Super Hayes.6890 Posted August 8, 2023 Share Posted August 8, 2023 Will the new fireball skill always be a "fireball" or will it change for certain mount skins? For example, if I have an ice themed skin will I launch an icy orb instead of fire? 1 Link to comment Share on other sites More sharing options...
Omega.6801 Posted August 8, 2023 Share Posted August 8, 2023 Some of the "premium" skins change the fireball I think. 1 Link to comment Share on other sites More sharing options...
Randulf.7614 Posted August 8, 2023 Share Posted August 8, 2023 Interesting question. I also hope itโs reasonably effective as a skill 1 Link to comment Share on other sites More sharing options...
Sobx.1758 Posted August 8, 2023 Share Posted August 8, 2023 (edited) I hope they'll also have some reasonable mechanics discouraging leeching by tagging the boss twice with a fireball and then safely hovering above everyone else until the end of event ๐ Surely it also can't be better than the two player turtle barrage, considering skyscale requires only one player and the turtle can't infinitely hover over the mobs? I'm interested to see how they approached balancing that skill. Edited August 8, 2023 by Sobx.1758 3 Link to comment Share on other sites More sharing options...
Super Hayes.6890 Posted August 8, 2023 Author Share Posted August 8, 2023 1 hour ago, Omega.6801 said: Some of the "premium" skins change the fireball I think. Yes, the dismount attack is customized on some skins. I'm really hoping the new fireball skill will also be adjusted to make sense on those same skins. 2 Link to comment Share on other sites More sharing options...
Randulf.7614 Posted August 8, 2023 Share Posted August 8, 2023 17 minutes ago, Sobx.1758 said: I hope they'll also have some reasonable mechanics discouraging leeching by tagging the boss twice with a fireball and then safely hovering above everyone else until the end of event ๐ Surely it also can't be better than the two player turtle barrage, considering skyscale requires only one player and the turtle can't infinitely hover over the mobs? I'm interested to see how they approached balancing that skill. Oh now I want a two player skyscale with rapid fire fireball cannons MAKE IT HAPPEN ANET! 1 1 Link to comment Share on other sites More sharing options...
Omega.6801 Posted August 8, 2023 Share Posted August 8, 2023 16 minutes ago, Super Hayes.6890 said: Yes, the dismount attack is customized on some skins. I'm really hoping the new fireball skill will also be adjusted to make sense on those same skins. Yeah sry, didn't think before posting. It would be nice if the new attacks were also customized. Not sure since it would require ANet to look back into some skins, something they kdon't do. 2 Link to comment Share on other sites More sharing options...
Sobx.1758 Posted August 8, 2023 Share Posted August 8, 2023 12 minutes ago, Randulf.7614 said: Oh now I want a two player skyscale with rapid fire fireball cannons MAKE IT HAPPEN ANET! DONE! ...but two players proved to be too heavy for the skyscale to fly, so now it's a worse turtle with 8k hpย ๐ 1 Link to comment Share on other sites More sharing options...
Randulf.7614 Posted August 8, 2023 Share Posted August 8, 2023 11 minutes ago, Sobx.1758 said: DONE! ...but two players proved to be too heavy for the skyscale to fly, so now it's a worse turtle with 8k hpย ๐ Right, yes I totally agree No Charrs allowed to use it 2 Link to comment Share on other sites More sharing options...
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