Baine.9650 Posted December 16, 2023 Share Posted December 16, 2023 Any marked players should not be able to stealth at all when they are marked. This most often occurs on blast or leap finishers on smoke fields. They disappear for 1 or 2 seconds then reappear again. They should not be disappearing at all. This makes marked entirely useless since the target loss lock and projectile disjoint is the main point of temporary stealth, and they both still happen on temporary stealth skills. 10 2 1 Link to comment Share on other sites More sharing options...
Dawdler.8521 Posted December 16, 2023 Share Posted December 16, 2023 Because they still have 2s stealth every 5s (revealed only last 3s and 2s of stealth cause it). They can get more uptime if they have less than 2s stealth as that does not cause revealed. So TL;DR they still have 40%+ uptime on stealth while permanently marked. Something they don’t really want to admit of course. 8 1 1 1 Link to comment Share on other sites More sharing options...
Invictorum.7643 Posted December 16, 2023 Share Posted December 16, 2023 Because Marked isnt designed to completely shut out a core mechanic of a class. It's there to mitigate the ability for people to constantly hide, so they cant just hide inside a tower/keep once it flips. It's also more so made as a mechanic to allow defenders the ability to know something is coming. If the target loss is one of your main complaints against stealth, then do you also believe that mesmer skills that drop target should also be nerfed? 5 1 2 Link to comment Share on other sites More sharing options...
Dan downunder.3045 Posted December 18, 2023 Share Posted December 18, 2023 world vs world all thieves class and mesmer an other stealthies 3 sec cool down is not long enough , aanet should add it as a 45 sec cool down on everything stealth , going invisible every 2 seconds just seems like they are cheating an yes we all see it o,O . you got no skills just stealth , feels like other mmos .rogues in world of warcraft an mages in world of warcraft , did you employ blizzard staff .it sure feels it . was hoping the stealth class would have longer cool downs on this game in wvw especially all pvp an wvw . aanet do not copy blizzard world of warcraft . throw a 45 sec cd on them to show skills vs every other class 5 4 Link to comment Share on other sites More sharing options...
Psycoprophet.8107 Posted December 18, 2023 Share Posted December 18, 2023 (edited) 6 hours ago, Dan downunder.3045 said: world vs world all thieves class and mesmer an other stealthies 3 sec cool down is not long enough , aanet should add it as a 45 sec cool down on everything stealth , going invisible every 2 seconds just seems like they are cheating an yes we all see it o,O . you got no skills just stealth , feels like other mmos .rogues in world of warcraft an mages in world of warcraft , did you employ blizzard staff .it sure feels it . was hoping the stealth class would have longer cool downs on this game in wvw especially all pvp an wvw . aanet do not copy blizzard world of warcraft . throw a 45 sec cd on them to show skills vs every other class U realize all the thieves, mesmers and other stealthies are dwarfed by the amount of other classes in wvw that actually contribute to zergs or anything not roaming related right? U gotta let all classes have some use or role in wvw and not just the clasees u like or prefer to fight. A lot of players don't like to stand in a big pile of players spamming ranged aoe's etc, or following a commander and prefer to roam solo or in small groups. These players won't play on builds suited to zerg fights or on specs that suit zerg fight son when encountered by players on their zerg builds/specs they can seem annoying, but remember these annoying specs are mostly useless in non roaming activities and are going to be annoying to deal with on a build built for large fights, as it should be. Lastly get gud! 🙂 Edited December 18, 2023 by Psycoprophet.8107 3 1 Link to comment Share on other sites More sharing options...
kash.9213 Posted December 18, 2023 Share Posted December 18, 2023 11 hours ago, Dan downunder.3045 said: world vs world all thieves class and mesmer an other stealthies 3 sec cool down is not long enough , aanet should add it as a 45 sec cool down on everything stealth , going invisible every 2 seconds just seems like they are cheating an yes we all see it o,O . you got no skills just stealth , feels like other mmos .rogues in world of warcraft an mages in world of warcraft , did you employ blizzard staff .it sure feels it . was hoping the stealth class would have longer cool downs on this game in wvw especially all pvp an wvw . aanet do not copy blizzard world of warcraft . throw a 45 sec cd on them to show skills vs every other class The form of mitigation that still mostly allows full damage and contact got you so shook, you're asking for one for the most busted Backstabs in any game. I don't want to see what a 45 second cooldown Stealth Attack looks like. How do they not have skills and only stealth when most stealth access takes multiple step skill use? Do you just stand there and watch or something? 1 Link to comment Share on other sites More sharing options...
Invictorum.7643 Posted December 20, 2023 Share Posted December 20, 2023 On 12/18/2023 at 1:33 PM, kash.9213 said: The form of mitigation that still mostly allows full damage and contact got you so shook, you're asking for one for the most busted Backstabs in any game. I don't want to see what a 45 second cooldown Stealth Attack looks like. brb hitting someone with the 45 second cooldown Death's Judgement that has 5k range, 100% crit, 100% life steal, rips all boons, immobilizes target on use, unblockable, and hits for 30k damage, ignoring all armor. 1 1 Link to comment Share on other sites More sharing options...
kash.9213 Posted December 20, 2023 Share Posted December 20, 2023 15 hours ago, Invictorum.7643 said: brb hitting someone with the 45 second cooldown Death's Judgement that has 5k range, 100% crit, 100% life steal, rips all boons, immobilizes target on use, unblockable, and hits for 30k damage, ignoring all armor. Also one of the more telegraphed, even before the projectile takes off and the Mark well before that didn't prep you, don't know what to tell you. Link to comment Share on other sites More sharing options...
urd.8306 Posted December 20, 2023 Share Posted December 20, 2023 Guards completely ignore stealth when marked btw. 1 Link to comment Share on other sites More sharing options...
Junkpile.7439 Posted December 21, 2023 Share Posted December 21, 2023 Boons and auras could have 45 sec cooldown too. 1 Link to comment Share on other sites More sharing options...
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