Edu.6984 Posted November 28, 2017 Share Posted November 28, 2017 Switching from DD to sword feels way harder to land the hits, because the atks are mostly 130 range compared with dagger where we have reliable 300 range autos.Sword air #2 is good, but the cd is too long. I think sword fire #2 needs a bigger leap range. Maybe 600. Link to comment Share on other sites More sharing options...
Cyrin.1035 Posted December 10, 2017 Share Posted December 10, 2017 Longer range or a larger field. Link to comment Share on other sites More sharing options...
ArmageddonAsh.6430 Posted December 10, 2017 Share Posted December 10, 2017 In my opinion there are a few things that need to be done with Sword to bring it up to par with others. Its kinda sad that Sword seems to be the weakest of our weapons in our new spec :/ Link to comment Share on other sites More sharing options...
MyPuppy.8970 Posted December 10, 2017 Share Posted December 10, 2017 900 range to compensate for the cast time and slow animation. Link to comment Share on other sites More sharing options...
cgMatt.5162 Posted December 10, 2017 Share Posted December 10, 2017 This skill in particular will always land if you can combo it with Updraft. Range of other skills I would like to see. Link to comment Share on other sites More sharing options...
MyPuppy.8970 Posted December 10, 2017 Share Posted December 10, 2017 I think the issue is more closing in with it than landing it. Link to comment Share on other sites More sharing options...
cgMatt.5162 Posted December 10, 2017 Share Posted December 10, 2017 It is definitely an issue if you intend to use it as a gap closer. Link to comment Share on other sites More sharing options...
Edu.6984 Posted December 10, 2017 Author Share Posted December 10, 2017 In spvp people fight in a small node, in wvw half of roaming is about mobility. Weaver needs more mobility. Link to comment Share on other sites More sharing options...
C Cspace Cowboy.5903 Posted December 11, 2017 Share Posted December 11, 2017 Unlink air 2 needing a target to cast. That would add some mobility. Link to comment Share on other sites More sharing options...
MarzAttakz.9608 Posted December 12, 2017 Share Posted December 12, 2017 600 range, remove the aftercast so we can maintain momentum and remove targeting from air 2 and I'd be a happy Panda. Link to comment Share on other sites More sharing options...
Zintrothen.1056 Posted December 14, 2017 Share Posted December 14, 2017 @xDudisx.5914 said:In spvp people fight in a small node, in wvw half of roaming is about mobility. Weaver needs more mobility.Why should we get more mobility? It's like we have multiple skills that restrict our movement in a spec that is supposed to specialize in mobility. Link to comment Share on other sites More sharing options...
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