Lan Deathrider.5910 Posted December 23, 2022 Share Posted December 23, 2022 1 minute ago, Fueki.4753 said: If the bar is broken, players get the disable that broke the bar. That should be enough. An exposed period where players take increased damage, while there are the stupidly high bursts that currently exist, should not happen. Depends on how Anet works it. Could just be a 10% modifier rather than the PvE modifier. 1 minute ago, Fueki.4753 said: The point is to make CC less over-bearing, not even worse than it currently is. I think then that more low duration low stack count stab sources would be the answer there then, rather than a few high stack count sources. Link to comment Share on other sites More sharing options...
Fueki.4753 Posted December 23, 2022 Share Posted December 23, 2022 50 minutes ago, Lan Deathrider.5910 said: I think then that more low duration low stack count stab sources would be the answer there then, rather than a few high stack count sources. But that would contribute to even more boon spam, which is another issue with the game. And Stability can still be removed by other players, so it's less effective than a hypothetical mechanical nerf to CC as a system. Link to comment Share on other sites More sharing options...
Lan Deathrider.5910 Posted December 23, 2022 Share Posted December 23, 2022 50 minutes ago, Fueki.4753 said: But that would contribute to even more boon spam, which is another issue with the game. And Stability can still be removed by other players, so it's less effective than a hypothetical mechanical nerf to CC as a system. Depends on the duration/CD ratio though. Link to comment Share on other sites More sharing options...
freakcoco.4287 Posted December 27, 2022 Share Posted December 27, 2022 HAHAHAHA. Is the cc source form the same person ? Link to comment Share on other sites More sharing options...
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