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NecroSummonsMors.7816

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Everything posted by NecroSummonsMors.7816

  1. Btw new balance patch nothing happened xD I guess less issues than what we already know? lol
  2. Anet I'm still waiting here. This skill has problem since HoT launch, you put out a new patch and didn't even bother to address this.This skill still has problems with terrain, sometimes the claw don't appear, sometimes they appear up a wall, sometimes the whole skill doesn't even pull the person. Not to mention most of the time if the enemy your a trying to pull moves just a bit(strafe left or right, not dodging) the claws will just appear on his side and not even pull him to you.Yes right know you can kinda make it work if you know on which conditions and terrain you can cast it, otherwise a broken skill since HoT.I'll link this again https://i.imgur.com/P5GKZi7.jpgLook at that and tell me the skill behaves properly. I can give tons of images like that, and I'm sure the necro community has a tons of videos of the fails of grasping darkness.HOW LONG DO WE HAVE TO WAIT FOR YOU TO FIX THIS?
  3. Not only that but it actually needs to track the target, because right now people can side step it just by walking. You can easily test that, which makes the whole rework ridicolous.They should have used the old projectile and just added the new mechanic, not rework the whole projectile.
  4. Staff is a utility weapon, unless you use it on a condition build where it is kinda usefull to do damage through conditions. It can be very effective if used with the terror trait, for damaging fear. I'd run it in pvp only on condi scourge and condi core necro. If you go power reaper or power core you really dont need it. It has great use in wvw since coupled with wells can be use to bomb an enemy zerg.
  5. It's trash everybody knows it. I'm baffled at how Anet could rework something with god tracking into something with probably the worst tracking in game
  6. Ah cmon what did I miss? D: I want the drama D:
  7. I try to play my best on each game and learn from better players than me always. But when half of your team gets farmed by that duo and you're the only one actually trying to put up a fight...well what do i have to say?what an awesome experience?I'm not saying i'm a pro player, but in that match I was for sure the one more skilled of team, but what am I supposed to do? Because let's be honest once that duo is around they will choose the weakest targets of my team farm them for whole match, and i'm supposed to do what? Because in that match with that duo farming 2 of my team mates on close, we had to split and I mostly ended up fighting 1 vs2 or 1vs1, despite my success on holding a node on those fights and trying to team fight, we lost.How can I carry that situation? Because I really don't know. Might be that I'm not skilled enough. I play to win and have fun, but when it's a losing match and you know it since few minutes in, how do you have fun losing like that? I'm fine with losing if it's balanced and fun match. It clearly wasn't this case, so i just lost cauz matchmaking is trash
  8. Hi people just want to report another episode of awesome matchmaking :DWe all know matchmaking is at its best point but man I didn't think we could reach this.After waiting minutes to get a ranked match, I suddenly find myself fighting a team composed with a duo of legendary 1 players(one of which is top2 in leaderboard), vs my team probably g3-p1 (max p2) with no duo.Explain me please how in the right mind/algorithm is this kitten fair? At least give my team double duo if we face one that high rated. This makes 0 sense.Just a heads up Anet this one of the many reasons, along with class balance, why people are quitting.
  9. Don't even think about it. Every rework they've done lately except scepter3, is pure garbage. Don't ask for it. It will just make necro worse. The new dark path, which is trash btw, is a good indication of how bad it can get
  10. the old dark path was better :change my mind:
  11. Yes. Even focus 4 now tracks better than it
  12. Congratz you manage to create a projectile so bad that people can side step it by just strafing left or right. How? How did you managed to take a projectile with god level tracking and made it into something so bad? Did you even tested it?Don't get me started on if you use the action cam because it behaves even more weird that it does without it.
  13. Pick a class, choose the most unused but fun to play things, make a build that works around them, enjoy trolling in pvp =)Bonus: angry player raging at you in map chat because you beat em with a trash build :D
  14. We got one minor rework(off hands) and it sucked really bad. Don't ask for another one cauz it will be even worse. Let's see if these shroud 2 thing would be decent, but as you i think we might go into nerf bat territory Soul Eater should have remained as it was, at worse reduce the heal percentage just in shroud if u really want to nerf it.Life transfer and tainted shackles cd reduction are good. Asking for deathmagic rework.You can't make that traitline worse than it is right now xDIt's Anet Nimon... there's no limit on how worse can a rework be. Look at the past and despair xD
  15. We got one minor rework(off hands) and it sucked really bad. Don't ask for another one cauz it will be even worse. Let's see if these shroud 2 thing would be decent, but as you i think we might go into nerf bat territory Soul Eater should have remained as it was, at worse reduce the heal percentage just in shroud if u really want to nerf it.Life transfer and tainted shackles cd reduction are good.
  16. I'd go for: revert war horn 5 or add cripple and more life siphon dmg and healthincrease health siphon with focus 4, at least 2k of hp and dmg, increase the velocity of the projectile x2make minion wurm cast time instant so we can finally use it as a proper tele, without having to set it upadd shroud cd reduction to foot in the grave, it would make it more competitive with death perceptionfix grasping darkness
  17. Ye keep waiting more, balance path ain't gonna happen. And if it ever does, don't get your hopes up because it's gonna be disappointing ( just like necro off hand weapons rework).For what concern me, even though Anet has released some really cool mounts skins, glider, outfit etc on gemstore I ain't gonna support them anymore, I won't even farm gold in game to buy from gemstore, until they start to take pvp/www balance seriously.The reason is simple, it's not the pve content, that btw you can't keep dish out for ever, that will keep the game alive but instead the fun that players have with the pvp/www combat. Because a player will always be willing to invest an hour or so to actually have fun with the game combat system, but he won't spend the same time mindlessly spamming 1 on pve enemies.
  18. Survivability on necromancers...are you serious? Necromancer is the class with less active defences in the whole game, no extra dodge, no blocks, no invuln no free evades.I get it the condi pressure of scourge is really high, and reaper damage can reach high level(not on revenant/holo) level though). But survivability is certainly not a necromancer thing.Especially reaper that once the shroud is gone, he's basically dead, it can survive focus even less then scourge since it has no barrier to mitigate damage, and shroud naturally degenerate.When scourge is coupled with a firebrand, yes it reach good survivability, but mostly because of fb heals not from necro's self sustain, but get a team focus from enemy team and you're dead.
  19. Gimme a sword! I'd like double sword(just like war got double dagger). And movement skill attached to it.If we can't have sword focus main hand might be interesting, or axe off hand too.
  20. We will not get blocks or invulns like the other classes since Anet has made that clear, plus shield on necro makes no sense and it's ugly af.So Imo what we need is a high-risk, high-reward melee debuffer fighter with ton of mobility.I would really like double swords necro, with a vampire style where we can actually use life force or health to get specific benefits. For example use lf to get more health siphon, not in small number but in single big chunks, also maybe get more endurance regen so we can dodge more and mobility skills with weapons.No more AoE, single target high dps survivable duelist, gimme dat Anet
  21. To me it seems a fair request. I wouldn't just ask for any devs, but those that specifically work on PvP. Getting a view from the players side could really help them with their work.Nice idea!
  22. Drop in population will get worse. The more time it takes Anet to actually do something to try to revamp pvp the more people will leave.Here are suggestions: start to kitten talk to the community, work on balance of classes and instead of dishing out another pve event why for a change don't you start actually working on game mode you clearly don't care at all? Because circle quests, few new maps and tournaments are not enough for 7 years of the same thing.
  23. 1) Matchmaking is trash2) 2 out of 3 game you get an afk guy ( I mean today I had a guy afking for 20 points at match start)3) balance is trash4) Zero communication from Anet5) Same game modes for yearsJust a heads up Anet, if you continue this way in few months the pvp player population will be so low everybody will leave
  24. Anet Pvp is going to die! Please call an ambulance! Please!Oh wait you're the ambulance why you sitting there watching?It's in a well of blood, he needs a transfusion or something! We can resurrect it, call a necro!emote /laugh in necro :(
  25. Pvp can't be saved anymore. It's too late :'(
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