JTGuevara.9018 Posted February 2, 2020 Share Posted February 2, 2020 I type these words clearly and with no ambiguity whatsoever. I'm for this new direction. After many months and years, powercreep has finally been begun to be addressed. pvp support in this game has gone down such a dark path, that I've switched to playing raids, being they're one of the only types of challenging content that's left to play, something I'm not that big of a fan of, by the way. However, I'm glad to see that there people still out there who care enough to put out an update as big as this, who still care to support pvp. Consider this great feedback! Link to comment Share on other sites More sharing options...
reikken.4961 Posted February 2, 2020 Share Posted February 2, 2020 __agree Link to comment Share on other sites More sharing options...
Tayga.3192 Posted February 2, 2020 Share Posted February 2, 2020 So now that they are lowering everything, hopefully overnerfed/underused/plain bad stuff will get buffed/reworked and overpowered stuff will get nerfed/reworked. Link to comment Share on other sites More sharing options...
Pengu.7481 Posted February 2, 2020 Share Posted February 2, 2020 yea this patch is gonna change the whole game. bring it on \o/ this is going to be awesome :D Link to comment Share on other sites More sharing options...
JTGuevara.9018 Posted February 2, 2020 Author Share Posted February 2, 2020 @Tayga.3192 said:So now that they are lowering everything, hopefully overnerfed/underused/plain bad stuff will get buffed/reworked and overpowered stuff will get nerfed/reworked.I'm sure that will be the case. I can't wait until the day of reckoning! Link to comment Share on other sites More sharing options...
monotony.4931 Posted February 2, 2020 Share Posted February 2, 2020 Yup, very much looking forward to it <3. It just might make me play GW more again. Link to comment Share on other sites More sharing options...
Thornwolf.9721 Posted February 2, 2020 Share Posted February 2, 2020 This has been needed for so long, it will help make room for whatever new additions (E-specs or whatever) they decide to bring forth next. Link to comment Share on other sites More sharing options...
Ghostof Luzifer.6159 Posted February 2, 2020 Share Posted February 2, 2020 @JTGuevara.9018 said:I type these words clearly and with no ambiguity whatsoever. I'm for this new direction. After many months and years, powercreep has finally been begun to be addressed. pvp support in this game has gone down such a dark path, that I've switched to playing raids, being they're one of the only types of challenging content that's left to play, something I'm not that big of a fan of, by the way. However, I'm glad to see that there people still out there who care enough to put out an update as big as this, who still care to support pvp. Consider this great feedback!also hyped here. I like these changes even more than an expantion tbh Link to comment Share on other sites More sharing options...
MyPuppy.8970 Posted February 2, 2020 Share Posted February 2, 2020 A clean board will be much better to really evaluate in case by case basis what needs to be done. Link to comment Share on other sites More sharing options...
choovanski.5462 Posted February 2, 2020 Share Posted February 2, 2020 read the notes, and hot dang- is this even a gw2 patch? it's not disappointing! this looks good!time to get the boys back and reinstall fuhhh Link to comment Share on other sites More sharing options...
Einlanzer.1627 Posted February 2, 2020 Share Posted February 2, 2020 I just don't really understand why they're directly modifying all the power coefficients instead of reworking things like boon stacking and how base damage algorithms work. That would be a lot more sensible, and it could help them improve the balance between PvE and PvP without relying so much on skill forking. That said, in terms of breadth and scope of change - this is what's been needed for years. I hope it helps breathe new life into the game. Link to comment Share on other sites More sharing options...
JTGuevara.9018 Posted February 2, 2020 Author Share Posted February 2, 2020 @"Einlanzer.1627" said:I just don't really understand why they're directly modifying all the power coefficients instead of reworking things like boon stacking and how base damage algorithms work. That would be a lot more sensible, and it could help them improve the balance between PvE and PvP without relying so much on skill forking. That said, in terms of breadth and scope of change - this is what's been needed for years. I hope it helps breathe new life into the game. From an aspiring programmer's view, it's a lot easier to simply change the numbers that the instructions put out instead of changing the instructions. I look at the situation like this, we have a working base damage algorithm. Is there a need to change it, is it required? It served us well over the years. There's a saying: "It if ain't broke, don't fix it!" I get what you're saying though, it's just that changing the damage modifiers isn't so clear cut like changing the numbers. Link to comment Share on other sites More sharing options...
DoRi Silvia.4159 Posted February 2, 2020 Share Posted February 2, 2020 I'm looking forward to having longer fights as currently its either burst and kill or be bursted...I feel bad downing with bursts as much as I feel bad when I get downed by a near 1 shot burstWoohoo to lengthy fights that actually feel good winning Link to comment Share on other sites More sharing options...
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