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In-House DPS Meter


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@Tolmos.8395 said:I can't imagine Anet adding to their own headache by putting this into the game. I half suspect their blanket ban / refusal to specify WHAT is allowed or not was a clever way to bring an end to things like DPS meters. They've been working pretty hard recently to clean up this game's reputation, particularly when it comes to toxicity in the community, and that's just one more step along the path. It would be pretty self-defeating for them to stuff something like that right back into the game and revert back to square one.

I wouldn't hold my breath, basically.

You may have missed this followup message from ANet's Gaile Gray:

Yesterday we suspended 1,583 accounts for a period of 6 months. 1516 accounts were suspended because we detected that the accounts were running Guild Wars 2 at the same time as one or more of the following programs over a significant number of hours during a multi-week period earlier this year. We targeted programs that allow players to cheat and gain unfair gameplay advantages, even if those programs have other, more benign uses.

Programs Detected:

CheatEngineNabsterGW2MHRexeUNFMMOMINIONThe remaining 67 accounts also received suspensions for a period of six months because they were directly associated to one of the 1516 accounts and also had one or more previous suspensions related to botting or hacking; those suspensions will be reversed.

Any program not listed above that was also in use by an account which was suspended is coincidental and had no bearing in our decision to suspend the account.

If you have questions related to the reasons for the suspension of your own account, please contact Customer Support for additional information.

We understand that your Guild Wars 2 accounts are important to you and we take that trust very seriously. Our goal is to continue to foster a safe and fair community for all. We believe that everyone deserves transparency, which is why we're providing this additional information.

Edit: This message was shared on our French, German, and Spanish forums on 16 April 2018, after localization was complete.)


  • Bold added for emphasis. This clarification was clearly intended to quell the uproar over accepted third-party software, specifically Arcdps and TacO.
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@ToPNoP.2493 said:

@Malediktus.9250 said:Anet should add dps meters, gear check and build templates into the game. Obviously with an option to opt out for gear check. But DPS should not be able to be hidden in instanced content.

I think we should be able to opt out of anyone seeing our damage.

You would just get instant kicked from all groups if you opt out of DPS meter (at least from those groups who use ArcDPS already). It is very suspicious if someone wants to hide his performance from the group/squad

So, what you are saying is. If a player does not submit to elitism, then he/she would be ridiculed and excluded?

Hey, look. You can call it elitism if you want. Just like they can call you a leech for not pulling your weight. Neither is productive, and only tells a fraction of the truth!

The fact is, both sides have a perfectly valid point. If content is difficult enough that a minimum standard is required, then expecting players to meet that standard for the good of all involved is not "elitism". It's common sense. Nobody wants to waste hours wiping because they're trying to complete high end content with players who simply aren't up to the challenge.

As long as the group (or group leader) is able to communicate the issue politely, you should be able to do the adult thing, swallow your pride, and see your way out of the group. Unfortunately, as we all know, many players are neither able to communicate such issues politely nor are other players able to swallow their pride and get over themselves when they are the source of the problem.

Moral of the story: Always be polite and, if you aren't up to the task, bow out graciously before the situation turns toxic. 4 or 9 other players don't owe you a carry, no matter how much you want to complete that content. And players who aren't very skilled don't deserve your ridicule.

Simple enough, no?

This is the age of lazy, I get it. But programs in the front could help programs in the back. I was computers and periphs a long time, and a little slack leads to other problems. Such as what I have explained extensively. I am the cautious type that believes all loops can and should be closed, at least for simplicity. Simplicity is better, either be for or against it. I am against it because its an unnecessary advantage given to people who otherwise could not, and they receive undeserved rewards for it. Such as noticing the opness of Mesmer, and maining it because a program shown it as having the best bandwagon potential. For real world application take the recent hacking involving some renowned governments, I applaud the nations who are showing their hand because it will lead to a safer internet, and environment. My bad for being too engrained, I will just leave this as is. By the way, it is not ridicule to expand on a statement, it is opening debate. Something I spent years doing in college.

If this is how you interact with people in the game, you've only gotten back what you've given out. Perhaps you should spend a little less time judging people based upon the music playing in your head and a little more time listening to what they have to say?

First, I don't care one little bit about your silly "slippery slope" argument. How about we cross that bridge when we come to it?

Second, I chose Mirage because my favorite playstyles are always highly mobile. I tend to dislike classes like necromancer that rely mainly on passive defense and have low mobility as a result. Ironic, because necromancer is and always has been a contender for open world "meta". It's easily the most effortlessly survivable class! It's a wonder I'm not playing it!

Third, if you think my rewards are so "undeserved", I would love to see your legendary solo videos some time!

And finally, when I spoke of players not deserving your ridicule it was a generalized "your", not directed at YOU personally. In other words, what I meant was that I agree with you that there is no reason for people to be unkind to each other over something as inconsequential as damage output in a video game. But I'm guessing English isn't your first language, so I apologize for not being clear enough in my wording.

sorry guy, but personal attacks do not gain points with me. A debate however, should be equal. I disagree on your meter, you agree with it. so be it.

You should think for a moment before hitting post. Your edit was much more reasonable. I see no personal attacks in anything I've said to you. But I agree that we can agree to disagree.

using it is cheating, and people who use are cheaters. anet allows it and that is their perogative, but using a guide to steal someone elses data is wrong, and I don't give you permission to do it. However, I have been telling my server that anet has a ok'd stance on it. I'm hoping there are no major issues with all the new players who cant understand its update mechanic, and start crashing and complaining because of it. Maybe that will not happen, but I bet it does. holy cow, you are really peeved huh. omg. the videos you ask for will never be displayed. however I do not know a maguuman right now that will say I have not been at their keep door all week attacking all who come out. solo and alone, just like I did cd last week. They now only come in groups, waiting in the guards for another to escort them. I do not need a dps meter because I'm smart enough to make a build without it. heck, I don't even use pof classes. platinum means nothing, I crossed into it last season on core warrior twice, this season I'm simply waiting for the Mesmer nerfs. I have not played a single game yet. I don't use programs, I use sense.

1) Cheating in a game means breaking the game's rules. Anet (which makes the rules) said that 3rd party DPS meters are not a violation of their rules. So it's absolutely meaningless for you to continue claiming that DPS meters are "cheating." There's only one entity qualified to make that judgment. It isn't you. And they beg to differ.

2) "Stealing someone else's data" means stealing data that another player has exclusive rights to. But combat data is not the exclusive property of the player. Anet (once again) has published this position through official channels. It's their data, stored on their servers, and made publicly available to the playerbase. So, your second claim -- that DPS meters "steal" data -- is also meaningless.

I've tried to follow your position across a couple of different threads. And the argument you make is totally incoherent. You seem to just be making up your own definitions of words (e.g. cheating, stealing, etc), and throwing reckless accusations at people based on them.

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  • ArenaNet Staff

This topic/request comes up every few weeks or so. The official response remains the same: We do not plan to implement a DPS meter across the game. You can take advantage of the golem in the Special Forces Training Area that was added two years ago. Doing so will give you the info you seek. But a broader implementation is not -- I confirmed today -- in the cards at this time.

I think the thread has become a little too heated and a tad too personal for a few members. (Remember, you're not necessarily seeing all the "contributions" that were made, as a few had to be cleaned up.) I'm going to close the thread now.

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