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Shiyo.3578

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Posts posted by Shiyo.3578

  1. @Stallic.2397 said:

    @"Shiyo.3578" said:I'd revert literally every single cantrip nerf, the recent staff nerf, and ALL vanilla GW2 elementalist nerfs while also globally buffing every mainhand dagger attack by 20% in PvE then call it a day.

    This is actually all ele needs to be enjoyable in 100% of the games content.

    This ^ Staff and cantrips should be a better mage like experience. At the moment, there's too much compensating/nerfs to be relevant in game modes.

    I may be the only ele who doesn't want a weapon swap. Conjures need to be upgraded--the mechanics, the damage, the purpose of each weapon. A staff ele with rock shield, or dagger ele with frost bow is way more interesting than weapon swap

    I used to use the axe as d/d back in vanilla for a "ranged option" on bosses I couldn't melee or had phases where you'd need to get out of range for a bit, or simply to heal up while still doing some DPS standing a bit away open world. I agree 100% with conjures being changed to be much stronger off weapons.

  2. I'd revert literally every single cantrip nerf, the recent staff nerf, and ALL vanilla GW2 elementalist nerfs while also globally buffing every mainhand dagger attack by 20% in PvE then call it a day.

    This is actually all ele needs to be enjoyable in 100% of the games content.

  3. @RedShark.9548 said:I literally logged into the game after weeks of not playing to unlock the warclaw, it took me literally 15 minutes to get the keep achievement. The longest thing is the reward track which is finished with full boosters after like 7 hours...

    Sorry, but you must be really new to the game if you dont see where and when you can snack a single keep in the time of that reward track.

    Days of suffering...please, can you be any more of a diva?

    Yeah I'm new to the game because I can't solo keeps 1vs20 or hack the enemies accounts in EOTM to make them take my keeps back so I don't have to wait 4 hours for it to reset.

  4. @RedShark.9548 said:Why not give it to everyone without doing anything, if you cant even bother to get a keep then i dont know man...

    You mean like how PvE gets their mount for essentially doing nothing?

    it's just silly, if you want to PvE, you're IMMEDIATELY handed a mount from the first super easy PoF story mission. This means that you don't fall behind trains by not having a mount and feel bad for multiple days as you work towards it.

    However, in WvW, you're not handed it for essentially zero effort, it takes you days of suffering and falling behind/being slower. It makes no sense, and it's very clear the person who designed this collection has never zoned into WvW in their entire life. It's just a stupid additional barrier to entry to be on an even footing in a game that's entire design philosophy is you're always on an even footing because no linear gear progression and level scaling etc.

  5. I'm going to finish two reward tracks from scratch before taking a single keep, lol. I have been spending time in WvW.

    I don't even WANT this mount, Anet FORCED me to need this mount to be on an even footing in WvW. So I have to sit here and afk in the cave in AV like it's 2007 and I'm playing WoW. They have set this up in a way that goes against the entire reward structure and design of GW2.

    edit: Finished it at 39/40 2nd reward track by paying an NPC 6g to take back the keep for me from EOTM.Really unfun grind.

  6. @Anchoku.8142 said:I ran the events yesterday after work until very late and was satisfied with the rewards. The materials dropped were worth the effort and the extra rare unidentified drop was good. - Thank you.

    Seeing how quickly an old-design boss could go down was interesting, too, though the Tripple Trouble PUG failed. Attracting both new and old players to world events with a bit of extra loot is a good idea. Please consider making a challenge mode for world bosses on weekends after the daily cap is restored.

    For the amount of wait time between events and the pre-events, world bosses will probably not become material farms despite the added loot but they are easy community casual events.

    You're satisfied with 1g/hour? That's 1/20th the gold of SW. That's less gold than running around mining for 15 minutes.

  7. @"Chris Cleary.8017" said:Reading through your comments so far since the event has started, the main feedback that I'm seeing since the World Boss Rush started is that the box doesn't feel rewarding, with most players calling out that they "only got a few mats". I do want to point out that a Piece of Rare Unidentified Gear is a guaranteed drop unless you get a Rare/Super Rare drop.

    Going into this event we know that we have a lot we can improve on, and making repeatable rewards that feel rewarding is one of them. There are a number of designs internally to accomplish this, and getting rewards right is a critical part of making these events fun.

    Thanks for your feedback everyone, keep it coming!

    That isn't enough, it ends up being 4 rares an hour as these bosses spawn 15 minutes apart and some of them can take up to 30 minutes per just doing pre-events + waiting around. That's hugely inefficient compared to almost any other PvE farm.

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