Flumek.9043 Posted September 23, 2017 Share Posted September 23, 2017 No leapsOnly class with slower dagger animationNo instant castsNo self healingEverything can run away or counterplay.It feels bad Link to comment Share on other sites More sharing options...
ZeftheWicked.3076 Posted September 23, 2017 Share Posted September 23, 2017 Reaper has a leap.Soul beast dagger is slower.He has insta casts (shouts, spectrals, plague signet)No self healing? He's the life steal profession. He has tons of self healing. But yeah, unless you play real well or got a duo bunker/healer buddy to sustain or peel for you, it does feel bad (talking spvp here) Link to comment Share on other sites More sharing options...
KrHome.1920 Posted September 23, 2017 Share Posted September 23, 2017 @Flumek.9043 said:No leapsRS2Only class with slower dagger animationIt's as fast as a teef dagger except the 0.3s aftercast at the end of auto 3 (1,7s vs. 2.0s for the whole 4-hit sequence) but has higher damage modifiers. So it's the second fastest and the strongest dagger in the game.No instant castsShouts, Shroud-entering procs, all Scourge F skills. (all AOE)No self healingCondi Scourge: Curses (Parasitic Contagion), Blood (Vampiric, Vampiric Presence, Transfusion), Scourge (no shroud = heal all the time) AND: tons of barriers to cover the regeneration.Strong even without any toughness or healing power and broken on some gear in WvW with toughness and/or healing power! Try it! I will hate you for it.Everything can run away or counterplay.Thieves, Mesmers, GS Warriors, Druids can run away from everything (!) except Thieves.Core Necro and Scourge counterplay is CC (but only stunlocks like Warrios and rifle Engineers can do).Reaper counterplay is kiting (but due to Reapers strong soft CC, this is not possible for every class or build). Chose the one which is acceptable for you. Link to comment Share on other sites More sharing options...
Muchacho.2390 Posted September 23, 2017 Share Posted September 23, 2017 @KrHome.1920 said:@Flumek.9043 said:Only class with slower dagger animationIt's as fast as a teef dagger except the 0.3s aftercast at the end of auto 3 (1,7s vs. 2.0s for the whole 4-hit sequence) but has higher damage modifiers. So it's the second fastest and the strongest dagger in the game.No thats not correct, thief dagger (coeff per sec is 1.63) is stronger then our dagger (coeff per sec is 1.37). Link to comment Share on other sites More sharing options...
Arzurag.7506 Posted September 23, 2017 Share Posted September 23, 2017 Yes, necro is a bit slow, has little mobility, heavily limited access to boons and low burst-heal.But necro combines natural tankiness, sustained-healing, access to a high variety of conditions and pretty heavy attacks , which makes it even, at least on the paper. Link to comment Share on other sites More sharing options...
Bhawb.7408 Posted September 23, 2017 Share Posted September 23, 2017 Necromancer's "theme" has always been about having a very slow and lumbering feel to it, and having the tools to slow the enemy down to the Necromancer's pace and thrive in that environment. This is why movement skills and instant casts are used more sparingly than they would be for say Thief (though if you actually look through our skills, we have PLENTY of quick casting skills). Link to comment Share on other sites More sharing options...
KrHome.1920 Posted September 24, 2017 Share Posted September 24, 2017 @Muchacho.2390 said:@KrHome.1920 said:It's as fast as a teef dagger except the 0.3s aftercast at the end of auto 3 (1,7s vs. 2.0s for the whole 4-hit sequence) but has higher damage modifiers. So it's the second fastest and the strongest dagger in the game.No thats not correct, thief dagger (coeff per sec is 1.63) is stronger then our dagger (coeff per sec is 1.37).Please read what I wrote! I know the numbers. I differentiated between fastest sequence and strongest sequence for a reason.Necro: 330 + 257 + 440 = 1027 <- higher damage!Thief: 294 + 312 + 403 = 1009Necro Sequence: 2,04 secondsThief Sequence: 1,68 secondsYour coeeficient is the result of the mentioned higher aftercast of necro dagger auto3 which results in the sequence being 0,36 seconds longer. Why did I differentiate?!: Since this is a PvP thread: DPS is irrelevant in PvP. Burst is what counts. Link to comment Share on other sites More sharing options...
Muchacho.2390 Posted September 24, 2017 Share Posted September 24, 2017 @KrHome.1920 said:@Muchacho.2390 said:@KrHome.1920 said:It's as fast as a teef dagger except the 0.3s aftercast at the end of auto 3 (1,7s vs. 2.0s for the whole 4-hit sequence) but has higher damage modifiers. So it's the second fastest and the strongest dagger in the game.No thats not correct, thief dagger (coeff per sec is 1.63) is stronger then our dagger (coeff per sec is 1.37).Please read what I wrote! I know the numbers. I differentiated between fastest sequence and strongest sequence for a reason.Necro: 330 + 257 + 440 = 1027 <- higher damage!Thief: 294 + 312 + 403 = 1009Necro Sequence: 2,04 secondsThief Sequence: 1,68 secondsYour coeeficient is the result of the mentioned higher aftercast of necro dagger auto3 which results in the sequence being 0,36 seconds longer. Why did I differentiate?!: Since this is a PvP thread: DPS is irrelevant in PvP. Burst is what counts...Yeah burst counts in pvp, but calling auto attacking burst... i dont know...Also the thief probably can already land the first strike of his next chain in the time we finish our chain, so the busrt would still be higher. Not to mention that thiefs dagger also does posion and thiefs have far more damage modifer then we do. In a real scenario thiefs auto will alsways yield higher "burst" then our auto...Sry but the times we had the strongest dagger auto are over. Link to comment Share on other sites More sharing options...
Lan.1968 Posted September 24, 2017 Share Posted September 24, 2017 a mage being slow? say it aint so! also you can go fast if you spec for it, but how viable that is would be in the air. either way, this complaint sounds ridiculous in itself. Link to comment Share on other sites More sharing options...
Zeghart.9841 Posted September 24, 2017 Share Posted September 24, 2017 Necro has never been the most mobile of classes, and it seems like the Scourge playstyle works best when hunkering down on a point and spreading shadesss (why is it censored?) around, which seems pretty effective so far. Giving it more mobility options might actually kinda break the spec. Link to comment Share on other sites More sharing options...
Stand The Wall.6987 Posted September 24, 2017 Share Posted September 24, 2017 sluuuuuuuuuuuuuuuggg Link to comment Share on other sites More sharing options...
Flumek.9043 Posted September 24, 2017 Author Share Posted September 24, 2017 VANILLA SHROUD-faster auto, same dps-better mobility #2 , the new "portal" should be return of this shaadowstep. This skill should be the shadowstep with cast time, the utility MUST be instant-a small condi and stability on #4REAPER SHROUD-leap less clunky, its gets stuck everywhere, the small bonus damage ticks R.Gee mentioned arent worth the bugsDAGGER MAIN-equal fast auto-a heal that works from cover, be it LOS or AOE or without need for a target hit-shorter immob , but less cast time , CD , and peferably a small mobility skillDAGGER OFFHAND-real projectile, not a hovering one which cant climb UP only DOWN-small lifeforce and blastCONSUME CONDITION-anything but BLIND when traited, rather have a "kill myself" debuff than another blindSPECTRAL WALK-Superspeed , atm you cant move milimeter when focusedUNBLOCKABLE SHOUT-instant, allows mindgames same as warrior unblockable signet, stupid only shout with cast timeLICH FORM-bit of passive defense like rampage. rampage gets 25% dmg 33% movement condi decrease, id take 20/20WOILA!Everyone can still run away from the slug and you still die 11 out of 10 times against a +1.You just have more fun and control in your fights. Link to comment Share on other sites More sharing options...
Flumek.9043 Posted September 24, 2017 Author Share Posted September 24, 2017 Mind you it took 2 years to get an actual trait effect out of greatsword.And it was proly byproduct of new expansion.So id spam slug emotes at Anet, cz what we get in next month - were stuck with for next 2 years. Link to comment Share on other sites More sharing options...
FrostDraco.8306 Posted September 24, 2017 Share Posted September 24, 2017 @Muchacho.2390 said:@KrHome.1920 said:@Muchacho.2390 said:@KrHome.1920 said:It's as fast as a teef dagger except the 0.3s aftercast at the end of auto 3 (1,7s vs. 2.0s for the whole 4-hit sequence) but has higher damage modifiers. So it's the second fastest and the strongest dagger in the game.No thats not correct, thief dagger (coeff per sec is 1.63) is stronger then our dagger (coeff per sec is 1.37).Please read what I wrote! I know the numbers. I differentiated between fastest sequence and strongest sequence for a reason.Necro: 330 + 257 + 440 = 1027 <- higher damage!Thief: 294 + 312 + 403 = 1009Necro Sequence: 2,04 secondsThief Sequence: 1,68 secondsYour coeeficient is the result of the mentioned higher aftercast of necro dagger auto3 which results in the sequence being 0,36 seconds longer. Why did I differentiate?!: Since this is a PvP thread: DPS is irrelevant in PvP. Burst is what counts...Yeah burst counts in pvp, but calling auto attacking burst... i dont know...Also the thief probably can already land the first strike of his next chain in the time we finish our chain, so the busrt would still be higher. Not to mention that thiefs dagger also does posion and thiefs have far more damage modifer then we do. In a real scenario thiefs auto will alsways yield higher "burst" then our auto...Sry but the times we had the strongest dagger auto are over.The base nu8mbers are better. The theif has higher modifiers, which give more overall damage.EDIT: Ignore this, i was trying to respond to the guy above you. Link to comment Share on other sites More sharing options...
Ara.4569 Posted September 24, 2017 Share Posted September 24, 2017 @Stand The Wall.6987 said:sluuuuuuuuuuuuuuugggLooks like it was trying to cross a highway :frown: Link to comment Share on other sites More sharing options...
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