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Dondarrion.2748

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  1. One confused person is obviously tone deaf or can't take a light-hearted post... πŸ˜„
  2. Just have to hand it to the Anet people who made this trailer, getting that Charr to "unleash" his vocals in key with the background music; really hilarious! It's as if the Charr is doing his best to reach the same note and sing in tune to the song, cracked me up!
  3. If by big part of fashion, you mean the abomination that ruins most looks, then we agree! πŸ˜„
  4. If you by 'next Tuesday' mean tomorrow, then correct! πŸ˜„
  5. I recently did Chalice of Tears on my mesmer and had portals for myself for jumps I usually fail in that specific JP.. towards the very end, the final cliff, there was another player at the top who offered to drop down with their portals, and I got to the top for the chest. I was there just to get the JP done on my NA account and also for the mursaat tokens, and then I saw the same player posted in map chat they were there to help people around. They obviously knew the map very well for the tokens and we ran around and got the 4-5 tokens in the JP done in a matter of 5-10 minutes. There was never any request for a tip, but I made a generous gold donation towards the end for the time and effort it saved me finding all those spots again on my own ; I did it the hard way once on my main EU account, so breezing through was nice just here πŸ˜„ So, if you post in the LFG, make sure you also hang about in the Ember Bay map during peak hours for NA, because if you're lucky, I think there's players frequently hanging about exactly this map and some of the others, like Draconis Mons, etc. that offer help to new players.
  6. I'm still waiting for OP to come back with a loooong explanation of how they maybe posted prematurely about their frustrations over no April Fools event πŸ˜„
  7. They literally said "pretty" too, so your statement is false!😁
  8. Wish people would write what they dislike instead of using that kittening stupid confused emote that adds NOTHING to the conversation.
  9. The blog post about world restructuring feedback and the impact on guilds, etc. had me thinking about the situation of guilds in Guild Wars 2 and that there are perhaps a few things that could be reworked or changed to improve them a lot. A central tenet of Guild Wars 2, and MMOs in general, is the guild which is a meeting place of players looking to share their experience in exactly the massively, multiplayer environment. Guild Wars 2 has a few great guild features, but leaves a lot to be desired. These are all just some observations of a single player, but in general, a few challenges are seen today. 1. New players don't know how to find guilds to join, and as a consequence * you see a myriad of posts on the official forums, on the GW2 sub-reddit, etc. * you also see new players asking in map chat, etc. in the in-game hubs 2. Existing guilds looking to recruit have a hard time of finding new players, and again the consequence is guild members in charge of recruiting post * ads in the LFG tool under various categories * ads in the Looking for Guild on the official forums * advertise their guilds writing in map chat, etc. in the in-game hubs 3. As for the actual guilds themselves, they do come with certain game features like: * Guild panel with MotD, emblem, ranks and permissions, roster, etc. * Guild storage * Guild missions * Guild hall with convenience features * Guild teams * Guild wars (in the Obsidian Sanctum GvG area) However, there are additional bits of information that could be useful to be able to specify for your guild: * Main language (e.g. EN, FR, ES, DE) * Server (NA, EU, etc. even though I'm well aware you can be member of a guild cross-server) * Recruitment status ("Open", "By Invitation Only", "Closed" which could be useful in a tool where players could search for guilds in a listing) * Game mode focus ("PvP", "WvW", "PvE") - a drop-down with checkboxes to tick the guild's main game mode focus (multiple choice) similar to how you choose guild missions or preferences in wizard's vault. * Drop-down to select original home world of guild (although with megaservers and world restructuring this could soon be obsolete) * Add the checkbox from the WvW panel also here in order to mark a guild as your preferred team for WvW alliances * There is already the guild MotD, but it would also be nice to add an extra box which could be called "Guild Advertisement message" (which will also be oriented towards guild listings) This is all information you could put into the Main tab in the guild panel - and at the same time move the "Guild guide index" to its own tab... I think this must be REALLY one of the least used features in guild pages; if you need info about this, well then it's better to read about all guild guide topics in a separate tab anyway with more reading space set aside for the topics, instead of cramming it into a small pane next to the "roster" on the guild main tab. Now, the blog post is giving us all a 6th guild slot, so many of us will be perhaps be looking for new guilds - but currently, you're stuck then with limited options from bullet points 1) and 2) above. Enter the APIs and also a proposal for a new feature in the guild panel. The APIs for guilds are really limited and there isn't really a good option to fetch a list of guilds. 1. You need to know all guild names to create a list, because right now it seems the only way to fetch guild names is by /guild/search?name=XXX, and then there's this odd separation of content returned from the guild:id API-function depending on whether you pass in the guild leader access token. So my suggestion would be adding a /guild/list (which can be parameterised with several options) 2. Add a "Guild Listing" tab at the top of the guild panel where you can search for guilds by the various filters below * Add a text field to constrain by free text. * Add search filters - i.e. like the trading post - to filter by the new guild categorisation options mentioned above (e.g. server, language, focused game mode, home world) * And of course, if a guild is marked as "private" from above, then it's not eligible for guild listings * Then - based on search hits, list guilds in a results table with columns that could for example show guild level, # member count, focused game modes, name of guild leader(s), and a button to apply if the recruitment status is "Open". Hover on a guild listing could show the guild advertisement message which will immediately make it easier for players on the lookout for new guilds to get information about guilds. AND - once you make guild listings and actually make guilds matter, especially what with guilds becoming even more important as part of WvW restructuring into teams and alliances, it's natural to next think of guild rankings, e.g. perhaps lift guild PvP teams out of the darkness. Show powerful guilds rankings from WvW restructuring - and heck, maybe even competitive metrics for guild missions and such. In closing, I'm well aware of this became a wall of text but hopefully coherent enough. Anet once did this CDI initiative with the player base (https://forum-en.gw2archive.eu/forum/game/cdi); so I just post in the hopes some GW2 developers might be listening and maybe take some inspiration into improving the guild features in GW2. If you stuck with me all the way to the end, thanks for your attention - feel free to discuss and improve on my feedback to Anet - I focused on some low hanging fruits to begin with seeing as the GW2 code base seems like spaghetti and maybe there's no one who dares touch the guild panel any more πŸ˜„
  10. Is there any point to crafting a second legendary set of the same armor weight, other than getting the skin? I mean, you already have the legendary armor so you can freely select stats and slot runes, so whether your original armor piece is from PvE (raid), WvW, PvP or the most recent PvE (open world), you are not getting anything new except the skin? Seeing as Anet are capable of adding vendors that have requirements to items you can buy, what if they were to add a special recipe that only gave you the skin of the legendary item, and that since you already have crafted legendary armor piece of the equal weight class, you can get this recipe for a skin that is slightly cheaper to make? Would that work? In my case, I'm keen on the heavy obsidian helmet, but don't need it for anything else than the skin, but I suppose it could also happen that someone will now have made the open world version and want the looks of the raid one, or someone from WvW/PvP wanting the looks of the PvE flavours... all of which would be fine in my book.
  11. I think tier 2 / 3 will introduce combat effects / animations to the legendary gear... but you already have the non-animated version then of the skin, so just keep using that.
  12. Damnit, I knew there was P2W in this game! Whoever can afford the best computer will have the biggest advantage! What an absurd stance by OP... πŸ˜–
  13. It's quite simple really - based on their English blog post at least. 1) If you make a Legendary Rune BEFORE the release update that brings the Legendary Relic, you will get the Legendary Relic for free. They write "Now we’re happy to announce that when legendary relics become available" and keywords here are 'when .... become available' as in future update. This has nothing to with release of SotO and normal relics, but the actual legendary relics. And since you can use relics in the game whether you own SotO or not, then, it also goes that if you have made a Legendary Rune, you will still get the Legendary Relic.
  14. As a casual gamer - who also takes time away to play other solo RPGs or even other MMOs - it's nice to come back and never be behind power-wise; sure, might be some new features or masteries to unlock, but it's quick to be current again. And the completionist in me slowly chips away at achievements for upping my AP, even though I'm just at a measly 41K, so can't say I'm much of an AP hunter. But there's never a shortage of achievements to work on, and that's probably my endgame more than anything else. But, gameplay and combat is fantastic in GW2, and whether I play WvW, PvE or PvP, there's usually something fun to do when I do get around to playing.
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