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Moira Shalaar.5620

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  1. Except that is exactly what they did! Like many others, I have years of muscle memory using spacebar for the war claw that they took away.
  2. its late in coming, but I want to second this too! This should be consistent with all the mounts and not its own completely uniquely different thing
  3. I was reading another post and was JUST thinking about this mission and then came across this post. I entirely agree that this was bad, ranking near the top of my most hated moments in GW2. That said, while Anet IS going back and cleaning up some of their older content and either refurbishing or replacing it, I really cannot imagine them going through and wholesale changing this mission from its current design just from a cost/benefit perspective. Glad you made it through. Take heart, the vast majority of the content is far better than this!
  4. You dont need to sit in those zones to get the "Well Rested" buff. My characters never use chairs (bad for the back, shorten muscle groups etc) but do receive the rested buff in both Arborstone and Wizard's tower, but not the homestead. I had understood that it would give one but can confirm that it isnt. Perhaps it is a mastery level thing? I haven't progressed that mastery yet.
  5. Ranger Condition-based druid has been overperforming in PvP, and we've brought down some of its defensive tools with the goal of making it a bit easier to take down. Refined Toxins: This trait has been removed and replaced with Survival Instincts. Gain increased outgoing strike damage and reduced incoming strike damage. Increased outgoing strike damage when above 50% health and increased incoming strike reduction when below 50% This is another example of Anet balance identifying a problem with an elite spec and then trying to resolve the problem by gutting a core specialization. This punishes nearly every condition build that Rangers have, leaving core, Soulbeast and Untamed condi builds all weaker because devs are unhappy about druid. But then not only do they take this away, they don't even replace it with some other condition trait. At the micro level this is problematic for its too broad impact, but even more on the macro level this highlights this seriously flawed approach to balance. If there is a problem with an elite spec change the ELITE SPEC rather than further gutting core traits that have universal impact.
  6. Originally Commander tags WERE 100g. That changed quite a while back, although ANet very nicely gave a heads-up that the price would be changing. I ended up buying my tag way back when because of that warning, not because I was any way competent to tag up, but because I hoped then that I might someday be, still waiting for someday to come. Those were the days! Don't forget having to carry 50lbs of schoolbooks compendiums without the benefit of ascended backpacks that kids get these days!
  7. Anet did a livestream that talked about the upcoming patch including new relics.
  8. I also grabbed the T6 mat boxes and Laurels (to buy t6 mats) early on for legendary crafting.
  9. But how are we supposed to get our daily recommended exercise if we stop cycling with a buddy? 😉 I'd agree that while this diminishes the value of the multi-account/login reward model, over all this is both healthier for the game and better for players. I'd much rather actually be rewarded more for playing content in game on a single main account than to be rewarded for how quickly I can swap characters and press F and then change accounts to do it again.
  10. I know that they are done with elite specs, but they ought to find a way to make a commando "spec" that could be used by all classes for the next Xpac. 😄
  11. There is an issue with the RNG where for some people the egg doesn't show up even though they have checked all the nests on both maps multiple times. For myself I found it in one of the last nests to search on the second map, but I have guild members who have gone through the whole set and keep trying with no egg so far. I like the earlier suggestion that each nest checked increases the likelihood of finding the egg in the next nest.
  12. I have a surname that I use across all the characters I create which helps for name uniqueness. I start with my character concept, say a condition/bleed/poison ranger or a minion necromancer then I look at foreign (to me) languages for words in that range, and then occasionally tweak the word to make it sound slightly more like a name and off I go. I have yet to have one of my character names come up as already used.
  13. That is FANTASTIC! I've been using his guide for my couple Mac's and have even interacted with him since the most recent change. I'm looking forward to giving this a try!
  14. I'm getting a different problem, or else a pair of problems. Yeah, it is an older machine (2015) but the graphics glitch is that it compresses everything left so that the right 20% of the screen is black. Added to that is the fact that the crash dump seems to flag the problem as having to do with CEF, NOT dx11. This is a windows machine running win10, not WINE on Mac. I'm not at that machine right now and will try to remember to update this post with the rest of the relevant stats later. Maybe the two have some interoperability issues so that a problem on one kills the other? IDK. It's been too many decades since I worked in tech and I'm out of practice deciphering these things.
  15. The problem is that their initial implementation of DX11 was flawed and they never got around to fixing it forcing a lot of us to use the aforementioned bandaids. Now that they have ripped the bandaid off we discover that yep they still need to fix their code that was seriously flawed in the first place. The question is really only whether they actually patch it or simply write off everybody who was forced to use the bandaid as being edge cases.
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