Quench.7091 Posted March 3 Share Posted March 3 The shortbow confuses me. Reactions are another combo system, but the abilities that provide reactions are also combo fields and finishers. That's lot to think about. 9 different blast finisher outcomes for the different combo field types, dark and fire combo fields on the shortbow, and 4 of the abilities that react with each other. I don't know if I want to think about it. I'm too busy with other engineer things, like my kit ability cooldowns. Wouldn't it be better to just make the shortbow a combo driven weapon? Like make each ability do both a combo field and blast finisher? Just sounds less confusing. 1 Link to comment Share on other sites More sharing options...
Ravenwulfe.5360 Posted March 3 Share Posted March 3 Well the thing is the chain reactions are apart of that they all are finishers, though they should all be blast of course, but the thing I found is weirdly despite looking like a pure support weapon, the shortbow is very good at clearing groups of mobs thanks to the shock chain and chain reactions. Link to comment Share on other sites More sharing options...
Jski.6180 Posted March 3 Share Posted March 3 3 more might and a few sec more of porteciton realty out classed by 2 condi clears and an daze (also no chain reaction for the 1 skill is kind of anoying as well). I say you should be able to reaction combo more then once with your 4 sec window and buff/added the reaction of 1 2 and 4 skills. 1 1 Link to comment Share on other sites More sharing options...
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