We did this as a pure test in the guild hall arena. No stowing of weapons happened. That works the same with other weapons and OP wrote: "All other weapon main hands do attack in stealth when taunted, but not rifle."Also I'm with @Sir Vincent III.1286 here, getting taunted in stealth was never my problem so w/e. what with it revealing on attack launch rather than hit I mean that's what it's supposed to do and that's what the skill desciption says, so I'm not sure what's the problem here :p Might be related though, who knows. True, its pretty much a balance decision, but it means its coded differently. And well, given that its the outlier, I think we have found the source of this bug. Or maybe not. Who knows, bugs are not exactly rational. Although true that not much taunt happens, when it does happen, it ought to work correctly. In the case of a deadeye, who loves their long-ranged, lots-of-stealth playstyle, a successful enemy taunt should make a deadeye act accordingly. As it stands, a rifle deadeye can still stay in stealth despite getting taunted. However, the taunt still works as a CC, i.e. you lose control unless you stunbreak, but without the revealing shot, that part of the counterplay is null.Agree. I have no 1st hand exp of this but it sounds fair to force the stealth attack with taunt