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Bltc trading post [suggestion]


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This is never going to happen because the TP already allows anyone to sell anything, and anyone to buy anything. It prevents the scamming endemic to P2P trading, ensures that everyone always trades at the market price, and combats gold inflation. There are quite a few existing threads on the topic, here & on Reddit — it's worth taking some time to read up on the pro & con arguments, to understand why ANet won't be interested in this without a new, compelling reason to reconsider the idea.

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What's the benefit for players in being able to trade items directly for other items? The end result is the same as selling the thing you have and using the gold to buy the thing you want, but it's harder to set up because you need to find someone who has the thing you want AND wants the thing you're selling.

@Illconceived Was Na.9781 said:This is never going to happen because the TP already allows anyone to sell anything, and anyone to buy anything. It prevents the scamming endemic to P2P trading, ensures that everyone always trades at the market price, and combats gold inflation. There are quite a few existing threads on the topic, here & on Reddit — it's worth taking some time to read up on the pro & con arguments, to understand why ANet won't be interested in this without a new, compelling reason to reconsider the idea.

If it was done through the Trading Post then scamming would be less of an issue than in most games. No one would be able to swap the items they're offering at the last minute, offer a different item with a similar icon or accept the other person's side of the deal and then cancel their own. That eliminates the majority of common scams.

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@Danikat.8537 said:

@"Illconceived Was Na.9781" said:This is never going to happen because the TP already allows anyone to sell anything, and anyone to buy anything. It prevents the scamming endemic to P2P trading, ensures that everyone always trades at the market price, and combats gold inflation. There are quite a few existing threads on the topic, here & on Reddit — it's worth taking some time to read up on the pro & con arguments, to understand why ANet won't be interested in this without a new, compelling reason to reconsider the idea.

If it was done through the Trading Post then scamming would be less of an issue than in most games. No one would be able to swap the items they're offering at the last minute, offer a different item with a similar icon or accept the other person's side of the deal and then cancel their own. That eliminates the majority of common scams.

I don't think it would work out like that, unless there was an entirely new system added, which would look a lot like P2P trading.

People can already trade through the TP. They just cannot do so one-on-one. It's that indirectness which makes the TP function as a near-ideal market system. Any sort of player-to-player trade can't be done through the existing mechanic; it would be an entirely different concept and mechanics. I see no way of introducing a system of direct trade that doesn't prevent last minute substitutions or similar-item confusion: both those require that both parties pay equal attention to every part of the interaction. Those scams work because the scammer will always pay more attention than any victim. It also doesn't prevent misleading assertions about value that are the other major type of scam, unless there's no room for communication about the trade... in which case, it's the same function that the TP already has.

Currently the way gray market traders reduce their risk is using a middleman, who holds both sides payments in 'escrow' until everything is there (for which service they usually get paid). Such an "escrow" function could be added to a game, where 2 players trade and a third, trusted party reviews. But outside of that, there's always room for those who know more or are more skilled at trading to take advantage of others.

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There's less of a gold sink but it would be more of a wide reaching bartering kind of a deal but with less risks as mentioned. It's a way to take the monetary system out of the equation and use items as a currency in a wide reaching and reduced scamming manor.Less transactions is also a part of it. A different trading system might be needed to facilitate it though.It would be more of trading than buying and selling.It's a different thing that might open new avenues. Who needs gold when you can trade mats and armor instead without the heavy taxes. Gold sinks could be placed somewhere else if needed.Taxes could also be used per transaction but money is less needed.It's just more of a direct and simple way to get things without money but rather with oher goods in place instead.

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