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Staff is literal trash and needs buffs


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Weaver dule skills for staff should just be non projectiles as they are already slow and on long cast times. Other then weaver though staff needs some buffs at least giving burning to fire ball and bleed to stone throw (as well as making it aoe as well). Staff is lacking condi dmg as well as having effects that are simply out power creeped by newer skills such as healing rain only pulsing 3 times when you have skills on lower cd that pulse 5 times and have the same clearing effect. I also find water 1 heal being very out done by med kit 1 spam on both max healing and the ability to be blocked because its also a projectiles. Staff is magic not physical projectiles.

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