iKeostuKen.2738 Posted August 29, 2021 Share Posted August 29, 2021 To many times I have died due to the UI saying I can go somewhere just for the unnoticeable text to say "No pathing" or "No line of sight". I understand terrain in this game isn't optimized but can I just get a red circle if I cant go there before I even attempt a shadowstep/teleport? The inconsistency is mind-blowing at times. As I can shadowstep up a cliff with ease but if I try to go up a slanted hill where I can just walk up the hill I get hit with these bugs. Tl;Dr: Please make it so if I can't path to it, I don't get a green circle telling me I could. 8 Link to comment Share on other sites More sharing options...
Leo Schrodingers Cat.2497 Posted August 31, 2021 Share Posted August 31, 2021 (edited) I think the reason why they have it only trigger on activation, is to reduce the cost of the shadow step. A single run of A* pathfinding across a small distance isn't expensive. But constantly updating it is, and it gets worse when compounded by a bunch of thieves using the skill at the same time and waggling the mouse. The reason why AI isn't a problem despite using pathfinding, is they use caching and also have shortcuts to skip pathfinding where they can. Caching as its unlikely they need to move far beyond their current destination, so they can save the path rather than update every frame. And check it occasionally for validness. The shortcut is, if the AI can walk in a straight line, then do it. Edited August 31, 2021 by Leo Schrodingers Cat.2497 Link to comment Share on other sites More sharing options...
Singularity.1486 Posted August 31, 2021 Share Posted August 31, 2021 Me trying to Infiltrator's Arrow up the staircase of Keeps in WvW... No pathing. Link to comment Share on other sites More sharing options...
Funky.4861 Posted September 5, 2021 Share Posted September 5, 2021 I wish they'd fix the 'no valid path to target' in Dragonstorm too. I think i was on my renegade and i'm standing right in front of those leystone thingies and can't cast any of the kalla minions 'cos no valid path. Oddly, it only affects the first set to spawn, not the second, even though they are in the same locations. Link to comment Share on other sites More sharing options...
kash.9213 Posted September 5, 2021 Share Posted September 5, 2021 On 8/31/2021 at 1:02 PM, Singularity.1486 said: Me trying to Infiltrator's Arrow up the staircase of Keeps in WvW... No pathing. As far as Shadowstep labelled skills go, you can pull off some crazy steps around structures, but I normally pull them off at the wrong time like in the middle of a blob waiting to rush. Then when I really need to bounce, something like the two little speed bumps on either side before SM inner hallway blocks everything. Link to comment Share on other sites More sharing options...
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