Huskyboy.1053 Posted February 8, 2021 Share Posted February 8, 2021 I was running a core power build a while back that looked like this: [&DQg1KRM9MheiAJsAvQFwATAB5AAuAXYAegEAAAAAAAAAAAAAAAAAAAAAAAA=]Equipment: [&DQg1KRM9MheiAJsAvQFwATAB5AAuAXYAegEAAAAAAAAAAAAAAAAAAAAAAAA=]Strong damage, a bit of team support via Transfusion, very fun but still vulnerable. Yet having tried it post Feb 2020 nerfs, not only does the lack of stunbreak + stability from Foot in the Grave make it much glassier, the dagger damage is bad! There was no call for this, MH dagger on necro is already a tough choice given that necros do very poorly in melee, so what gives? And why was dagger 2 nerfed in healing, damage, and the ability to use it with your back turned? This was a terrible decision, I can't put it any other way. It's killing build diversity and for what purpose? Link to comment Share on other sites More sharing options...
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