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mrauls.6519

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Everything posted by mrauls.6519

  1. The good ole days when we solo queued our lives away Chilli!
  2. Barrier as a mechanic has never made sense to me. Some classes need more healing than others, that's fine. That healing should be integrated into healing skills, regen, etc. I think removing menders amulet would be a good first step, but it doesn't make sense to me how certain barrier savvy classes can "over-heal" themselves by so much. I believe barrier should not be shareable. It should only affect the caster. If barrier was supposed to be scourges form of shroud, then make it only effect them... and tone down how much is applied Edit: Why is Blood Bank a real trait???
  3. It hits enemies no matter where they are :( Edit: It's fixed!
  4. I'm happy to see this communication. BRAVO. Also, YES! The game is way too SLOW right now! Needs to be faster paced (less bunkers/supports). Barrier across the board needs to be nerfed. People shouldn't super sustaining themselves with "false" HP
  5. Yeah, they've pretty much done this without doing it. Except not as good
  6. This has always felt "broken" to me. Why did they make this possible
  7. I've never understood the point of barrier. Just seems like a mechanic that some professions have access to instead of straight healing
  8. Some people have serious anger issues beyond occasional moments of rage
  9. Will this bring about the rise of power DH? Am I finally meta?
  10. It's better to receive something than nothing. Can't wait to see how this affects the meta the last week of this ranked season. I am not being sarcastic
  11. Fix this anet. Profession experience needs to be CONSISTENT
  12. I wish DH's base HP was around 15k. They could make it happen
  13. This. You (and your duo queue if you have one) have to play significantly well. It's not ideal. When your MMR is "high" you should expect to lose 20 mmr every game, which is pretty stupid. Makes me wish they capped + /- after 20 games played
  14. Not happening on my rig, so your claim cannot be generalized. I see this happen a lot to streamers. Click here to see an example: https://www.twitch.tv/videos/907244056?t=0h41m39s
  15. Facts. Herald / Renegade run my pockets. Ranger hurts
  16. If you are playing a character, go to the character select screen, then immediately select another character to play, your game will crash. Please fix
  17. In an ideal world it would have been fixed six months ago my friend. Better yet, the same day that darn patch dropped
  18. Glad it's known. I wish the specifics were detailed somewhere
  19. It was only meant to be more mobile than core guard. Which it is. 1200(1500) range on longbow and area denial with traps gives DH a kit that does not need insane mobility. It already has multiple gapclosers and F2, thats enough. In a world where thieves(i am speed) getting mobility nerfs, DH does not need a mobilty buffs. Playing DH without some type of movement speed rune is a terrible experience So pick a movement speed rune. Problem solved. Constructive as always. He literally brought us back to the reason for my post
  20. I've noticed when I try to use stunbreaks like Judge's Intervention or Shield of Courage they don't break the taunt... It's only when I use Smite Condition to remove taunt that I can break free. Also, sometimes I notice a weird delay between breaking the taunt and being able to use skills. Am I alone here? Is this a normal experience? Bug?
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