Jump to content
  • Sign Up

Soo-Won has nothing to do with the “horrors from the deep”


Ellon.4316

Recommended Posts

Anet will never overcome that fear, doesn’t mean we can’t go to the deep. Largos and quaggan have legs which are not the most useful underwater. So I guess you can explain that with a lot of deep underwater caves with air trapped inside of them.

Or Anet never addresses the “horrors of the deep” and just leaves it as a mystery or future plot hook. Then when it get’s addressed in 10 years time we get a nice YouTube video about how the evidence was always there 😜

 

Link to comment
Share on other sites

On 1/18/2023 at 5:30 AM, maxwelgm.4315 said:

This thought pretty much confirms we are diving into the crushing depths eventually, as soon as Anet overcomes their fear of underwater combat being terrible

To be honest, underwater combat is not bad in this game. It's become a bit of a stigma for little reason. The worst (and imo only really bad part) is just the limited selection of skills and traits, and the lack of automatically swapping traits between land and underwater skill sets.

That said, EoD introduced a new mechanic that ArenaNet can - and probably will sooner or later - use to give players low-grav normal gameplay underwater. The Siege Turtle underwater walking function - just slap a mastery chain with this ability, and add a mastery button next to the fishing/skiff/waypoint buttons, and there you go...

Whether that'll be any fun for combat is anyone's guess, and mine is "no, normal underwater combat will be leagues better".

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
×
  • Create New...