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pvp and the match system is so broken.


Nightcore.5621

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GW2 matchmaking is terrible because the pvp scene doesn't exist. It'd be extremely dead if not for the dailies. Only having conquest as an option, only being able to duo que, and filled with win traders. Been like this for years now unfortunately, only reason I bet we don't have posts like this constantly, is just an example as to how dead the pvp scene is. 

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This is in part due to the small PvP scene but I think you'll find this to be somewhat true for any PvP game. You'll almost always have better luck queuing in off hours to some degree although in a more populated game this will not be as pronounced. The only solution to this though is worse than the problem in that you would have much longer (maybe infinite) queue times in off hours. What you're getting in prime time is how it should be. A roughly 50/50 split on wins loses with a slight favor in wins if you're improving. High ranked or improving players would ideally see about a 60% win rate on the VERY high end during peak hours then this may go up by 5-10% on off hours. Those are generously high estimates. Realistically it maybe more like 52-56% win rate in peak hours with a ~60% during off hours. Also, high ranked players should have little difference in win rate but win how small the pvp scene is in GW2 they would inevitably be high because they are going to be matched against lower ranking players at some point. Not a ton higher, but somewhat higher.

 

Ultimately the bigger issue is in how the PvP system functions, not peak vs off hours. There are players grossly outside the ideal win rate. There will always be outliers but there are consistently many players with 70%+ win rates from season to season. This can be due to people gaming the system (win trading), the system not having enough players which breaks match making(matching high to low ranked), or even botting so a lesser degree. Botting though, if being done consistently, should not affect things over all as far as win/loss percentages. It'll only inflate over all numbers. We can argue until the sun comes up as to why people are getting such high win rates but only Anet has the data to pin down the issues. What we can agree on is things are not working as they should be and something needs to change for the sPvP competitive scene to be actually competitive.

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On 1/13/2022 at 3:08 PM, Zexanima.7851 said:

This is in part due to the small PvP scene but I think you'll find this to be somewhat true for any PvP game. You'll almost always have better luck queuing in off hours to some degree although in a more populated game this will not be as pronounced. The only solution to this though is worse than the problem in that you would have much longer (maybe infinite) queue times in off hours. What you're getting in prime time is how it should be. A roughly 50/50 split on wins loses with a slight favor in wins if you're improving. High ranked or improving players would ideally see about a 60% win rate on the VERY high end during peak hours then this may go up by 5-10% on off hours. Those are generously high estimates. Realistically it maybe more like 52-56% win rate in peak hours with a ~60% during off hours. Also, high ranked players should have little difference in win rate but win how small the pvp scene is in GW2 they would inevitably be high because they are going to be matched against lower ranking players at some point. Not a ton higher, but somewhat higher.

 

Ultimately the bigger issue is in how the PvP system functions, not peak vs off hours. There are players grossly outside the ideal win rate. There will always be outliers but there are consistently many players with 70%+ win rates from season to season. This can be due to people gaming the system (win trading), the system not having enough players which breaks match making(matching high to low ranked), or even botting so a lesser degree. Botting though, if being done consistently, should not affect things over all as far as win/loss percentages. It'll only inflate over all numbers. We can argue until the sun comes up as to why people are getting such high win rates but only Anet has the data to pin down the issues. What we can agree on is things are not working as they should be and something needs to change for the sPvP competitive scene to be actually competitive.

 

The main issue is that ANet doesn't give a kitten about sPvP and never will.

 

I quit this game a couple years ago because PvP was my main thing and always has been. I came back a month ago and I'm seriously considering calling it quits for good. Every issue I had at the time are not only still present, but they're much worse than before.

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On 1/12/2022 at 1:51 PM, Nightcore.5621 said:

so this is what happens when i queue in prime time https://ibb.co/dpZ1kXB  when is not prime time this is what happens https://ibb.co/QHbsck8 So in other words i never queue in prime times is simple more faster and easyer to get wins and farm gold not playin in prime time. i think they really need to fix how matchsystem is workin.

BRUH, YOU ONLY LOST 11 points.
Bruh I LOGIN lose a game LOSE 33 god kitten points.
WHY nobody knows.
WHO SOME SCRUBS (very likely silver) RUINING MY G3 game.
HOW does losing in g3 net a 33 point loss WTF anet


kitten if i could lose 11 points i'd be god kitten happy every L i take is like -25 every W is like +12 gtfo anet im not even in plat. Dude your playing with people at your rank you have no reason to complain get better when you start losing 3x more points then you gain in games THEN YOU CAN COME HERE TO COMPLAIN.
https://ibb.co/yBCWP5m

Edited by Genesis.5169
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13 minutes ago, Genesis.5169 said:

BRUH, YOU ONLY LOST 11 points.
Bruh I LOGIN lose a game LOSE 33 god kitten points.
WHY nobody knows.
WHO SOME SCRUBS (very likely silver) RUINING MY G3 game.
HOW does losing in g3 net a 33 point loss WTF anet


kitten if i could lose 11 points i'd be god kitten happy every L i take is like -25 every W is like 12 gtfo anet im not even in plat. Dude your playing with people at your rank you have no reason to complain get better when you start losing 3x more points then you gain in games THEN YOU CAN COME HERE TO COMPLAIN.
https://ibb.co/yBCWP5m

Your kind is one of the reasons why ArenaNet made the right call to abandon its initial PvP-focused vision.

Edited by ysnake.3619
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