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Everything posted by psizone.8437
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Expanded Weapon Proficiencies Beta Feedback: Ranger
psizone.8437 replied to Rubi Bayer.8493's topic in Ranger
I feel like mainhand mace is lacking a bit in the support department, vigor on autoattack could be regen and have Flourish give aegis. Oaken Cudgel in WvW does no damage because of the CC, which is limiting the damage of the weapon a fair bit. Wild Strikes is fun but I'd prefer an evade whilst using the skill to make offhand mace more defensive. Remove the daze if the evade is too strong with it. -
Sword-Wielding Necromancers Are Gluttons for Punishment
psizone.8437 replied to Rubi Bayer.8493's topic in Necromancer
I can see it being used more with celestial builds, especially if the self healing part of the abilities scales well with healing power. -
Sword-Wielding Necromancers Are Gluttons for Punishment
psizone.8437 replied to Rubi Bayer.8493's topic in Necromancer
Well the livestream confirmed it's ranged and what we thought was the autoattack, was. Looks pretty decent, too! -
Sword-Wielding Necromancers Are Gluttons for Punishment
psizone.8437 replied to Rubi Bayer.8493's topic in Necromancer
It's a ground targeted leap that does most of its damage upon landing on an enemy. It's effectively the same thing. -
You will be thrown together with random guilds in future
psizone.8437 replied to tyrellian.3706's topic in World vs. World
True, that's the major downside of this. But in fairness, the social aspect has been getting worse over the years for most servers due to the dwindling populations and server stacking. It might suck for some people but at least it'll slow the death of the game mode. -
Sword-Wielding Necromancers Are Gluttons for Punishment
psizone.8437 replied to Rubi Bayer.8493's topic in Necromancer
But they had a whole video showcasing the ranged attacks, including what looks like ranged auto-attacks so they're not hiding it. Engineer rifle is a ranged weapon with a leap attack so it's not exactly new. -
Sword-Wielding Necromancers Are Gluttons for Punishment
psizone.8437 replied to Rubi Bayer.8493's topic in Necromancer
I got the opposite vibe from the video. It shows the necro at range the whole time except for the leap. -
Sword-Wielding Necromancers Are Gluttons for Punishment
psizone.8437 replied to Rubi Bayer.8493's topic in Necromancer
Harbinger has power traits through the whole line. Pick the top choice on all traits in the Harb line, though I do still prefer the quickness GM trait over the +240 power one. -
Sword-Wielding Necromancers Are Gluttons for Punishment
psizone.8437 replied to Rubi Bayer.8493's topic in Necromancer
kitten, called it. Probably exactly what I wanted for this, ranged dps and leaps. The additional healing is a nice cherry on top. -
You will be thrown together with random guilds in future
psizone.8437 replied to tyrellian.3706's topic in World vs. World
It's less about people quitting the match midway and more about having the baseline player base of the teams be more even than they are right now with a better spread of players across the hours. People are less likely to quit the matchup if their team isn't massively outnumbered from the start. -
You will be thrown together with random guilds in future
psizone.8437 replied to tyrellian.3706's topic in World vs. World
They said they want to prevent team swapping midseason, this will reduce the amount of bandwagoning that guilds can do. Once they swap teams at the end of the season, the teams will be balanced again anyway. The main bonus of the new system is balancing the player base so that some teams aren't outnumbered at all times, if they do it right anyway. -
WvW Update: Guild Hall Arenas and World Restructuring Beta
psizone.8437 replied to Rubi Bayer.8493's topic in World vs. World
The guild arena already has this, there's a free for all npc you can talk to. If they're simply extending it to the whole hall, the capability is there. -
Pure salt : paticipation
psizone.8437 replied to Dovahkiin from HighRock.46's topic in World vs. World
Can we go for the trifecta? Stealth needs nerfed! Celestial is OP! -
Thief Stealth is Truly OP As You Can Get [Merged]
psizone.8437 replied to Jitters.9401's topic in World vs. World
Revealed effect from attacking lasts 3 seconds in WvW, not 5. It's 4-6 seconds when the enemy uses certain skills on you and 10 seconds with Rangers Sic 'Em being used. Better access to revealing skills would help alleviate most players problems with stealth. -
WvW Update: Guild Hall Arenas and World Restructuring Beta
psizone.8437 replied to Rubi Bayer.8493's topic in World vs. World
Guildhall changes are one step away from being able to make a proper functional battle royale mode. Just need a timed shrinking killzone. -
What are you planning on trying when pistol/pistol goes live?
psizone.8437 replied to Kuya.6495's topic in Guardian
Stick it on a celestial Willbender, chase down roamers and burn them to death for a while. Feel disgusted with myself and question my life choices while I swap to support Spectre and heal people to balance it out. ???? Profit. -
Armed with Dual Pistols, Guardians Rain Down Bullets of Justice!
psizone.8437 replied to Rubi Bayer.8493's topic in Guardian
Surprise, 0.5 seconds of burning! -
Armed with Dual Pistols, Guardians Rain Down Bullets of Justice!
psizone.8437 replied to Rubi Bayer.8493's topic in Guardian
In WvW Willbender is one of the most complained about specs because of how strong it can be. Firebrand has been meta in WvW comps since it came out. It hasn't left it's spot of being a top 3 needed spec in a zerg. Celestial Willbenders in WvW use Axe. -
Armed with Dual Pistols, Guardians Rain Down Bullets of Justice!
psizone.8437 replied to Rubi Bayer.8493's topic in Guardian
Yup. As fun as it looks, it smells like Roy has rubbed off on it. -
Armed with Dual Pistols, Guardians Rain Down Bullets of Justice!
psizone.8437 replied to Rubi Bayer.8493's topic in Guardian
I'd imagine burning with some kind of CC, daze or stun. -
Armed with Dual Pistols, Guardians Rain Down Bullets of Justice!
psizone.8437 replied to Rubi Bayer.8493's topic in Guardian
Yup, they said it in the post. "Combining Hall of Justice and Symbol of Ignition allows you to apply a plethora of damaging conditions to your enemy in a short period of time!" From what I can see, inside the symbol you can apply 2 stacks of burning, some bleed and cripple for every shot you make. -
Armed with Dual Pistols, Guardians Rain Down Bullets of Justice!
psizone.8437 replied to Rubi Bayer.8493's topic in Guardian
I can hear the condi-spam from here. Burnguards in WvW are going to be a pest.- 148 replies
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Set Off Chain Reactions with the Engineer Short Bow Proficiency
psizone.8437 replied to Rubi Bayer.8493's topic in Engineer
Like a dusty necro staff. Pretty cool for support builds in WvW I guess.