Endilbiach.4132 Posted November 28, 2023 Share Posted November 28, 2023 "Profession skills that are not dependent on your equipped weapon will now default to the hammer weapon's strength." I cannot parse what this means or what value we're talking about at the end of the day, can someone enlighten me? @Rubi Bayer.8493? 1 Link to comment Share on other sites More sharing options...
Fueki.4753 Posted November 28, 2023 Share Posted November 28, 2023 I assume this is about transformations like Shrouds, Holoforge, Celestial Avatar and all the other things that replace your weapon skills. 1 Link to comment Share on other sites More sharing options...
Endilbiach.4132 Posted November 28, 2023 Author Share Posted November 28, 2023 @Fueki.4753 I agree, however it doesn't explain what the value is that they're going to be using for those calculations. If you go look at weapon strengths on the wiki there's not "one weapon strength", there are a ton based on rarity, some with variances. So what value are we pulling from that table, if that's even the right place to be looking? Link to comment Share on other sites More sharing options...
Fueki.4753 Posted November 28, 2023 Share Posted November 28, 2023 (edited) 6 minutes ago, Endilbiach.4132 said: I agree, however it doesn't explain what the value is that they're going to be using for those calculations. If you go look at weapon strengths on the wiki there's not "one weapon strength", there are a ton based on rarity, some with variances. So what value are we pulling from that table, if that's even the right place to be looking? My best guess is they are going to use the same rarity and level as your right hand weapon, just applied to a hammer. On a level 80 exotic Hammer, that'd be 985 to 1111. Edited November 28, 2023 by Fueki.4753 Link to comment Share on other sites More sharing options...
Endilbiach.4132 Posted November 28, 2023 Author Share Posted November 28, 2023 9 minutes ago, Fueki.4753 said: My best guess is they are going to use the same rarity and level as your right hand weapon, just applied to a hammer. On a level 80 exotic Hammer, that'd be 985 to 1111. I would love some confirmation on this, if we're even on the right track. Link to comment Share on other sites More sharing options...
ArenaNet Staff Rubi Bayer.8493 Posted November 28, 2023 ArenaNet Staff Share Posted November 28, 2023 I can explain this in more detail to help clarify what it means and why it works this way:: Essentially every skill in the game has a weapon strength value that's used in the damage calculation. For most skills, it's pretty straightforward: Rifle skills use rifle weapon strength, for example. However, for some profession skills (like certain f1-f5 skills) they would just use the weapon strength of whatever weapon was equipped at the time. If you had a staff equipped, your profession skill would use staff weapon strength, but if you had an axe equipped it would use the axe weapon strength, which is lower. We made the change so that these cases would use a consistent value for weapon strength instead of dealing a different amount of damage depending on your equipped weapon. 11 15 Link to comment Share on other sites More sharing options...
DeanBB.4268 Posted November 28, 2023 Share Posted November 28, 2023 That still doesn't quite answer the question. It's a hammer's weapon strength, but is that exotic, ascended, or something else? You couldn't just say "985-1111"? 1 Link to comment Share on other sites More sharing options...
Endilbiach.4132 Posted November 29, 2023 Author Share Posted November 29, 2023 2 hours ago, Rubi Bayer.8493 said: I can explain this in more detail to help clarify what it means and why it works this way:: Essentially every skill in the game has a weapon strength value that's used in the damage calculation. For most skills, it's pretty straightforward: Rifle skills use rifle weapon strength, for example. However, for some profession skills (like certain f1-f5 skills) they would just use the weapon strength of whatever weapon was equipped at the time. If you had a staff equipped, your profession skill would use staff weapon strength, but if you had an axe equipped it would use the axe weapon strength, which is lower. We made the change so that these cases would use a consistent value for weapon strength instead of dealing a different amount of damage depending on your equipped weapon. Is that value going to be tied to the rarity of your mainhand weapon? 1 Link to comment Share on other sites More sharing options...
ArenaNet Staff Rubi Bayer.8493 Posted November 29, 2023 ArenaNet Staff Share Posted November 29, 2023 8 minutes ago, Endilbiach.4132 said: Is that value going to be tied to the rarity of your mainhand weapon? Yep! It should respect the level and rarity of the weapon you're wielding. 7 11 Link to comment Share on other sites More sharing options...
Endilbiach.4132 Posted November 29, 2023 Author Share Posted November 29, 2023 4 minutes ago, Rubi Bayer.8493 said: Yep! It should respect the level and rarity of the weapon you're wielding. You're the best, thank you! 6 Link to comment Share on other sites More sharing options...
Darklord Roy.2514 Posted November 29, 2023 Share Posted November 29, 2023 5 hours ago, DeanBB.4268 said: That still doesn't quite answer the question. It's a hammer's weapon strength, but is that exotic, ascended, or something else? You couldn't just say "985-1111"? It's gear dependant. It wouldn't make sense for your Warrior's F1 to scale to exotic damage while you're wearing an ascended weapon, and vice versa. It isn't a singular value. 3 Link to comment Share on other sites More sharing options...
Shaman.2034 Posted November 29, 2023 Share Posted November 29, 2023 6 hours ago, Darklord Roy.2514 said: It's gear dependant. It wouldn't make sense for your Warrior's F1 to scale to exotic damage while you're wearing an ascended weapon, and vice versa. It isn't a singular value. Mesmer phantasm weapon strength values don't scale with the rarity of the weapon they're created from, so there's precedence for it being a singular value. It's a fair question to ask 1 Link to comment Share on other sites More sharing options...
Darklord Roy.2514 Posted November 29, 2023 Share Posted November 29, 2023 3 hours ago, Shaman.2034 said: Mesmer phantasm weapon strength values don't scale with the rarity of the weapon they're created from, so there's precedence for it being a singular value. It's a fair question to ask Do they not? Huh, that's funky. The more ya know, but I feel like that also doesn't make a ton of sense. 1 Link to comment Share on other sites More sharing options...
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