Crystal Paladin.3871 Posted July 16, 2018 Share Posted July 16, 2018 Coz during the recent pvp matches, when i tried to finish off a downed player, being aware of dolyak's 6sec duration with 6sec stability boon, I initiated the "finish them" and activated the dolyak stance... after 2 secs, my character was affected by "fear" disable condition and started running away from that place... last time i checked, the stance says, "Cannot be knocked down, pushed back, pulled, launched, stunned, dazed, floated, sunk, feared or taunted...." and "Gain defensive boons and remove conditions that impede movement. Prevent application of such conditions while in this stance"is this a bug? or intentional? that the stance is just a display and it solely depends on the stability boonI'm confused... so is there no respect for the stance at all? and in-turn no respect for the soulbeast profession? Link to comment Share on other sites More sharing options...
anduriell.6280 Posted July 16, 2018 Share Posted July 16, 2018 In the description it is stated the conditions are chilled, crippled and immobilised.Fear, stun, launch, etc... aren't included. So you see playing with the pewpew is not that easy as it seems... The longer you play with the class the more you'll be annoyed with those little details. Welcome to the fold! Link to comment Share on other sites More sharing options...
Crystal Paladin.3871 Posted July 16, 2018 Author Share Posted July 16, 2018 @anduriell.6280 said:In the description it is stated the conditions are chilled, crippled and immobilised.Fear, stun, launch, etc... aren't included. So you see playing with the pewpew is not that easy as it seems... The longer you play with the class the more you'll be annoyed with those little details. Welcome to the fold! but the stance says prevent movement impeding conditions... feared is also a movement impedig condition right? coz crippled reduces te speed at which you move and feared completely disables your movement(the movement from fear is that a movement here? if so, i won't use dolyak anymore anylonger...)and btw, is there any counter to control condis?, apart from stunbreaks? Link to comment Share on other sites More sharing options...
Crystal Paladin.3871 Posted July 16, 2018 Author Share Posted July 16, 2018 anyway, your answer seems to have a truth behind it :/ Link to comment Share on other sites More sharing options...
Crystal Paladin.3871 Posted July 16, 2018 Author Share Posted July 16, 2018 @anduriell.6280 said:In the description it is stated the conditions are chilled, crippled and immobilised.Fear, stun, launch, etc... aren't included. So you see playing with the pewpew is not that easy as it seems... The longer you play with the class the more you'll be annoyed with those little details. Welcome to the fold! @anduriell.6280 said:In the description it is stated the conditions are chilled, crippled and immobilised.Fear, stun, launch, etc... aren't included. So you see playing with the pewpew is not that easy as it seems... The longer you play with the class the more you'll be annoyed with those little details. Welcome to the fold! and how do you know i'm using a pew pew? i just switched to pew pew recently, coz by old build couldn't hurt a fly... ;) Link to comment Share on other sites More sharing options...
anduriell.6280 Posted July 16, 2018 Share Posted July 16, 2018 @Crystal Paladin.3871 said:@anduriell.6280 said:In the description it is stated the conditions are chilled, crippled and immobilised.Fear, stun, launch, etc... aren't included. So you see playing with the pewpew is not that easy as it seems... The longer you play with the class the more you'll be annoyed with those little details. Welcome to the fold!and how do you know i'm using a pew pew? i just switched to pew pew recently, coz by old build couldn't hurt a fly... ;) Simple deductions! a main wouldn't have this kind of questions as they are used to this kind of crappy mechanics for the ranger. Just wait until you experience the fun bugs this class still has. Anyhow i'm welcoming you to the ranger experience. Damage is alright, there one ranger one-shooting everybody in pvp but he is just the exception and don't expect to pull 25k mauls all the time. Link to comment Share on other sites More sharing options...
Crystal Paladin.3871 Posted July 16, 2018 Author Share Posted July 16, 2018 I just checked out wiki.... when a necro uses corrupt boon, dolyak's stability becomes fear... refer:"https://wiki.guildwars2.com/wiki/Corrupt_Boon" so that could've happened to me :o ... hmmmm... I'll be careful next time while dealing with necros.... ;) until jul10 patch i didn't have this problem... after jul 10 patch, they added a second charge for the boon corrupt... so necros can cast it twice with half second interval... it increased their chance of success Link to comment Share on other sites More sharing options...
shadowpass.4236 Posted July 16, 2018 Share Posted July 16, 2018 Fear isn't a movement impeding condition. Link to comment Share on other sites More sharing options...
Krispera.5087 Posted July 16, 2018 Share Posted July 16, 2018 Dolyak Stance is really good with those Soulboons running around with near perma stability. It's not specified in the tooltip that it applies to Fear, so it won't.Fear can be condi-cleared or stun break'd, but that's it (or Stability). Like you said, you probably got stripped by Corrupt Boon, some skills or passive trait. Link to comment Share on other sites More sharing options...
Durzlla.6295 Posted July 16, 2018 Share Posted July 16, 2018 @Crystal Paladin.3871 said:@anduriell.6280 said:In the description it is stated the conditions are chilled, crippled and immobilised.Fear, stun, launch, etc... aren't included. So you see playing with the pewpew is not that easy as it seems... The longer you play with the class the more you'll be annoyed with those little details. Welcome to the fold! but the stance says prevent movement impeding conditions... feared is also a movement impedig condition right? coz crippled reduces te speed at which you move and feared completely disables your movement(the movement from fear is that a movement here? if so, i won't use dolyak anymore anylonger...)and btw, is there any counter to control condis?, apart from stunbreaks?So the Dolyak Stance skill is essentially a skill with 2 “parts” the first part is when you activate it, it clears you of cripple, Chill, and Immobilize (Movement impairing conditions), breaks stun, and gives you some boons, one of which is stability which will soak another stun/fear/daze etc.The stance effect itself is a buff that makes you immune to the movement impairing condis, which fear isn’t. Which is sorta confusing since it does technically impede your movement by making you run in the opposite direction, but w/e. For control CONDITIONS, aka Taunt/Fear you can actually break out of them with either a stun break or any form of Condi cleanse. So if you got feared while you had Bear Stance up, or were in your healing spring etc. there’s a chance the fear will get cleansed off and you’ll be free to do whatever you want again. If you run a brown bear for whatever reason you can use it’s F2 (assuming it isn’t also feared) to break you out of the fear too. Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.