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Shiyo.3578

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Posts posted by Shiyo.3578

  1. On 8/28/2023 at 10:07 PM, WeightTrainer.3219 said:

    I have been attacking the same Stonemist Castle since 2012. Prepare yourself for the worst outcome.

    It's crazy how Anet is a triple A company owned by a company that is worth barely less than Activision-Blizzard but acts like they have 1 dude in  garage barely keeping the game afloat 24/7.

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  2. 9 minutes ago, Sobx.1758 said:

    Maybe OP should just read (re-read?) this for most of the concerns he has:
    https://www.guildwars2.com/en/news/guild-wars-2-secrets-of-the-obscure-launches-today/

    I did read it, and according it, I assume 49k DPS scourge is here to stay until october, as my OP says.

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  3. Even Blizzard routinely talks on twitter, forums, and has streams talking about the game.

    What gives?

    Should we assume rifts will be zero fun and never be improved? Should we assume SotO strikes will never get rewards to even make them worth repeating? Should we assume 49k DPS scourge is here to stay until october?

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  4. 6 hours ago, vares.8457 said:

    The rifts are needed for the open world legendary armor. They are boring and they are dull, but this is what the open world players wanted. They didn’t want a fun meta like the DE meta, they cried about it for months. So now we got the rifts because of them 

    No one wanted trash content like this. Dragons end is a bad meta because you get zero reward if you fail(and your contribution is 1/50th of the contribution).

    Dragon's End is my 2nd favorite meta in the game and the best boss OW boss in any game ever IMO, Gyala delve being my favorite meta(outside of turtle stuff).

    These new metas are extremely boring, your build, gear, comp, rotation, playing ability doesn't even matter. They are core tyria difficulty. If I wanted to play a mobile auto battler, I'd go do it.

    The strikes are also easy, so it's just this content design team failing at understanding what classes in GW2 are capable of not only DPS wise, but the core gameplay loop. People want to play their builds and do their rotation, not fly around collecting orbs every 2 minutes. Completely out of touch developers.

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  5. On 8/25/2023 at 5:19 AM, Ferus.3165 said:

    the game was never made with these damage numbers in mind. I hope anet turns every one of these builds down to below 40k dps again. 40k dps builds have always been outliers and now we are close to 50k. What an enormous powercreep.

    We need to go back to 30k DPS, now that support builds aren't a 4k DPS character.

    However, history has shown Anet always power creeps to the new expacs power level, so expect 50k to be the new 40k as they power creep everyone to that in 3 months.

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  6. 25 minutes ago, Astralporing.1957 said:

    Honestly, i don't see the difference. Either the change is too small to be easily noticeable, or it's bugged and does not work at all.

    I assume it doesn't work.

    The auto-launch in combat is annoying because if I hit my hotkey for SKYSCALE it uses it...I don't want it to do that, that's why it has it's own hotkey you can keybind for the skill...

    Anti-QOL.

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