Ezrael.6859 Posted March 29, 2018 Share Posted March 29, 2018 This used to deliver a Bleed on hit with traps.It gave DH and Guardian a viable hybrid option with a niche playstyle.This was changed in favour of a power style to a 1s Daze.Daze was good, Daze was strong, so strong it got nerfed to 1/2s... 1/4s... three times until it became a 1.5s Slow.A Slow that's so quick... so fleeting... you can barely notice the icon or the affect.Slow is naff, it's pants, it's boooring.Let's go back to 20% reduced recharge and 1x Bleed on hit with traps. Link to comment Share on other sites More sharing options...
FtoPScrub.5476 Posted March 29, 2018 Share Posted March 29, 2018 Unless you are a meme condi DH that runs procession of blades then what you are suggesting is a major nerf for pvp. Link to comment Share on other sites More sharing options...
InsaneQR.7412 Posted March 30, 2018 Share Posted March 30, 2018 Rather increased slow time. An interrupt based trait would be nice to on the higher trait tiers, so you can slow enemies with slow and interupt them more easily. Link to comment Share on other sites More sharing options...
Darknicrofia.2604 Posted March 30, 2018 Share Posted March 30, 2018 giving it daze again and making it unblockable with ToF again might barely make meditrapper a meta pvp build. Link to comment Share on other sites More sharing options...
cat.8975 Posted March 31, 2018 Share Posted March 31, 2018 rather than bleed, why not give traps a 1s burn on each hit? ;) Link to comment Share on other sites More sharing options...
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