Before EoD: can't play ele in end content cause it's too punishing and people prefer other (easier and better performing) classes. Get bullied by everyone even before starting the raid/fractal (whatever), being called "downstate enjoyer" cause of the difficulty of keeping the rotation clear, survive, do mechanics (while some of the most used classes have just skill priority with pauses between the skills to cast).
After EoD: still bullied in every situation, but catalyst are a little bit more accepted.
After 15 of march: back to pre EoD situation (?).
As some people already said, an ele doing the max dps he can do, needs probably double the effort of some other classes... it's so frustrating that we can't play the class we love cause we can't get enough performance to be equivalent to other classes while putting the same effort. If I misclick an attunement I messed up my rotation (and dps) for 9 seconds (at least). Now, I should care about my attunements cd and my jade sphere cd and placement, nice... instead of balancing eles are being pushed down...
You have to be faster, more precise, stay alive with the lowest health pool in the game and even get insulted every game by other players that are using guardians and necromancer cause "can you do your dps while staying alive or what?".
And I put a lot of effort in it... golem training to get into rotation like 2-3 times a week, raids, fractals, strikes everytime I can to get more experience...
As said before... I don't play a videogame to have fun... I play a game to be frustrated...