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Revitalizing Spellbreaker


CalmTheStorm.2364

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One idea to help spellbreaker, would be to add trait to synergise with meditation utilitys

-seriously natural healing is worthless, just take mending


- Sight beyond Sight is  interresting but having it has a ammo skill would really breath life into it

-Featherfoot Grace, just weak it's just a run skill and less usefull than bull charge

-Imminent Threat, taunt is so underuse as a condi by spellbreaker it should have been the focus point of this e-spec

-Break Enchantments, litteraly full counter but utilitys with no stun

-Winds of Disenchantment, the elite  got nerfed but the pre-nerfed version was already undertuned so now it's just a static kitten bubble

All this utilitys are undertuned , none have good synergies , none do a lot of damage and no build use them (or onely the elite) because they are bad or useless in front of other core ones (really tho boon ripping is so niche already, give spellbreaker a more extensive way to play)

Final thougth : multitool are better than one who can do only one thing , spellbreaker is half way there so it's "medium" never "real good"

Edited by DemonCrypto.6792
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3 hours ago, DemonCrypto.6792 said:

One idea to help spellbreaker, would be to add trait to synergise with meditation utilitys

-seriously natural healing is worthless, just take mending


- Sight beyond Sight is  interresting but having it has a ammo skill would really breath life into it

-Featherfoot Grace, just weak it's just a run skill and less usefull than bull charge

-Imminent Threat, taunt is so underuse as a condi by spellbreaker it should have been the focus point of this e-spec

-Break Enchantments, litteraly full counter but utilitys with no stun

-Winds of Disenchantment, the elite  got nerfed but the pre-nerfed version was already undertuned so now it's just a static kitten bubble

All this utilitys are undertuned , none have good synergies , none do a lot of damage and no build use them (or onely the elite) because they are bad or useless in front of other core ones (really tho boon ripping is so niche already, give spellbreaker a more extensive way to play)

Final thougth : multitool are better than one who can do only one thing , spellbreaker is half way there so it's "medium" never "real good"

Agreed that the utilities are pretty useless. I think the changes in the OP would go a long way toward being them viable, esp the heal skill

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6 hours ago, Broxxgar.6801 said:

If you take a look on dervish you can see how the spec should work.

GOD yes, I was a Dervish main from Nightfall onwards and that playstyle was amazing. I know Revenant was toted as the callback to the Dervish/GW1 with Energy Management, but honestly the Dervish profession was incredibly fun because of the whole self-sustain boons thar you strip for spike damage. Right now Spellbreaker really only focuses on stripping others' boons, they need to add more synergy to self-boon generation/rip

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