Mell.4873 Posted October 19, 2022 Share Posted October 19, 2022 (edited) I had been building out the Class with primary Legendary Armor and then using Celestials Stats. It had been going well, I'm able to get about consistent 10k DPS in the open world while running all spirits. I have stated before how tanky this build can be and the ability to lower cooldowns drastically can make for some interesting Solo potential in the Open World (Instantly rez anyone with Spirit of Nature, even an entire NPC Village.) But I really noticed it while doing the Mad King's Labyrinth, You can tag almost any mob and not be CC'ed by anything. I'm able to maintain at least 3 stacks of stability with the numbers of stuns I can produce while pet is Unleashed. There isn't any secret the Untamed playstyle, Enhancing Impact lets you get a lot of stability and Spirits have tones of AoE so tagging is not really an issue at any Door. Not to mention you can permanently maintain most boons in the game. This the build by the way http://gw2skills.net/editor/?POwEI6MsMD2BrjJyIxU26NeB-zxQY1omLcHk3ZElUICVgH/IBye4r8bA-e Look at the boon spread, it can maintain every boon except for Resistance and Resolution (Protection can be maintained based on utility). You also can have some very long super speed, 9-19 seconds based on utilities. Edited October 21, 2022 by Mell.4873 2 2 1 Link to comment Share on other sites More sharing options...
Valfar.3761 Posted October 19, 2022 Share Posted October 19, 2022 Why use Celestial gear over Berserker in this instance? For extra survivability? Link to comment Share on other sites More sharing options...
Mell.4873 Posted October 20, 2022 Author Share Posted October 20, 2022 (edited) 3 hours ago, Valfar.3761 said: Why use Celestial gear over Berserker in this instance? For extra survivability? Yeah pretty much, I do have a few pieces of Assassins Trinkets to get my critical chance to 100%. When I do switch to Berserkers I don't notice much difference in terms of damage since I have permanent Quickness and Alacrity on Celestials. If I'm in a group then I do play Berserkers or even better a Hybrid Soulbeast, but for Mad King's Labyrinth you don't really want more damage otherwise everyone get less loot. Edited October 20, 2022 by Mell.4873 1 1 Link to comment Share on other sites More sharing options...
Levetty.1279 Posted October 20, 2022 Share Posted October 20, 2022 On 10/19/2022 at 10:43 PM, Valfar.3761 said: Why use Celestial gear over Berserker in this instance? For extra survivability? Mell has a history of posting absolutely terrible builds and acting all superior when people tell him they are terrible. 1 2 4 1 Link to comment Share on other sites More sharing options...
BumboJumbo.1308 Posted October 20, 2022 Share Posted October 20, 2022 27 minutes ago, Levetty.1279 said: Mell has a history of posting absolutely terrible builds and acting all superior when people tell him they are terrible. When has Mell acted like this? 1 1 2 Link to comment Share on other sites More sharing options...
Mell.4873 Posted October 21, 2022 Author Share Posted October 21, 2022 1 hour ago, Levetty.1279 said: Terrible builds and acting all superior when people tell him they are terrible. Hmmm to some extend you are right since I looked around and essentially no one in any game mode has posted a Celestials Untamed Build (Guild Jen has one but its pure Condition). You know what I will stick to guns because I was right about Virtuoso. The way you play the Self-boon Chronomancer is almost identical to my Celestial Untamed build.https://metabattle.com/wiki/Build:Chronomancer_-_Phantasmal_Duelist Again there is no way to understate how powerful being able to self-apply most boons in the game. 1 2 1 Link to comment Share on other sites More sharing options...
Levetty.1279 Posted October 21, 2022 Share Posted October 21, 2022 12 hours ago, Mell.4873 said: You know what I will stick to guns because I was right about Virtuoso. No you weren't. 🤣 4 Link to comment Share on other sites More sharing options...
Gotejjeken.1267 Posted October 21, 2022 Share Posted October 21, 2022 Cele when the only condi output is some minor bleeds from axe; warhorn and nature magic but no windborne notes... I mean, yes, its alternative for sure. I'd call this one 'Panic! At the Labyrinth'. 2 Link to comment Share on other sites More sharing options...
Mell.4873 Posted October 23, 2022 Author Share Posted October 23, 2022 On 10/22/2022 at 2:18 AM, Levetty.1279 said: No you weren't. 🤣 ???? On 10/22/2022 at 7:39 AM, Gotejjeken.1267 said: Cele when the only condi output is some minor bleeds from axe; warhorn and nature magic but no windborne notes... I mean, yes, its alternative for sure. I'd call this one 'Panic! At the Labyrinth'. I want the expertise for Untamed skills 4 Link to comment Share on other sites More sharing options...
Axelteas.7192 Posted October 25, 2022 Share Posted October 25, 2022 On 10/23/2022 at 8:43 AM, Mell.4873 said: ???? I want the expertise for Untamed skills cele is opltimal for the weapons that scale really well in both power and condi. A few examples are: shortbow from renegade axe from ranger with hammer in your untamed you're wasting your condi stats, and if you want more survavility go for marauder or a mix of knight/valkyrie/cavalier 1 Link to comment Share on other sites More sharing options...
Mell.4873 Posted October 25, 2022 Author Share Posted October 25, 2022 (edited) 6 hours ago, Axelteas.7192 said: cele is opltimal for the weapons that scale really well in both power and condi. A few examples are: shortbow from renegade axe from ranger with hammer in your untamed you're wasting your condi stats, and if you want more survavility go for marauder or a mix of knight/valkyrie/cavalier Oh i do have both Celestials Shortbow and Axe/Axe but I want to trigger Fervent Force this means hammer is the best. It also resets the cooldown of the Unleashed-Pet F1, this skill alone is worth resetting a lot. Edited October 25, 2022 by Mell.4873 1 1 Link to comment Share on other sites More sharing options...
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