zeyeti.8347 Posted February 23 Share Posted February 23 Hello , Don't know if i am the only one that have issues with that skill , but "enveloping haze" is a visual nightmare to me . Whenever the untamed use it i can barely see trough , it has some distorsion trough and is vomit green (almost fell like someone puked on my screen) Could it have the same treatment as catalyst sphere had , reducing the opaqueness of this skill ? And before somebody ask , i run everything at maximum quality. 2 Link to comment Share on other sites More sharing options...
Beddo.1907 Posted February 23 Share Posted February 23 All dome skills should lose some of the opacity. EH is probably the hardest to see through, since it's a darker color, but pretty much all domes cause clutter on the screen. And obviously if you place multiple different domes on each other, it's even worse. 2 Link to comment Share on other sites More sharing options...
BumboJumbo.1308 Posted February 25 Share Posted February 25 Turn shaders in the graphics setting to medium so you don't get the horrible green effect. 2 2 Link to comment Share on other sites More sharing options...
anduriell.6280 Posted February 25 Share Posted February 25 14 hours ago, BumboJumbo.1308 said: Turn shaders in the graphics setting to medium so you don't get the horrible green effect. This one is actually a very good point. Link to comment Share on other sites More sharing options...
zeyeti.8347 Posted February 26 Author Share Posted February 26 On 2/25/2023 at 9:16 AM, BumboJumbo.1308 said: Turn shaders in the graphics setting to medium so you don't get the horrible green effect. So i have a to tune down graphics because i have an untamed in my team ... sorry don't want to feel salty , i appreciate the idea (at least one solution) but you get my point , it's like i have to wear special glasses whenever i have an ele or mesmer in my team cause flashy lights ... Link to comment Share on other sites More sharing options...
BumboJumbo.1308 Posted February 26 Share Posted February 26 Just now, zeyeti.8347 said: So i have a to tune down graphics because i have an untamed in my team ... sorry don't want to feel salty , i appreciate the idea (at least one solution) but you get my point , it's like i have to wear special glasses whenever i have an ele or mesmer in my team cause flashy lights ... I think you mean tune up graphics. But I do agree that out of all of the projectile dome things this one for some reason requires shaders to atleast medium or else the screen is terrible to look at. Link to comment Share on other sites More sharing options...
zeyeti.8347 Posted February 26 Author Share Posted February 26 Thats the problem all other domes or walls are very window like and clear , not so much effect , you can see clearly trough. But for that one you have that cloudy effect going back and forth , the "distorted space" make it look like your character is drunk , i fail mechanics cause of that stuff ... And setting my shaders from high to medium is a tune down , but as i said , thx for the tip i will surely use it as a resort solution , just hope anet make that thing a firebrand like dome , but just green , i franckly think that it was made for pvp to visually confuse your enemy. Link to comment Share on other sites More sharing options...
Valfar.3761 Posted February 28 Share Posted February 28 I like how it looks now but an option in the menu would be nice. 1 Link to comment Share on other sites More sharing options...
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