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Roiling Mists nerfed???


Fendz.6520

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Seems we got nerfed from 100% crit chance (personal not for group) to a 20% increase making fury grant us 40% instead of the normal 20%.. thats still 60% and a guaranteed crit nerf for revs.

Why is this not in the patch notes? Its a huge change tbf.

 

And Soothing stone is slow as feeeek, can you please make the skill insta use or at least cut down the use time significatly.. its a pretty crappy heal to begin with but a decent condi clear, make it more effective so we dont litterally die while using the heal skill...

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6 minutes ago, Fendz.6520 said:

Seems we got nerfed from 1005 crit chance (personal not for group) to a 20% increase making fury grant us 40% instead of the normal 20%.. thats still 60% and a guaranteed crit nerf for revs.

Yep noticed that too changed from 100% effectiveness of fury to gain 20% crit while under fury. its a big change and now put rev in the class that did not get that 5% crit from trait they said they would do. sneaky to not include it in the patch note also.

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Roiling Mist even though on the tooltip says Critical Chance effectiveness increased by 100% while under fury. Never was a 100% Crit Chance buff. It is a 100% Critical Chance increased effectiveness on fury while you have fury. So it always was a 40% increased Crit Chance on fury instead of 20% by default. Hence you always needed to get 60% Crit Chance on gear to get yourself a 100% Crit Chance.  Like phokus.8934 said its just a rewording to make it clearer what the grand trait does.

 

https://wiki.guildwars2.com/wiki/Roiling_Mists

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It was 100% increase to 20% of fury witch was 40% but now whit the new pve fury being 25% 100% effectivness was going to be 50% crit. but as it stand now its flat 20%. increase so 45% crit fury. its a 5% buff but still sneaky to chance it to flat 20% today. meaning we lose 5% crit if the trait stayed the same. also to not include that change in the patch note. i think its normal to assume whit the wording of the previous trait that we were going to get 10% more crit chance, and finding out today that it be only 5% just feel bad.

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1 hour ago, Nawnek.2598 said:

It was 100% increase to 20% of fury witch was 40% but now whit the new pve fury being 25% 100% effectivness was going to be 50% crit. but as it stand now its flat 20%. increase so 45% crit fury. its a 5% buff but still sneaky to chance it to flat 20% today. meaning we lose 5% crit if the trait stayed the same. also to not include that change in the patch note. i think its normal to assume whit the wording of the previous trait that we were going to get 10% more crit chance, and finding out today that it be only 5% just feel bad.

It's also normal to assume that we were getting that extra 5% because they explicitly said all classes were getting an extra 5% crit chance in compensation from the removal of Banner Buffs/Spotter (which is also why Fury went up by 5%)

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It's "technically" not a nerf.

 

But it is quite shady that everyone got their 5% extra crit, and we revs just assumed ours was coming from this trait. Which is a fair assumption since the talent description was "doubles fury effectiveness", and they never mentioned they'd change this talent at all. 

Nothing stings more than a change to the class not on the patch notes, specially one with negative impact, on already the least played class in the game.

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On 6/28/2022 at 1:27 PM, Fendz.6520 said:

And Soothing stone is slow as feeeek, can you please make the skill insta use or at least cut down the use time significatly.. its a pretty crappy heal to begin with but a decent condi clear, make it more effective so we dont litterally die while using the heal skill...

Uuuh, Soothing Stone might be the best overall skill for Revenant but I digress, the changes to Roiling Mists do nothing.

 

Rather than using a multiplier they changed it so that values are not based on the Fury values but be additive with Fury instead.

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