate all of you ( ❤️ ), but I'm glad that the patches, up to this point, have their scopes adjusted *through gritted teeth* somewhat properly. 

    Good work on that. Fix greatsword thanks~

    I'm glad someone else is acknowledging that we actually get balance updates, I took a break from pvp and came back after I realized that the balance team actually does try to do a good job, and they have a really difficult task with how dynamic this game is and how many specs and abilities there are.

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  8. 8 hours ago, arazoth.7290 said:

    if you add someone as friend or someone from same guild, you can see the other their rating

    Either way just validates my point, teammate rng is a thing. One solo player could be higher than another simply for teammate rng and team comps alone. Me getting the same guy three times in a row and losing every match when I have all the top stats every single match just goes to show that rating is bogus.

  9. 5 hours ago, Pttf.2467 said:

    last time we played together you said the same thing about me, than i added you to friends and i was 200 rating higher than you lmao

    cool that doesn't make any sense because I haven't been on the top 250 in a long time so there's no way to see my rating.

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  10. 4 minutes ago, arazoth.7290 said:

    It's just being petty, imagine your main class because too OP suddenly becomes non existent. You might say now sure, but I bet you would be on the forums.

    Overnerfing is never needed, overbuffing isn't needed either

    When you overbuff, you need to overnerf

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  11. Why in the flying f--- is ranger always the OP class? I'm so kitten tired of rangers being OP, can we make them underpowered for like a year in compensation? Like just nerf them into the ground so that nobody plays them for one whole calendar year as compensation for all of the pain and suffering we have endured from this stupid OP bs of a class. Thank you.

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  12. Gw2 is the best mmorpg there is. Why? For me, I like that there’s no gear hamster wheel like in WoW, where your character becomes obsolete every expansion and you have to constantly seek new gear to stay relevant. That’s just one reason, but a main one for me.

    My fear is that a gw3 will lose that, because as most of you brought up, money. A game company will evaluate how they can maximize profits, and if that happens I’m not going to play that game. I really hate the notion that an mmorpg has to have the highest population, or make the most money to be considered the best. I’ve literally tried them all, and no other game comes close to how good gw2 is.

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