DanAlcedo.3281 Posted September 16, 2022 Share Posted September 16, 2022 I love the Druid Changes in WvW but if we really want to round out the Spec, Staff 1 Solar Beam need a big buff. Under my current build, i can get these Numbers: Healpower: 2134 Outgoing healing: 80% ( Outside of Avatar in the best case scenario , which in unlikely to happen) With these numbers Solar beam heals for roughly 500 per channel (1.35s ). So in an extremly unrealistic scenario, Solar Beam heals for about 370 per second. As a comparison, i can push Water Blast (Ele Staff Water 1) to 880 Healing or about 735 healing per second. Yes, Solar Beam is not a Projectile but its healing is simply to weak. Here are the changes i would do to it. Increase the Base Healing to 90. Increase the Scaling to 0.06. That would push the Healing to about 600 per second. NOTE: These numbers are in an extreme scenario and are nowhere near realistic to pull off. 1 1 Link to comment Share on other sites More sharing options...
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!Register a new account
Already have an account? Sign in here.Sign In Now