mrauls.6519 Posted September 18, 2022 Share Posted September 18, 2022 Good job ANET. But hopefully the CD has been reduced? 2 Link to comment Share on other sites More sharing options...
Bewt.9258 Posted September 18, 2022 Share Posted September 18, 2022 Hopefully there is no CD. Link to comment Share on other sites More sharing options...
cat.8975 Posted September 18, 2022 Share Posted September 18, 2022 why would there be a cd? none of the guard elites are low enough for a cd to be necessary 1 2 Link to comment Share on other sites More sharing options...
Dadnir.5038 Posted September 18, 2022 Share Posted September 18, 2022 27 minutes ago, cat.8975 said: why would there be a cd? none of the guard elites are low enough for a cd to be necessary Why do I have the feeling that "feel my wrath!" will become very popular? 2 Link to comment Share on other sites More sharing options...
cat.8975 Posted September 18, 2022 Share Posted September 18, 2022 i don't think the reworked trait is as good as you're thinking it is Link to comment Share on other sites More sharing options...
aelska.4609 Posted September 21, 2022 Share Posted September 21, 2022 Idea of this trait is not so bad, but I'm sad it is exclusive to only one spec. 1 Link to comment Share on other sites More sharing options...
otto.5684 Posted September 21, 2022 Share Posted September 21, 2022 I do not think it is that great. It is only useable in pvp. And the only elite that would heavily benefit from is FmW. It could be okay with the elite trap. Other that that it is better than nothing. Link to comment Share on other sites More sharing options...
cat.8975 Posted September 22, 2022 Share Posted September 22, 2022 33 minutes ago, otto.5684 said: I do not think it is that great. It is only useable in pvp. And the only elite that would heavily benefit from is FmW. It could be okay with the elite trap. Other that that it is better than nothing. A step up from the 5 minute cooldown for sure, but I'm still failing to see a use case for it over a 10% damage mod or an improved f3. Their concerns over giving it damage (like the normal Fragments of Faith skill) are unwarranted, considering Dragon's Maw only has a 0.01 coefficient in competitive gamemodes... Speaking of CC coefficients... most of the changes to the Guardian CC skills were so unwarranted. Dragon's Maw & Heaven's Palm are both elites, with HP being almost impossible to land in PvP as well. Banish at 0.01 is a large part of what is currently making hammer the pathetic weapon that it is (though it is incredibly funny that it now does 300x more damage in PvE compared to PvP). Then we have all the oddball skills like Hammer of Wisdom, Bane Signet, Blazing Edge, Heated Rebuke, Daring Challenge, and Heel Crack that were never overperforming in PvP and received no compensatory buffs to make up for the removed damage. The only Guardian CC skills I agreed with nerfing were Spear of Justice, Deflecting Shot, and Binding Blade, as the builds they belonged to are already quite oppressive. 1 Link to comment Share on other sites More sharing options...
otto.5684 Posted September 22, 2022 Share Posted September 22, 2022 (edited) 20 hours ago, cat.8975 said: A step up from the 5 minute cooldown for sure, but I'm still failing to see a use case for it over a 10% damage mod or an improved f3. Their concerns over giving it damage (like the normal Fragments of Faith skill) are unwarranted, considering Dragon's Maw only has a 0.01 coefficient in competitive gamemodes... Speaking of CC coefficients... most of the changes to the Guardian CC skills were so unwarranted. Dragon's Maw & Heaven's Palm are both elites, with HP being almost impossible to land in PvP as well. Banish at 0.01 is a large part of what is currently making hammer the pathetic weapon that it is (though it is incredibly funny that it now does 300x more damage in PvE compared to PvP). Then we have all the oddball skills like Hammer of Wisdom, Bane Signet, Blazing Edge, Heated Rebuke, Daring Challenge, and Heel Crack that were never overperforming in PvP and received no compensatory buffs to make up for the removed damage. The only Guardian CC skills I agreed with nerfing were Spear of Justice, Deflecting Shot, and Binding Blade, as the builds they belonged to are already quite oppressive. With FmW that is quickness, aegis, stability and fury and aegis fragments with 30 sec CD. If this happened, back when DH was good, this would have been over powered. Now it is okay, but DH issue in spvp is significant lack of damage and 4 secs of quickness does nothing to solve the issue. Edited September 22, 2022 by otto.5684 Link to comment Share on other sites More sharing options...
cat.8975 Posted September 23, 2022 Share Posted September 23, 2022 5 hours ago, otto.5684 said: With FmW that is quickness, aegis, stability and fury and aegis fragments with 30 sec CD. If this happened, back when DH was good, this would have been over powered. Now it is okay, but DH issue in spvp is significant lack of damage and 4 secs of quickness does nothing to solve the issue. The issue is that playing any sort of offensive Guardian build in PvP without RF is suicide. There's a reason Heaven's Palm and Dragon's Maw are garbage, and it's not just because they do no damage. I suppose you could play a supportive DH, but I don't think it'd be better than core any time soon. Link to comment Share on other sites More sharing options...
Saiyan.1704 Posted September 23, 2022 Share Posted September 23, 2022 Still no real reason a Zerk DH Longbow would choose Hunter's Determination over a free 10% damage buff that Zealot's Aggression gives. Any melee builds (and condi builds) would find HD more useful than ZA. Especially if you're already a guard that uses FmW (what others have already stated). Not overly hyped about it but I'm glad Anet has this out-of-the-box thinking when it comes to a trait rework. 1 Link to comment Share on other sites More sharing options...
otto.5684 Posted September 23, 2022 Share Posted September 23, 2022 14 hours ago, cat.8975 said: The issue is that playing any sort of offensive Guardian build in PvP without RF is suicide. There's a reason Heaven's Palm and Dragon's Maw are garbage, and it's not just because they do no damage. I suppose you could play a supportive DH, but I don't think it'd be better than core any time soon. In small encounters, theoretically, HD with FmW could provide better sustain, since it is far more spamable. It has to be tested though. Nevertheless, it wont make DH remotely viable in spvp. Link to comment Share on other sites More sharing options...
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