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Supports are still too tanky


DanSH.6143

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22 minutes ago, DanSH.6143 said:

Mainly scourge, a support should also be a tank and a dmg dealer. 

Hard to take this game seriously when 2v2 is literally 50% scourges.

From the games i did this season i only faced 1 scourge and my team wont against it . I mean no offence but are you sure that you face so many scourges

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8 minutes ago, razaelll.8324 said:

From the games i did this season i only faced 1 scourge and my team wont against it . I mean no offence but are you sure that you face so many scourges

 

Played 30 games and about 25 of them had at least one Scourge, often times even 2.

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A lot of the time they're not really dealing damage because it's high, but because they're fighting for a long time without rest.

 

It's like saying people that get damage are the most useful whereas your dude at far probably farmed damage all game on a node against a bunker he couldn't kill.

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I think it's just scourge that's the problem, rest of supports are fine.

 

Core guard is still somewhat tanky, but it runs out of cooldowns and just dies. But if he has a scourge alongside him, scourge corrupts, barriers and peels just long enough for guard to get his CDs back.

 

TLDR.: Scourge is busted in all pvp game types, so it NEEDS to be nerfed. Noone likes playing against it.

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