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mrauls.6519

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Everything posted by mrauls.6519

  1. I loved when LA was destroyed. I wish there was a looming sense of doom throughout Tyria. Things feel a tad too peaceful!
  2. IDK if it's just me, but this skill has been hot garbage for 8 years. I feel like it should be a pulsing AoE similar to torch 4
  3. Tired of having to run movement speed runes (lynx, trapper, etc.) Give us swiftness!
  4. I see the candy corn vendor but I dont see the option to buy minis, etc...
  5. Wanted to buy a mini... do I have to wait until next year for vendors to reappear?
  6. Remove the orb and make it work like necro scepter. Just hits the enemy as soon as I swing it. Call it magic claw
  7. Yeah it can be pretty damn hard to live on glass FB
  8. I always see "lab" in LFG. What is the lab?
  9. You mean the bags that do not let you deposit materials or sell things to both vendors or on the TP? That require a player to manually move items out of to do anything with them? That's just switching from one bad experience to another And again, no one is requesting that the compact option be removed from the game. Literally all we want is for there to be an option that lets us move its location as roughly 2/3rds of players (using this poll as an example) do not use the option and its location causes a drop in the QoL of such players due to its current location. Something, btw, that Arenanet realized was a problem when they gave players an option to change where it was on the cog list as so many people were accidentally clicking on it because it was right next to the deposit materials button. Invis bags are for storing gear and other items you dont want mixed in with the rest... I feel like people dont use them correctly
  10. 1k hp every spirit nah dude thats nothing, i'd do 2.5k armor 3k hp. 1k hp is 1 auto from a paladin build and they should be stronger then a mes clone. btw where is the info on the current renegade summons stats? can't find it on wiki.2.5k-3k i can agree on. maybe prevent them from receiving boons or healing in pvp
  11. I can bet you my lunch money OP is far more experience then you in Spvp. I can pretty much bet you my life that the OP a better dueler, ranked, and a much better conquest player then yourself. Imagine thinking that this entire topic is only a "LTP" issue if that was the case then same could of been said for Necros and Firebrands..... Quality of players has dropped so much over the year it's freaking insane @mes.4607 -Trunks You're a true friend trunks <3
  12. Unfortunately the VOD was removed. Anyway, Renegade AoE =/= other classes AoE. Renegade node control is over the top. You're overreacting or must be a Renegade player... It needs nerfs ASAP. As well as other things
  13. Thank you. It's the same issue we had with FB covering nodes with symbols. Renegod has way too much node control. It's also ridiculously tanky when built to live. Also very hard to force off node It's not the exact same issue for a number of reasons. Renegade does not put multiple AoE spirits on node. Icerazer is a single target spirit. Darkrazer is the only pulsing AoE spirit and it is tied to their stunbreak. Every other spirit is either support or an on-hit effect that you must stand in to gain benefits from. Notably, this means that they cannot put down these spirits and walk away while still gaining value. A renegade will need to stand in his AoE's and land his abilities in order to gain value, all while suffering a severe energy drain. Spirits can be interacted with. If a FB puts down 3 symbols you have to either deal with it or walk away.Spirits can be interrupted, and with a spirit vitality decrease, you could reasonably burst them down as well. Lumping them in with Firebrand and claiming it's the same issue, ergo, deserving of the same nerf isn't a productive way of solving the problem of how to make renegade feel more fair to fight. I wish anet would hot fix a solution in
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