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Thoughts to move alacrity to Spellbreaker


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Posted (edited)

I have a few thoughts as to what could be done to move alacrity to Spellbreaker. The first step would be that the grandmaster traits all do Magebane Tether of some sort one being anti-boon, another being DPS oriented and the last one pulsing alacrity.

  • Enchantment collapse - Hitting with a burst skill casts Magebane Tether on your target if they are within range. Targets under this Magebane Tether lose boons at X interval and are under the disenchantment effect. 
  • Make your time (using Paragon skill names) - Hitting with a burst skill casts Magebane Tether on your target if they are within range. Pulse alacrity and resistance at X interval.
  • Aggressive refrain - just renamed does what Magebane Tether does now.

Master traits doing similar things but with the full counter instead.

  • Slow counter - Moved and add to it's current effects, disenchantment for X length to anyone struck by full counter gain adrenaline when foes gain disenchantment.
  • Guard counter - Moved, add inflicts weakness and gives allies protection in addition to it's current effects. 
  • Revenge counter - move this trait here.

Adept traits, again this section would be anti boon, support and DPS.

  • No escape - add removes an additional boon to it's current effects. 
  • Angelic bond whenever you give yourself a boon you grant the same boon to allies around you. 
  • Sun and Moon style, combine this with pure strike. 

So these are just some of my thoughts let me know what you think.

Edited by Red Haired Savage.5430
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Sorry to rain on the parade, but alac on SB simply should not happen.
Couple solid reasons why:

  • right now pvp SB healer is an option.. but heretic amulet and new Martial Cadence are coming. Add alac = omega busted healer.
  • SB is hard enough to kill as is. Now if he himself can provide alac - defensive cooldowns go brrrrrr... unkillable nightmare.
  • with Martial Cadence (which is perfect for him) he'll already be a semi quickness provider. Unless big fat icd on it.
  • can't properly nerf his damage. His damage traits are all pretty equal and spread out evenly. No good place to really hit the dps in return for party alac.


 

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25 minutes ago, StraightPath.3972 said:

Sorry to rain on the parade, but alac on SB simply should not happen.
Couple solid reasons why:

  • right now pvp SB healer is an option.. but heretic amulet and new Martial Cadence are coming. Add alac = omega busted healer.
  • SB is hard enough to kill as is. Now if he himself can provide alac - defensive cooldowns go brrrrrr... unkillable nightmare.
  • with Martial Cadence (which is perfect for him) he'll already be a semi quickness provider. Unless big fat icd on it.
  • can't properly nerf his damage. His damage traits are all pretty equal and spread out evenly. No good place to really hit the dps in return for party alac.


 

There wouldn't be alac on SB in PVP, I think Anet is trying to greatly reduce/remove alac and quickness in competitive modes. So it wouldn't be that much of a problem.

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Posted (edited)
1 hour ago, StraightPath.3972 said:

Sorry to rain on the parade, but alac on SB simply should not happen.
Couple solid reasons why:

  • right now pvp SB healer is an option.. but heretic amulet and new Martial Cadence are coming. Add alac = omega busted healer.
  • SB is hard enough to kill as is. Now if he himself can provide alac - defensive cooldowns go brrrrrr... unkillable nightmare.
  • with Martial Cadence (which is perfect for him) he'll already be a semi quickness provider. Unless big fat icd on it.
  • can't properly nerf his damage. His damage traits are all pretty equal and spread out evenly. No good place to really hit the dps in return for party alac.


 

Yeah if we had a SB with alac we would get the unkillable weaver or unkillable scrapper meta again which was really dogshi- to fight.

Edited by Orthonen.9470
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1 hour ago, StraightPath.3972 said:

Sorry to rain on the parade, but alac on SB simply should not happen.
Couple solid reasons why:

  • right now pvp SB healer is an option.. but heretic amulet and new Martial Cadence are coming. Add alac = omega busted healer.
  • SB is hard enough to kill as is. Now if he himself can provide alac - defensive cooldowns go brrrrrr... unkillable nightmare.
  • with Martial Cadence (which is perfect for him) he'll already be a semi quickness provider. Unless big fat icd on it.
  • can't properly nerf his damage. His damage traits are all pretty equal and spread out evenly. No good place to really hit the dps in return for party alac.


 

Alac on Spellbreaker is a PvE discussion. Split functionality on traits already exists for reasons like this. Martial Cadence for instance is stability in PvE and not quickness like in PvP and WvW.

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Even if we're talking PvE only - one major point remains - no good way to cut his damage down proper for getting party alac.
Bladesworn has a very clear and easy nerf point  - the Dragon Slash.

SB has damage in various places and for most part in equal amounts - hitting one place won't be enough to balance it out.
Even if you make it short, forcing concentration build - warrior has so much free ferocity (SB included), that running diviner gear will not
kitten the damage output by that much while giving crazy good boon capability if only from Relic of Midnight King + alac trait alone...

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5 minutes ago, StraightPath.3972 said:

Even if we're talking PvE only - one major point remains - no good way to cut his damage down proper for getting party alac.
Bladesworn has a very clear and easy nerf point  - the Dragon Slash.

SB has damage in various places and for most part in equal amounts - hitting one place won't be enough to balance it out.
Even if you make it short, forcing concentration build - warrior has so much free ferocity (SB included), that running diviner gear will not
kitten the damage output by that much while giving crazy good boon capability if only from Relic of Midnight King + alac trait alone...

If you put it on slow counter with no other changes, then you are missing out on S&M style's increased damage, ditto if you placed it on Guard Counter or Revenge Counter. The hit to dps would be the same as a Berserker taking Heat the Soul over Blood Reaction if not a little less.

Red moved things around in the proposal in the first post, so even there a drawback exists in how your counter is helping allies.

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14 minutes ago, StraightPath.3972 said:

Even if we're talking PvE only - one major point remains - no good way to cut his damage down proper for getting party alac.
Bladesworn has a very clear and easy nerf point  - the Dragon Slash.

SB has damage in various places and for most part in equal amounts - hitting one place won't be enough to balance it out.
Even if you make it short, forcing concentration build - warrior has so much free ferocity (SB included), that running diviner gear will not
kitten the damage output by that much while giving crazy good boon capability if only from Relic of Midnight King + alac trait alone...

Needing boon duration will hurt precision quite a bit.

It'd be fine anyway since spellbreaker damage is that of a boon support anyway right now.

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Posted (edited)
3 hours ago, StraightPath.3972 said:

Even if we're talking PvE only - one major point remains - no good way to cut his damage down proper for getting party alac.
Bladesworn has a very clear and easy nerf point  - the Dragon Slash.

SB has damage in various places and for most part in equal amounts - hitting one place won't be enough to balance it out.
Even if you make it short, forcing concentration build - warrior has so much free ferocity (SB included), that running diviner gear will not
kitten the damage output by that much while giving crazy good boon capability if only from Relic of Midnight King + alac trait alone...

Alac SB would lose some DPS taking the alac magebane tether over the damage magebane tether you currently do 15% more damage to tethered targets. And if you're wanting to talk damage, power SB isn't currently winning too many DPS races sitting at #35 on snowcrows benchmarks, the first boon support starts at #38. 

Edited by Red Haired Savage.5430
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